Friday Facts #369 - To the moon

Regular reports on Factorio development.
User avatar
Long Handed Inserter
Long Handed Inserter
Posts: 66
Joined: Sat Jun 06, 2015 1:15 am

Re: Friday Facts #369 - To the moon

Post by Twisted_Code »

FuryoftheStars wrote:
Sun Apr 03, 2022 2:58 pm
Kyralessa wrote:
Sun Apr 03, 2022 1:01 pm
jockeril wrote:
Sun Apr 03, 2022 12:48 pm
Toll wrote:
Fri Apr 01, 2022 5:20 pm
Also love that blueprint wallet string :mrgreen:
What's special about the wallet string :?:
Put it in a hex-to-UTF8 converter like this one:
Can you post the result (maybe in a spoiler)? Trying to do that from a phone is going to be more effort than it’s worth….
it just reads "April fools"
Danjen wrote:
Thu Apr 07, 2022 11:47 pm
You joke, but ever since learning more about higher finances, I thought it would really comfy to have a mod where the goal was to generate the most profit; you'd lease or buy chunks of the map, and could only build on those chunks. Then, you'd make money either by exporting raw materials (low amounts but easy), intermediates, or finished goods. There could also be production contracts and changing market prices so it's not like you could just export thousands of iron ore for a quick buck
that could be fun. Kind of makes me think of something between Factorio and Offworld Trading Company?
How to report bugs effectively (archived version)because everyone should know this.
The game's tech tree, a visual reference guide.

Burner Inserter
Burner Inserter
Posts: 10
Joined: Thu Jun 29, 2017 11:54 pm

Re: Friday Facts #369 - To the moon

Post by RynTyrell »

I was abit lost , but the Final link is just hilarious ! Super 1 April fools day ! XD

Post Reply

Return to “News”