[Oxyd] biter movement trying to move to unreasonable position

Things that has been reported already before.
ShadowGuard01
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[Oxyd] biter movement trying to move to unreasonable position

Post by ShadowGuard01 »

Ok first, Im not sure if im posting on the right place and if ive done it right. When im playing my game there comes a time when it just freezes and after about 1 min it pops up the box with the unexpected error. I dont know why but it happens at the same time everytime. The previous times when i reinstalled the game it takes a bit longer then but now it is the same. Im playing on version 13.8.
The mods I have installed
The error log(i think it is the right one

Code: Select all

 0.060 2016-07-15 17:08:06; Factorio 0.13.8 (build 23239, win32, steam)
   0.060 Operating system: Windows 7 Service Pack 1
   0.060 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\Win32\Factorio.exe" 
   0.060 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
   0.060 Write data path: C:/Users/Danie Ellis/AppData/Roaming/Factorio
   0.060 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
   1.083 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
   1.087 Available display adapters: 1
   1.088  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x8000005, [0,0], 1366x768, 32bit, 60Hz}
   1.088 Create display on adapter 0. Size 1280x720 at position [33, 6].
   1.692 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumd32.dll 9.17.10.2867
   1.966     Video memory size (dedicated video/dedicated system/shared system/available): 64/0/712/773 MB
   2.588 Desktop composition is active.
   4.628 Loading mod core 0.0.0 (data.lua)
   4.780 Loading mod base 0.13.8 (data.lua)
  11.405 Loading mod Waterfill 0.1.0 (data.lua)
  11.477 Loading mod 20x20ArmorMK2 0.0.3 (data.lua)
  11.554 Loading mod Advanced-Electric 0.1.1 (data.lua)
  11.625 Loading mod air-filtering 0.4.0 (data.lua)
  11.693 Loading mod alien-artifact-loot 0.0.2 (data.lua)
  11.764 Loading mod BigBags 1.0.12 (data.lua)
  11.844 Loading mod BigDrill 0.3.5 (data.lua)
  11.911 Loading mod bobconfig 0.13.1 (data.lua)
  11.980 Loading mod CargoRocket 1.0.6 (data.lua)
  12.062 Loading mod DeathChest 0.13.0 (data.lua)
  12.142 Loading mod endless-resources 0.3.0 (data.lua)
  12.214 Loading mod extinguisher 0.1.4 (data.lua)
  12.289 Loading mod FasterAssemblers 1.0.0 (data.lua)
  12.372 Loading mod fluid-barrel 1.1.1 (data.lua)
  12.444 Loading mod Larger stack Size 0.13.1 (data.lua)
  12.516 Loading mod lifehack 1.0.1 (data.lua)
  12.598 Loading mod MoreLogisticsSlots 1.1.0 (data.lua)
  12.669 Loading mod pollution-detector 0.2.1 (data.lua)
  12.748 Loading mod RailTanker 1.3.32 (data.lua)
  12.748 Script data.lua:18: done
  12.849 Loading mod Raven 0.0.3 (data.lua)
  12.923 Loading mod Suit-Plug 0.1.0 (data.lua)
  13.007 Loading mod SuperRobots 1.0.0 (data.lua)
  13.086 Loading mod tankwerkz 0.6.0 (data.lua)
  13.212 Loading mod Warehousing 0.0.10 (data.lua)
  13.304 Loading mod bobenemies 0.13.1 (data.lua)
  13.393 Loading mod bobconfig 0.13.1 (data-updates.lua)
  13.485 Loading mod bobenemies 0.13.1 (data-updates.lua)
  13.586 Loading mod BigBags 1.0.12 (data-final-fixes.lua)
  13.675 Loading mod FasterAssemblers 1.0.0 (data-final-fixes.lua)
  13.769 Loading mod RailTanker 1.3.32 (data-final-fixes.lua)
  13.875 Loading mod Squeak Through 1.1.3 (data-final-fixes.lua)
  13.954 Loading mod SuperRobots 1.0.0 (data-final-fixes.lua)
  14.047 Loading mod true-long-reach 0.1.0 (data-final-fixes.lua)
  14.160 Checksum for core: 714099156
  14.160 Checksum for mod base: 1905699976
  14.160 Checksum for mod Waterfill: 606382236
  14.160 Checksum for mod 20x20ArmorMK2: 2473442623
  14.160 Checksum for mod Advanced-Electric: 1383137185
  14.160 Checksum for mod air-filtering: 2542281814
  14.160 Checksum for mod alien-artifact-loot: 2129819453
  14.160 Checksum for mod BigBags: 1497862547
  14.160 Checksum for mod BigDrill: 3670343886
  14.160 Checksum for mod bobconfig: 3903115925
  14.160 Checksum for mod CargoRocket: 2292326012
  14.160 Checksum for mod DeathChest: 1731457189
  14.160 Checksum for mod endless-resources: 4142307210
  14.160 Checksum for mod extinguisher: 2987997061
  14.160 Checksum for mod FasterAssemblers: 3806644982
