This is one of the few things Factorio could learn from Empyrion rather than the other way around: Offline protection field generators.Elok wrote: - Add an option to Switch OFF a team base if no player are connected so bitter will ignore it. I can't stress enough how important that point is since, right now, at least 1 player per team is forced to play on our server until the base is secure and autonomous. In our server, one player started to play one night by itself and when the two other team connected a few day after, their base were wiped out by bitter. And playing peaceful mode is boring!!
It would need adaptation for Factorio, and make people beg for vanilla force field generator tech, but should do the trick.
Players would need to tech up to a high enough level to build the OP/stasis field, and it would only stay active for a certain amount of in-game time (determined by the server admin).