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Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 7:38 pm
by kovarex

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 7:44 pm
by jeroon
Aww no multiplayer debugging stories this week :/

But there's tanks! tanks! TANKS!

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 7:55 pm
by Calico
Well, some progress is better then none. Hopefully the time invested now will pay off in the long run.
As far as i can say the 10.8 version was near bug free, so it seems a reasonable assumption that 0.10.9 might be the final stable version.
Really hoping for more news about multiplayer... but i understand that it's still far away. Maybe you can give us a little sneak peak video sometime... would be a nice addition for a friday facts mid-september.

Best of luck finding the programmer of your dreams! :D

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 8:17 pm
by vegeta897
Looking great!

Since the tanks are 3D models to begin with, would it be too much effort to export more than just 8 angles? Or is this just for previewing?

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 8:20 pm
by kovarex
vegeta897 wrote:Looking great!

Since the tanks are 3D models to begin with, would it be too much effort to export more than just 8 angles? Or is this just for previewing?
It is just for preview.

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 8:39 pm
by vegeta897
kovarex wrote:
vegeta897 wrote:Looking great!

Since the tanks are 3D models to begin with, would it be too much effort to export more than just 8 angles? Or is this just for previewing?
It is just for preview.
Cool, thanks for the very fast reply.

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 8:44 pm
by micomico
Something wrong with the site?

http://www.factorio.com takes me to https://www.onehub.com/.

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 8:52 pm
by IOScream
What is the difference between the 3 tank types?

I see the tracks are different, but what does it mean for the tank?

Faster acceleration/top speed/rotation or different uses like normal, rail and sea?
micomico wrote:Something wrong with the site?

http://www.factorio.com takes me to https://www.onehub.com/.
I am not getting this, perhaps clear your web browser cookies?

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 9:00 pm
by FishSandwich
micomico wrote:Something wrong with the site?

http://www.factorio.com takes me to https://www.onehub.com/.
Sounds like malware to me.

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 9:31 pm
by micomico
IOScream wrote:I am not getting this, perhaps clear your web browser cookies?
Thanks. Sorry for the noise.

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 9:51 pm
by _aD
Woo! Facts! Great to hear about your efforts and passion for code efficiency. It's a sign of people who know what they're doing and a project that is being managed well. That being said, we don't want to hear you saying that "there isn't much progress", it's an almost British level of self-deprecation and it's just not on. Reading that short snippet of what you've accomplished in a week looks like plenty of progress to me!

Re: Friday Facts #48 Long term thinking

Posted: Fri Aug 22, 2014 9:55 pm
by -root
So is there any news on multiplayer?

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 4:43 am
by The Colonist
Sweet baby Jesus there will be tanks.

yayyyyyyyyyyy :D

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 6:44 am
by Oleg
Image
Image
Image
Image

Tank. He will probably be slow. A lot of resources to create. Ammunition lot. My suggestions:

Image

1 Quick
2 Maneuverable
3 Less costly
4 Compact
5. Convenient

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 7:10 am
by safan
... but explodes after hitting 5 trees?

give me a tank/buldozer to ride through woods :)

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 7:18 am
by zlosynus
I would like to have some kind of tree harvester:

Image

You just run through a forest and there is no more forest, and you have wood collected in the storage.

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 8:59 am
by Vitduo
Wait... Míra (long Czech i) or Mira (short English i)?

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 9:16 am
by Drury
Vitduo wrote:Wait... Míra (long Czech i) or Mira (short English i)?
Mira would be a female name. Long í.

As for the tanks, all three variants are incredible. I'm confused as whether you're implying you're currently considering picking one for the final design, or whether all three will be implemented and will have different stats. Assuming the former is the case, they all pack about the same amount of charm, but the upper one is the most readable, as it took me a moment to realize where the front was for the other ones at a first glance, which wasn't the case here since the curled treads were a clear indication.

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 9:48 am
by Adil
The north-east oriented tanks seem to have their guns absent.
Also, nice to see people with passion for good programming.

p.s. the fancy track shape of the top variant seems to fit into the general art-style the most, I think.

Re: Friday Facts #48 Long term thinking

Posted: Sat Aug 23, 2014 10:30 am
by Drury
Adil wrote:The north-east oriented tanks seem to have their guns absent.
Maybe you're looking at the wrong side of the turret?