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Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:28 pm
by ShizukaMiyuki
If this isn't another BS April fools post, then this is awesome, piss off phone calls, I'm playing Factorio on mobile, but if it is another BS April fools, then..

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:30 pm
by RobertTerwilliger
mngrif wrote:So what's the name of the IAP currency? Factocoin? Gems?
Golden gears : D

Stupid-named-diploma was a really obvious absurde ; )

Mining by shaking phone ROFL, that's so cool)))))) And shooting biters with physical buttons? Volume up - to shoot and volume down to reload? And specially implement "reloading" just not to leave buttons useless)


:idea: For future: you'd better make a short video, then play it on your phone, while imitating you're "actually" playing the game with you fingers (and shaking the phone)) - thus it'd be more natural, thus fool more people)) Would take some work, 'cause such thing are not made properly from the first try ; )

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:39 pm
by Zeblote
You went way too far, it's too obvious that it's april fools :D

Would've believe it if it wasn't for the complete bs in the second part.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:42 pm
by Xterminator
Haha I'm not sure which parts to believe or not. :lol:

I really want it to be true that there is a mobile version or will be in the future but I fear we are being trolled after looking at the calendar. :D

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:42 pm
by Adil
RobertTerwilliger wrote: Stupid-named-diploma was a really obvious absurde ; )
You surely hadn't seem many those independent courses and lectures out there.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 5:52 pm
by Escadin
To my surprise I was really excited about Factorio on Android... until you mentioned the "keep paying if you want to keep playing" model. That's just not going to happen for me!

April fools aside- I'm curious, so "f2p" is the model even for core gaming ports? I mean is there even a 'core games on mobile' market big enough to make an accurate statement about this?
wtf...

PS: Shaking your Mdevice in order to mine would be the most stupid thing ever :D

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:04 pm
by Deadlock989
Very annoyed and disappointed that you are considering going down a mobile / F2P route.

You've had massive success with PC Factorio and rightly so, you have been exemplars of Early Access / "paid beta" game development in a world where EA has now become synonymous with failure and con merchants.

Why you would throw away that reputation based on greed for "tapping into a market" and slapping your paid PC fans in the face by given away free versions of your game to other platforms is beyond me.

If there's ever a game that does not translate well to mobile, it's Factorio.

Snap out of it. Finish the PC version before you start dicking around with free to play nonsense.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:07 pm
by Zeblote
Deadlock989 wrote:Very annoyed and disappointed that you are considering going down a mobile / F2P route.

You've had massive success with PC Factorio and rightly so, you have been exemplars of Early Access / "paid beta" game development in a world where EA has now become synonymous with failure and con merchants.

Why you would throw away that reputation based on greed for "tapping into a market" and slapping your paid PC fans in the face by given away free versions of your game to other platforms is beyond me.

If there's ever a game that does not translate well to mobile, it's Factorio.

Snap out of it. Finish the PC version before you start dicking around with free to play nonsense.
you need to look at the date :D

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:08 pm
by ShizukaMiyuki
Deadlock989 wrote:Very annoyed and disappointed that you are considering going down a mobile / F2P route.

You've had massive success with PC Factorio and rightly so, you have been exemplars of Early Access / "paid beta" game development in a world where EA has now become synonymous with failure and con merchants.

Why you would throw away that reputation based on greed for "tapping into a market" and slapping your paid PC fans in the face by given away free versions of your game to other platforms is beyond me.

If there's ever a game that does not translate well to mobile, it's Factorio.

Snap out of it. Finish the PC version before you start dicking around with free to play nonsense.
Look at today's date mate.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:09 pm
by Deadlock989
Zeblote wrote:you need to look at the date :D
It's well past midday. April Fool is for children. How tedious.

Get a grip guys.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:23 pm
by mophydeen
f2p:
- pay/credit for each mod in use (1 free mod, 5 mods = 4 credits) add extra mod +1 credit
- I would give 100 free hand crafting Than pay 1 credit for each final product (not the subs)

ofc the numbers are here for explaining my point, and should be 'changed/improved/tested/...'

I would not charge credit for automating, just for handcrafting

maybe credit = science 1,2,3,4 + alot of time and energy
=> charge credit or 'turbo science 5' for some tech upgrades (eg. laser damage 15)

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:27 pm
by mophydeen
mophydeen wrote:f2p:
- pay/credit for each mod in use (1 free mod, 5 mods = 4 credits) add extra mod +1 credit
- I would give 100 free hand crafting Than pay 1 credit for each final product (not the subs)

ofc the numbers are here for explaining my point, and should be 'changed/improved/tested/...'

I would not charge credit for automating, just for handcrafting

maybe credit = science 1,2,3,4 + alot of time and energy
=> charge credit or 'turbo science 5' for some tech upgrades (eg. laser damage 15)
If this post is 04-01
=> nothing to report this week? just wasting everybody's time... :( :( :(

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:31 pm
by ssilk
Nusty wrote:The joke is that there is no real FF? <sniff>
Lock at the pic:
Image
Right edge of the screen the new icons above weapons. I think that is no april fool. :)

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:34 pm
by Koub
Do not take life too seriously : you'll never get out of it alive ;).

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:36 pm
by Tepalus
Actually...actually the idea with a MAP ON THE PHONE could be very nice! Seriously! A app for the map where you can scroll and see what's going on.

The rest of the FF...delet the seccond part and it's the perfect april joke^^

I was smilying half way trough the FF^^

edit: and what means "0x417072696c20466f6f6c73"?

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:42 pm
by Zeblote
Tepalus wrote:edit: and what means "0x417072696c20466f6f6c73"?
ascii "April Fools"

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:48 pm
by RobertTerwilliger
Xterminator wrote:I really want it to be true that there is a mobile version or will be in the future but I fear we are being trolled after looking at the calendar. :D
Well, as you know, Wube managed to wipe out belts lag not so long ago, i.e. too much optimization before game could run on (relatively) weak mobile devices. However in (relatively) distant future Factorio being on mobile devices is possible. There're already '90s epic games ported, e.g. HOMM3 and TTD. I believe when the game will be released on PC - devs definitelly should work on porting it, if they will see it possible. I'm only for it. I think, almost anyone will be for it. Just do it like Mojang did (Minecraft) - different versions for different devices, so no cuts in original version, and some variety in other version - just to encourage biggest fans.
Adil wrote:
RobertTerwilliger wrote: Stupid-named-diploma was a really obvious absurde ; )
You surely hadn't seem many those independent courses and lectures out there.
Oh, I had, be sure, but those aren't diplomas actually, and serious people aren't usually so proud of having those : )

Well, it's a bit disappointing not to get actual news, but I'm still not getting people who are b!tching about being fooled and having their "time wasted" : /
What's up with you guys? Jokes aren't made to offend anyone - that's only jokes!)

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:49 pm
by Iridium Ore
I honestly think Factorio on mobile devices is a good idea. In my honest opinion, however, I think that credits should be based on time instead of items produced, and that the timer starts when your first item in produced and removed from a crafting structure (Furnaces, Assembling machines, ect.) without human intervention.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 6:51 pm
by Zeblote
Iridium Ore wrote:however, I think that credits should be based on time instead of items produced, and that the timer starts when your first item in produced and removed from a crafting structure (Furnaces, Assembling machines, ect.) without human intervention.
Do you actually believe that f2p shit should get anywhere near factorio. What.

Re: Friday Facts #132 - Side Project

Posted: Fri Apr 01, 2016 7:38 pm
by Ubertwink
Shame it's an April's Fool, would love to see it on a mobile device.
However, this would also greatly slow down the main progress, so this is quite understandable.