Same here. Itβs always a pain in the β to google stuff about games in your own locale.raneo wrote: βFri May 29, 2020 10:15 pm I am a dude from germany, tried the german translation once and rolled back to the english original a few hours later. For me it feels awkward to play Factorio in another language than english because
1. I am used to the item/entity names in english language and sometimes struggled finding the stuff that I was after (with german language enabled) [β¦]
3. if I need to look something up in the wiki or stumble across some questions regarding trains/signals or basically everything which I googled ever since ... I found way more resources/tips/blueprints/guides in english language (general tendency throughout the internet)
About the prototype explorer:
Being a programmer myself (although not in C++ and never in Factorio) I find this highly irritating. If you expect a value to be an array of values, then say so in the inspector. βemptyβ (null) is not at all the same as an empty array. The same reason goes for the second bullet point. It the statement propWithArrVal = 'singleVal' throws due to incompatible types, then 'singleVal' is the wrong representation for propWithArrVal. It should be ['singleVal']. Keep in mind that people will use the tool to make their first steps in understanding the API and try to debug their code.* The value can be an array of something, so "empty" should be shown for empty arrays
* Arrays of things with 1 value really should just show the 1 value