  14.160 Checksum for mod fluid-barrel: 843186395
  14.160 Checksum for mod Larger stack Size: 539027539
  14.160 Checksum for mod lifehack: 4272139540
  14.160 Checksum for mod MoreLogisticsSlots: 536879205
  14.160 Checksum for mod pollution-detector: 1593127964
  14.160 Checksum for mod RailTanker: 886730006
  14.160 Checksum for mod Raven: 1942130533
  14.160 Checksum for mod Squeak Through: 3024636449
  14.160 Checksum for mod Suit-Plug: 2140664628
  14.160 Checksum for mod SuperRobots: 1932083908
  14.160 Checksum for mod tankwerkz: 311215346
  14.160 Checksum for mod true-long-reach: 354879734
  14.160 Checksum for mod Warehousing: 3149064619
  14.160 Checksum for mod bobenemies: 236131212
  16.681 Initial atlas bitmap size is 8192
  16.693 Created atlas bitmap 8192x8190
  16.695 Created atlas bitmap 8192x5726
  16.708 Created atlas bitmap 4096x1068
 105.945 Sprites loaded
 105.945 Convert atlas 4096x1068 to: trilinear-filtering 
 106.459 Loading sounds...
 118.824 Custom inputs active: 0
 122.749 Factorio initialised
 131.126 Game is running on selected version branch on Steam.
 145.771 Loading map C:/Users\Danie Ellis\AppData\Roaming\Factorio\saves\_autosave1.zip
 146.159 Info Scenario.cpp:127: Map version 0.13.8-1
 162.334 Checksum for script C:/Users/Danie Ellis/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 162.420 Checksum for script __Waterfill__/control.lua: 0
 162.531 Checksum for script __BigDrill__/control.lua: 3882048750
 162.569 Checksum for script __CargoRocket__/control.lua: 1184004428
 162.667 Checksum for script __DeathChest__/control.lua: 2754697784
 162.816 Checksum for script __extinguisher__/control.lua: 4129171009
 162.838 Checksum for script __pollution-detector__/control.lua: 4019383104
 162.946 Checksum for script __RailTanker__/control.lua: 843196296
 163.056 Checksum for script __Raven__/control.lua: 2231584175
 163.155 Checksum for script __Suit-Plug__/control.lua: 373780568
 163.201 Checksum for script __tankwerkz__/control.lua: 2349797476
 163.242 Checksum for script __Warehousing__/control.lua: 3153892539
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-2pvilm\libraries\stackwalker\stackwalker.cpp (904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-2pvilm\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-2pvilm\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-2pvilm\src\surface\chunk.cpp (572): Chunk::Chunk
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entitywithforce.cpp (53): EntityWithForce::forceRegistration
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entitywithforce.cpp (35): EntityWithForce::forceReRegistration
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entity.cpp (418): Entity::changePosition
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (132): Unit::changePosition
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (118): Unit::moveSmooth
c:\cygwin64\tmp\factorio-2pvilm\src\ai\gotobehavior.cpp (691): GotoBehavior::execute
c:\cygwin64\tmp\factorio-2pvilm\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-2pvilm\src\surface\chunk.cpp (479): Chunk::update
c:\cygwin64\tmp\factorio-2pvilm\src\surface\surface.cpp (911): Surface::update
c:\cygwin64\tmp\factorio-2pvilm\src\map\map.cpp (1097): Map::update
c:\cygwin64\tmp\factorio-2pvilm\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-2pvilm\src\scenario\scenario.cpp (777): Scenario::update
c:\cygwin64\tmp\factorio-2pvilm\src\mainloop.cpp (337): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-2pvilm\src\mainloop.cpp (459): MainLoop::updateLoop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\functional (212): std::_Func_impl<std::_Binder<std::_Unforced,void (__cdecl&)(ThreadBarrier *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,bool *,bool,enum MainLoop::HeavyMode),ThreadBarrier *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,bool *,bool &,enum MainLoop::HeavyMode &>,std::allocator<int>,void>::_Do_call
c:\cygwin64\tmp\factorio-2pvilm\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0114766E)
0114766E (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__stdcall*)(void *)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 76C9EF1C)
76C9EF1C (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77A73648)
