Friday Facts #187 - Space science & 0.15 graphics

Regular reports on Factorio development.
alexzzzz
Inserter
Inserter
Posts: 36
Joined: Sat Jan 17, 2015 5:28 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by alexzzzz »

ftbreizhbugs wrote:
icons discussed starting from https://www.youtube.com/watch?v=kqwymEjGxv4&t=2515
in short: blue icon: locomotive /red: wagon
They look horrible to me though...
To me they look like 1/3 of the train and 1/3 of the cargo wagon. A bit unusual but ok, I think.
Last edited by alexzzzz on Sun Apr 23, 2017 11:39 am, edited 1 time in total.

yura881
Burner Inserter
Burner Inserter
Posts: 11
Joined: Thu Feb 11, 2016 3:10 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by yura881 »

Diesel locomotive with diesel fuel?
Attachments
qwe.jpg
qwe.jpg (448.87 KiB) Viewed 6554 times

kinnom
Filter Inserter
Filter Inserter
Posts: 706
Joined: Fri Dec 26, 2014 4:20 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by kinnom »

yura881 wrote:Diesel locomotive with diesel fuel?
That has been there before. It would be a nice idea.
no yes yes no yes no yes yes

Loewchen
Global Moderator
Global Moderator
Posts: 8284
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Loewchen »

kinnom wrote:
yura881 wrote:Diesel locomotive with diesel fuel?
That has been there before. It would be a nice idea.
It wont be a diesel locomotive in .15 anymore.

tenim
Inserter
Inserter
Posts: 31
Joined: Thu Oct 20, 2016 4:09 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by tenim »

a question:

will be there a option to disable this new semi-transparent gui, to solid grey?

User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1059
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

German news on release 0.15

Post by brunzenstein »

announced by danielmacht in German language available starting Tuesday at:
https://www.youtube.com/channel/UC5qblW ... VYoA2ZCnzA

User avatar
Zemerson
Long Handed Inserter
Long Handed Inserter
Posts: 52
Joined: Thu Nov 28, 2013 9:57 am
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Zemerson »

0.15 Hype :D
I've been a vanilla player since 0.10, though with the new shuttle workings, I'm excited to see if a space mining mod comes up.
Can't wait to try death world!

User avatar
MrGrim
Fast Inserter
Fast Inserter
Posts: 231
Joined: Sat Apr 09, 2016 7:58 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by MrGrim »

People asking for an exact time for release on Tuesday... LOL! Would you like that to the nanosecond, or will the nearest microsecond be enough? :D

Floaf
Inserter
Inserter
Posts: 24
Joined: Mon Jun 27, 2016 6:09 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Floaf »

MrGrim wrote:People asking for an exact time for release on Tuesday... LOL! Would you like that to the nanosecond, or will the nearest microsecond be enough? :D
Well, the time in GMT rounded to nearest second would work for me.

User avatar
Arcitos
Inserter
Inserter
Posts: 38
Joined: Sat Dec 03, 2016 1:50 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Arcitos »

The refineries at the bottom left are utilizing a new 0.15 recipe - coal liquefication to get more oil for the price of coal.
I feel like a pioneer: I have been using coal liquefaction throughout 0.14 :D

This will turn coal into something actually useful. Plus you're now independent from big oil deposits. Thank you!

Ishbo
Burner Inserter
Burner Inserter
Posts: 7
Joined: Sun Apr 17, 2016 1:24 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Ishbo »

Floaf wrote:
MrGrim wrote:People asking for an exact time for release on Tuesday... LOL! Would you like that to the nanosecond, or will the nearest microsecond be enough? :D
Well, the time in GMT rounded to nearest second would work for me.
This is the only thing this FFP is really missing and actually looks more like a FFP bug. Hopefully it will be fixed for the V0.16/1.00 and that FFP will have a time counter.

Robotuser
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sun Feb 07, 2016 8:34 am
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Robotuser »

Thuesday 2017/04/25 06.00pm

When appears 0.16? Waiting for 0.16 is so boring!

:lol:

alexzzzz
Inserter
Inserter
Posts: 36
Joined: Sat Jan 17, 2015 5:28 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by alexzzzz »

MrGrim wrote:People asking for an exact time for release on Tuesday... LOL! Would you like that to the nanosecond, or will the nearest microsecond be enough? :D
Depending on the exact time, the "Tuesday" may actually be Monday, Tuesday or Wednesday for people in different time zones.

illmaren
Long Handed Inserter
Long Handed Inserter
Posts: 78
Joined: Mon Jun 27, 2016 3:25 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by illmaren »

why not today? ;( want it today...want to play ;$

User avatar
Nova
Filter Inserter
Filter Inserter
Posts: 947
Joined: Mon Mar 04, 2013 12:13 am
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Nova »

Everyone wants to play now, illmaren, you are not alone. ^^
Greetings, Nova.
Factorio is one of the greatest games I ever played, with one of the best developers I ever heard of.

Tardan
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Fri Feb 07, 2014 10:00 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Tardan »

alexzzzz wrote:
XOffshore wrote:I'm so excited by this.
All of this awesomeness is just for $20.

I NEED AN INSTRUCTION HOW TO DONATE MOAR, I'M NOT KIDDING!!1111
There is Factorio Soundtrack DLC in Steam. I would buy any new DLC no matter what's inside, because Factorio's price/fun ratio is too low.
at the buy page you can give a tip: https://www.factorio.com/buy

this is better for donation. because at the steam page around 30% from you money go to steam.

s3bash
Manual Inserter
Manual Inserter
Posts: 4
Joined: Sun Apr 23, 2017 7:48 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by s3bash »

illmaren wrote:why not today? ;( want it today...want to play ;$
Because no one wants to have to work furiously like a madman over a weekend to fix any bugs found only after release. Think of it as the calm before the (potential) storm

User avatar
Alice3173
Fast Inserter
Fast Inserter
Posts: 118
Joined: Sun Apr 24, 2016 11:35 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Alice3173 »

MrGrim wrote:People asking for an exact time for release on Tuesday... LOL! Would you like that to the nanosecond, or will the nearest microsecond be enough? :D
Well since it's a global thing the release date could be any time during Tuesday edging into late Monday for some people or early Wednesday for some. Having a rough time estimate would help a little bit there. A good example would be the Friday Facts themselves. I live on the west coast of the US and the Friday Facts appear in my RSS feed around 4-5pm for the most part. (There's some earlier ones in my feed that appeared at 11am but the last dozen or two are 4-5pm.) My timezone is GMT+8 so that means anyone in the GMT+1/GMT+0 timezones or lower would be getting them on Saturday. (Or actually I may be off by a full day there and they get it Friday while I get it on Thursday? This last one was April 20th in my feed which was Thursday though it definitely didn't at 5pm like it's marked in my feed. This is exactly why having a rough estimate would be helpful. Timezones are fairly confusing at times.)

MicFac
Fast Inserter
Fast Inserter
Posts: 114
Joined: Sun Nov 20, 2016 7:33 pm
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by MicFac »

Those changes are awesome! Im so excited :D but I miss one thing: flippable blueprints

Johntron
Burner Inserter
Burner Inserter
Posts: 7
Joined: Fri Jan 09, 2015 2:30 am
Contact:

Re: Friday Facts #187 - Space science & 0.15 graphics

Post by Johntron »

The changes look great! I want to play and test this Tuesday!

Post Reply

Return to “News”