Re: Friday Facts #417 - Space Age development
Posted: Fri Jun 28, 2024 2:44 pm
Heya you great devs, is pre-order being discussed at all? Outstanding job you are all doing by the way, keep it up!!!
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You can get a detailed rundown here: https://wiki.factorio.com/Upcoming_featuresGalegO wrote: ↑Fri Jun 28, 2024 2:38 pmHi, I have a doubt, I realy don't remember if it was said or not on some FFF.
I know on some FFF said the SE will be more like a mod and you can play the base game or the SE, but the QOL and other things will be on the 2.0 base game to improve the game quality.
My doubt is: For the 2.0 base game, the recipities and sciences packs will be untouched or will follow the new rules on the SE? The quality itens will be part of the base game?
Id like to have a FFF explaing the main differences between 1.x base game X 2.0 base game X 2.0 SE
Thanks!
Why? Molten metals are being transported from the smelter to the foundry with trains in the real world all the time, sometimes over distances of several hundred kilometers because it's more energy efficient to keep the metal hot rather than remelt it at the foundry. Modern torpedo or bottle wagons (named after their shape) can keep their contents hot for 30 hours or more, a train can cover quite some distance in that time. Some lower melting metals (eg. aluminium) are even transported on public roads in molten form.
In part that molten metals can be kept in that state indefinitely, but it's mostly the notion that melting the metal down somehow makes a train able to carry more of it that I find nonsensical.blahfasel2000 wrote: ↑Fri Jun 28, 2024 6:57 pm
Why? Molten metals are being transported from the smelter to the foundry with trains in the real world all the time, sometimes over distances of several hundred kilometers because it's more energy efficient to keep the metal hot rather than remelt it at the foundry. Modern torpedo or bottle wagons (named after their shape) can keep their contents hot for 30 hours or more, a train can cover quite some distance in that time. Some lower melting metals (eg. aluminium) are even transported on public roads in molten form.
While the idea if doing this in regular Fluid-Wagons instead of dedicated torpedo-wagons makes me a bit uneven, the notion of this being more space efficient makes sense to me. After all the molten metal can fill the entire volume, while the plates have air in between them, maybe even some cargo-wagon structure to make extraction by inserters easier.Inscius wrote: ↑Fri Jun 28, 2024 7:09 pmIn part that molten metals can be kept in that state indefinitely, but it's mostly the notion that melting the metal down somehow makes a train able to carry more of it that I find nonsensical.blahfasel2000 wrote: ↑Fri Jun 28, 2024 6:57 pm
Why? Molten metals are being transported from the smelter to the foundry with trains in the real world all the time, sometimes over distances of several hundred kilometers because it's more energy efficient to keep the metal hot rather than remelt it at the foundry. Modern torpedo or bottle wagons (named after their shape) can keep their contents hot for 30 hours or more, a train can cover quite some distance in that time. Some lower melting metals (eg. aluminium) are even transported on public roads in molten form.
wait dont solid materials expand when they get turned into liquid? pretty sure that is the case for everything that doesn't crystallize a certain way (like water/ice does)Terrahertz wrote: ↑Fri Jun 28, 2024 7:38 pmWhile the idea if doing this in regular Fluid-Wagons instead of dedicated torpedo-wagons makes me a bit uneven, the notion of this being more space efficient makes sense to me. After all the molten metal can fill the entire volume, while the plates have air in between them, maybe even some cargo-wagon structure to make extraction by inserters easier.Inscius wrote: ↑Fri Jun 28, 2024 7:09 pmIn part that molten metals can be kept in that state indefinitely, but it's mostly the notion that melting the metal down somehow makes a train able to carry more of it that I find nonsensical.blahfasel2000 wrote: ↑Fri Jun 28, 2024 6:57 pm
Why? Molten metals are being transported from the smelter to the foundry with trains in the real world all the time, sometimes over distances of several hundred kilometers because it's more energy efficient to keep the metal hot rather than remelt it at the foundry. Modern torpedo or bottle wagons (named after their shape) can keep their contents hot for 30 hours or more, a train can cover quite some distance in that time. Some lower melting metals (eg. aluminium) are even transported on public roads in molten form.
And just think, everything else that got cut and didn't make it back in is something you can add back in later with more mods! Personally, I'm really hyped for all the new things to come. Especially fluids 2.0. Been waiting on that one for what seems like forever now.Earendel wrote: ↑Fri Jun 28, 2024 11:07 amThe first gameplay draft was made in less than 2 weeks and was a vertical slice for the entire expansion. It was sort of a blue-sky concepting stage where I could try a lot of different things to see what sticks.
To make things more difficult though, there was a lot of initial reluctance to have alternate recipes for things (because recyclers had already been added to reprocess items for quality). This meant that the first version couldn’t have many shortcut recipes and that resulted in the need for a lot of the basic resources to still be on most planets (even if the source is a little different), but then you’d still need most of the same processing chain as Nauvis in addition to the planet-specific ones. Fortunately that stance has been relaxed for a lot of things.
Also, some of the things that were cut from the first version made it back in eventually, like resources from lava.
For Iron the thermal expansion coefficient is 11.8 * 10^-6 per Kelvin. Now I'm no expert in material science, but this sounds pretty low, even if you multiply it with the temperaturedifference of 2000K between room temperature and molten Iron. At least it sounds low enough that it does not counter the effect of removing all the air gaps from the solid plates.GregoriusT wrote: ↑Fri Jun 28, 2024 8:14 pmwait dont solid materials expand when they get turned into liquid? pretty sure that is the case for everything that doesn't crystallize a certain way (like water/ice does)Terrahertz wrote: ↑Fri Jun 28, 2024 7:38 pmWhile the idea if doing this in regular Fluid-Wagons instead of dedicated torpedo-wagons makes me a bit uneven, the notion of this being more space efficient makes sense to me. After all the molten metal can fill the entire volume, while the plates have air in between them, maybe even some cargo-wagon structure to make extraction by inserters easier.Inscius wrote: ↑Fri Jun 28, 2024 7:09 pmIn part that molten metals can be kept in that state indefinitely, but it's mostly the notion that melting the metal down somehow makes a train able to carry more of it that I find nonsensical.blahfasel2000 wrote: ↑Fri Jun 28, 2024 6:57 pm
Why? Molten metals are being transported from the smelter to the foundry with trains in the real world all the time, sometimes over distances of several hundred kilometers because it's more energy efficient to keep the metal hot rather than remelt it at the foundry. Modern torpedo or bottle wagons (named after their shape) can keep their contents hot for 30 hours or more, a train can cover quite some distance in that time. Some lower melting metals (eg. aluminium) are even transported on public roads in molten form.