77A73648 (ntdll): (filename not available): RtlInitializeExceptionChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77A7361B)
77A7361B (ntdll): (filename not available): RtlInitializeExceptionChain
 268.077 Error Chunk.cpp:572: Trying to make chunk at unreasonable position [-262133, -262144]
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-2pvilm\libraries\stackwalker\stackwalker.cpp (904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-2pvilm\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-2pvilm\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-2pvilm\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-2pvilm\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (64): abort
c:\cygwin64\tmp\factorio-2pvilm\src\surface\chunk.cpp (572): Chunk::Chunk
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entitywithforce.cpp (53): EntityWithForce::forceRegistration
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entitywithforce.cpp (35): EntityWithForce::forceReRegistration
c:\cygwin64\tmp\factorio-2pvilm\src\entity\entity.cpp (418): Entity::changePosition
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (132): Unit::changePosition
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (118): Unit::moveSmooth
c:\cygwin64\tmp\factorio-2pvilm\src\ai\gotobehavior.cpp (691): GotoBehavior::execute
c:\cygwin64\tmp\factorio-2pvilm\src\ai\commandable.cpp (141): Commandable::runBehavior
c:\cygwin64\tmp\factorio-2pvilm\src\entity\unit.cpp (242): Unit::update
c:\cygwin64\tmp\factorio-2pvilm\src\surface\chunk.cpp (479): Chunk::update
c:\cygwin64\tmp\factorio-2pvilm\src\surface\surface.cpp (911): Surface::update
c:\cygwin64\tmp\factorio-2pvilm\src\map\map.cpp (1097): Map::update
c:\cygwin64\tmp\factorio-2pvilm\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-2pvilm\src\scenario\scenario.cpp (777): Scenario::update
c:\cygwin64\tmp\factorio-2pvilm\src\mainloop.cpp (337): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-2pvilm\src\mainloop.cpp (459): MainLoop::updateLoop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\functional (212): std::_Func_impl<std::_Binder<std::_Unforced,void (__cdecl&)(ThreadBarrier *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,bool *,bool,enum MainLoop::HeavyMode),ThreadBarrier *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > *,bool *,bool &,enum MainLoop::HeavyMode &>,std::allocator<int>,void>::_Do_call
c:\cygwin64\tmp\factorio-2pvilm\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0114766E)
0114766E (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__stdcall*)(void *)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 76C9EF1C)
76C9EF1C (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77A73648)
77A73648 (ntdll): (filename not available): RtlInitializeExceptionChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77A7361B)
77A7361B (ntdll): (filename not available): RtlInitializeExceptionChain
 273.455 Error CrashHandler.cpp:85: Map tick at moment of crash: 3715476
 273.455 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Im not sure how to include the save files, i have read what you posted about it but still not sure. Also sorry if it was posted before, didnt find any
kinnom
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Re: Unexpected error

Post by kinnom »

can you upload the save?
no yes yes no yes no yes yes
Loewchen
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Re: Unexpected error

Post by Loewchen »

You can upload the save using the "upload attachment" feature of the forum itself, you'll find it left below the text-field. Or you could use something like Dropbox or google Drive and post the link.
Oxyd
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Re: [Oxyd] biter movement trying to move to unreasonable position

Post by Oxyd »

It would also be nice if you could upload your mod folder.
Oxyd
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Re: [Oxyd] biter movement trying to move to unreasonable position

Post by Oxyd »

Probably a duplicate.
ShadowGuard01
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Re: [Oxyd] biter movement trying to move to unreasonable position

Post by ShadowGuard01 »

Eish, didnt see any replies. But nvm thanks it git fixed
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