Friday Facts #140 - Soon

Regular reports on Factorio development.
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Sebb767
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Re: Friday Facts #140 - Soon

Post by Sebb767 » Fri Jun 03, 2016 4:01 pm

Same here. Checking every 15m :/

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Re: Friday Facts #140 - Soon

Post by Redstylt » Fri Jun 03, 2016 4:12 pm

Sebb767 wrote:Same here. Checking every 15m :/
WAITING !!!!!! rah ! impatient :o
Looking for a dedicated server ? -> [Europe ENG-FR] [Public] ForFacto 24/7

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Re: Friday Facts #140 - Soon

Post by Smarty » Fri Jun 03, 2016 4:12 pm

never understood why people always go in this F5 spamming hype train :roll:

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Re: Friday Facts #140 - Soon

Post by cpy » Fri Jun 03, 2016 4:21 pm

Smarty wrote:never understood why people always go in this F5 spamming hype train :roll:
You are not worthy!

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Re: Friday Facts #140 - Soon

Post by Weresmilodon » Fri Jun 03, 2016 4:24 pm

Smarty wrote:never understood why people always go in this F5 spamming hype train :roll:
M-Hm. This.

I have the forum on my feed, so get a notice when a thread is updated or created. Spam F5? Why? Unnecessary, wasteful.

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Re: Friday Facts #140 - Soon

Post by Killili » Fri Jun 03, 2016 4:52 pm

Weresmilodon wrote:
Smarty wrote:never understood why people always go in this F5 spamming hype train :roll:
M-Hm. This.

I have the forum on my feed, so get a notice when a thread is updated or created. Spam F5? Why? Unnecessary, wasteful.
So basically you have automated your browser to spam requests for you while you do something else ... very Factorio of you ;)

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Re: Friday Facts #140 - Soon

Post by cpy » Fri Jun 03, 2016 5:01 pm

I have burner RSS, you shove coal into it and it mashes F5 on your keyboard. Very ecological!

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Re: Friday Facts #140 - Soon

Post by Proxy » Fri Jun 03, 2016 5:08 pm

cpy wrote:I have burner RSS, you shove coal into it and it mashes F5 on your keyboard. Very ecological!
hmm, a Object on the F5 Key does the same thing. but cheaper :P
Let's just wait til the Age of Iron Stars

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Re: Friday Facts #140 - Soon

Post by Sebb767 » Fri Jun 03, 2016 5:19 pm

E-Mail client anyone?

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Re: Friday Facts #140 - Soon

Post by Panasonic1 » Fri Jun 03, 2016 5:20 pm

I think this is the most updatable page today :mrgreen:
It now have 13465 views and it is rapidly growing

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Re: Friday Facts #140 - Soon

Post by Sebb767 » Fri Jun 03, 2016 5:22 pm

Version 12.35 is about 200 600 views ahead ;)

EDIT: Friday

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Re: Friday Facts #140 - Soon

Post by Mangledpork » Fri Jun 03, 2016 5:46 pm

Today's FFF is late... I have plans that I was going to cancel if 0.13 came out, but those plans are in 15 minutes and I still don't know!

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Re: Friday Facts #140 - Soon

Post by silverkitty23 » Fri Jun 03, 2016 5:54 pm

They still have 4 hours of Friday left in Prague :)

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Re: Friday Facts #140 - Soon

Post by Panasonic1 » Fri Jun 03, 2016 6:17 pm

Technically they have about 18 hours until Friday will be gone from the planet :mrgreen:

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Re: Friday Facts #140 - Soon

Post by brunzenstein » Fri Jun 03, 2016 6:40 pm


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Re: Friday Facts #140 - Soon

Post by bobingabout » Mon Jun 06, 2016 7:48 am

brunzenstein wrote:its online !
https://www.factorio.com/blog/post/fff-141
You know, that's a little misleading, half the topic is about 0.13, and you post that, it makes anyone reading it think 0.13 is online.
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I also have a Patreon.

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Re: Friday Facts #140 - Soon

Post by Neotix » Mon Jun 06, 2016 9:40 am

Devs mentioned before that train stretching won't be noticeable but when I'm looking at that gif, I see it very clearly.
Image

It's the most noticeable on "engine" in train head. It's because that part have many little parts that amplify stretching effect.

Probably in game nobody will care about it and most of the players will get used to it but still it's looks weird. I'm curious how it will looks like for long trains when each wagon will also stretch.

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Re: Friday Facts #140 - Soon

Post by bNarFProfCrazy » Mon Jun 06, 2016 10:12 am

Except for my eyes getting dizzy I dont see any streching effect.
I only notice that the pipes at the front look bigger because of the rotation. But that lloks like a simple 3d effect to me.

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Re: Friday Facts #140 - Soon

Post by Unoxxis » Mon Jun 06, 2016 11:45 am

Neotix wrote:Devs mentioned before that train stretching won't be noticeable but when I'm looking at that gif, I see it very clearly.

It's the most noticeable on "engine" in train head. It's because that part have many little parts that amplify stretching effect.

Probably in game nobody will care about it and most of the players will get used to it but still it's looks weird. I'm curious how it will looks like for long trains when each wagon will also stretch.
I think this is one of the things which are only noticeable because we *know* them to be there. And if nobody would have told you, I guess you wouldn't have noticed... Especially since later in game you will most likely not zoom in that much onto a train.

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Re: Friday Facts #140 - Soon

Post by Neotix » Mon Jun 06, 2016 12:45 pm

Probably yes but "what has been seen cannot be unseen".

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