Friday Facts #367 - Expansion news

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Cadde
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Re: Friday Facts #367 - Expansion news

Post by Cadde »

So uhm, i've been away for a while...

But i've been playing a lot of Factorio.
And i am sitting here, playing the full suite of Pyanodon, rolling along in a train with 15 wagons on it thinking it really should be moving slower than this. It's heavy!

And so i remember i've also played a lot of OTTD (Transport Tycoon for the uninitiated) and in OTTD there's these things called slopes, and bridges.
And so i thought back to Factorio and wondered... Hmm, will there ever be a Factorio 2.0? And if there's plans for it, will it FINALLY be capable of having a NON-FLAT world?

I wouldn't mind having a map like OTTD in Factorio, even though it would be even cooler to have a modern style map like that of C:S (Cities Skylines) or Transport Fever. Both mentioned games have rails with "realistic" slopes in them. And of course the latter (as well as OTTD) has plenty of locomotives and power options to pick from.

Yes, my thoughts are limited to just rails here really. Except cars/trucks/stuffs could also exist of course. I mean, even a cargo plane would be pretty cool. A drone with a runway so to speak.

Anyways, i just had to speak my mind on this. I don't care what your expansion is, i don't care why or what you are doing. I would most likely buy it.
But i would happily pay much more for a real map upgrade and moving (somewhat) away from the square and aligned grid, making rotated grids. Many other games have done it. Some even in the third dimension.

Of course there's performance and gameplay considerations to be had. But as i said, i don't care if it's an expansion or a full new game with half the code base being copied from the first game. I care about expanding on the concept and making it more flexible. Most of the time i find it annoying that everything is so damn flat and square. Making terrain a REAL obstacle would be awesome.

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steinio
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Re: Friday Facts #367 - Expansion news

Post by steinio »

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Re: Friday Facts #367 - Expansion news

Post by Koub »

steinio wrote:
Sun Aug 21, 2022 8:03 am
You actually want Sweet Transit: https://store.steampowered.com/app/1612 ... t_Transit/
Doesn't this ring a bell ?
spoiler
Koub - Please consider English is not my native language.

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Re: Friday Facts #367 - Expansion news

Post by Tertius »

Cool, from a former Factorio developer. There cannot be enough Factorio-like games in the world.

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Re: Friday Facts #367 - Expansion news

Post by Buffguytv »

My friends lost interest in the game because of the absent news on expansion. Tried to tell them to be patient but too much time went by. They’re playing classic Burning crusade. It has now been over 8 months, I think it’s time for me to let go also and join my friends. 8 months with no news is a long time, and now I’m reading on other forums that it won’t be released well into 2023 which makes sense due to the absent communication. I did enjoy the time I spent on the game. For those of you more patient than me, I hope you enjoy the expansion next year, your wait will def payoff. God speed

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Re: Friday Facts #367 - Expansion news

Post by FuryoftheStars »

Buffguytv wrote:
Sat Sep 10, 2022 2:26 am
My friends lost interest in the game because of the absent news on expansion. Tried to tell them to be patient but too much time went by. They’re playing classic Burning crusade. It has now been over 8 months, I think it’s time for me to let go also and join my friends. 8 months with no news is a long time, and now I’m reading on other forums that it won’t be released well into 2023 which makes sense due to the absent communication. I did enjoy the time I spent on the game. For those of you more patient than me, I hope you enjoy the expansion next year, your wait will def payoff. God speed
Err, you know you don’t have to play the game the whole time while you wait, or if you switch over to something else, abandon all intent to pick it back up when the expansion releases, right? And unless you have a quote from a dev saying 2023, I wouldn’t believe s**t on that.

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Re: Friday Facts #367 - Expansion news

Post by escfoe2 »

Would really appreciate an update on this from Wube. Really looking forward to this. The suspense is killing me!

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Re: Friday Facts #367 - Expansion news

Post by ptx0 »

escfoe2 wrote:
Sun Sep 18, 2022 5:34 pm
Would really appreciate an update on this from Wube. Really looking forward to this. The suspense is killing me!
yeah without any updates we can be guaranteed certain they're no longer working on it! Wube took the money and ran! and i'm sure their competition (Minecraft!) will do much better in their absence. RIP Wube, Long Live Wube

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Re: Friday Facts #367 - Expansion news

Post by Buffguytv »

@furyofthestars

Told you. Look at todays FF. I got good sources

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Re: Friday Facts #367 - Expansion news

Post by FuryoftheStars »

Buffguytv wrote:
Fri Sep 23, 2022 4:11 pm
@furyofthestars

Told you. Look at todays FF. I got good sources
Yet you never linked to them. Sounds more like a case of lucky guess to me.

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Re: Friday Facts #367 - Expansion news

Post by Buffguytv »

being spot on with the intel, only for it to be confirmed by wube 2 weeks later is not a lucky guess lol

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Re: Friday Facts #367 - Expansion news

Post by FuryoftheStars »

With as many people that are always throwing out their own theories on things? Unless it was a dev, then you basically got a lot of people out there throwing darts at a dart board. Someone is bond to hit a bullseye eventually.

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