Page 4 of 4

Re: Friday Facts #236 - Building a rollup

Posted: Thu Apr 05, 2018 12:34 pm
by m3henry
I spotted a mistake in the base's belts.
Oops
Oops
fff-236-GridLock-final-4429.jpg (132.58 KiB) Viewed 2898 times

Re: Friday Facts #236 - Building a rollup

Posted: Sat Apr 14, 2018 11:47 pm
by toddchitt
What would MY response be?
"I give up, tell me, where IS Waldo?"

Re: Friday Facts #236 - Building a rollup

Posted: Sun Apr 15, 2018 10:37 pm
by Serenity
NF-Floyd wrote: 4. Why are there trees, when it's called Factorio? :P
The trees are the real enemy

Re: Friday Facts #236 - Building a rollup

Posted: Mon Jan 21, 2019 5:24 pm
by planetmaker
I'm very late to the party as I only now actually started with the game. Answering V's question from FFF #236, I'd say "yeah, very typical V45300" :P And I mean it in a very positive way - it's a very nice showcase of what the game offers and a nicely complicated chaos (or should I say "chaos"?).