Friday facts #158 - The end of the 32 bit era

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Re: Friday facts #158 - The end of the 32 bit era

Post by Masterfox »

And here comes the shitstorm for 32-bit, I guess.
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Re: Friday facts #158 - The end of the 32 bit era

Post by keyboardhack »

I guess all 32 bit users should be allowed a refund.
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Re: Friday facts #158 - The end of the 32 bit era

Post by MimigaKing »

keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
depends really, they aren't being kicked out of their ability to play the game as they can still and will forever be able to play 0.14.9 or earlier.
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Re: Friday facts #158 - The end of the 32 bit era

Post by Tilendor »

keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
Giving the option seems honorable. They still do have a completely working game with the current version. Just means they don't get upgrades.

Also, the upgrade check logic should respect their system stats. Don't attempt to auto-update 32 bit systems when it is impossible.
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Re: Friday facts #158 - The end of the 32 bit era

Post by mooklepticon »

You know, looking at those rail pictures, why doesn't the recipe require wood?
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Re: Friday facts #158 - The end of the 32 bit era

Post by tfalucifer »

mooklepticon wrote:You know, looking at those rail pictures, why doesn't the recipe require wood?
Mind = blown
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Re: Friday facts #158 - The end of the 32 bit era

Post by Rseding91 »

Tilendor wrote:
keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
Giving the option seems honorable. They still do have a completely working game with the current version. Just means they don't get upgrades.

Also, the upgrade check logic should respect their system stats. Don't attempt to auto-update 32 bit systems when it is impossible.
Or they could simply switch to a 64 bit OS. Virtually all hardware these days supports it anyway.
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Re: Friday facts #158 - The end of the 32 bit era

Post by Dharmy »

Woo! I'm finally in the 1%!
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Re: Friday facts #158 - The end of the 32 bit era

Post by aubergine18 »

Those new rails look awesome! Can't wait to see the hi res graphics rolled out in 0.15. Hope you will provide some detailed infos for modders as to how to include both hi-res and normal-res images in a mod.
Better forum search for modders: Enclose your search term in quotes, eg. "font_color" or "custom-input" - it prevents the forum search from splitting on hypens and underscores, resulting in much more accurate results.
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Re: Friday facts #158 - The end of the 32 bit era

Post by IronCartographer »

Has anyone mentioned the possibility of integrating signals into the rail using a UI just like how belts are now configurable? It would remove signal entities and allow for some interesting artistic changes.
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Re: Friday facts #158 - The end of the 32 bit era

Post by Zeblote »

The new rails no longer require a diagonal piece between curves and can make perfect circles, right?
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Re: Friday facts #158 - The end of the 32 bit era

Post by hoho »

keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
I'm almost certain that Factorio doesn't really work on a pure 32bit machine (early Pentium4's and AMD XP's from some 10-ish years ago at latest). Anyone else who for whatever reason doesn't have 64bit Windows (at some point you could get a free upgrade from 32 to 64bit from MS) can just get a 64bit Linux for free.

Or, as has been said, keep playing the current 32bit versions of the game for as long as they wish.
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Re: Friday facts #158 - The end of the 32 bit era

Post by steinio »

Zeblote wrote:The new rails no longer require a diagonal piece between curves and can make perfect circles, right?
Maybe even a s-curve :shock:
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Re: Friday facts #158 - The end of the 32 bit era

Post by Masterfox »

hoho wrote:
keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
I'm almost certain that Factorio doesn't really work on a pure 32bit machine (early Pentium4's and AMD XP's from some 10-ish years ago at latest). Anyone else who for whatever reason doesn't have 64bit Windows (at some point you could get a free upgrade from 32 to 64bit from MS) can just get a 64bit Linux for free.

Or, as has been said, keep playing the current 32bit versions of the game for as long as they wish.
Actually, this is not true. My PC still has a 32-bit processor, an AMD Sempron 140 and still is able to play factorio with bobs mods. So that is really just not true.
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Re: Friday facts #158 - The end of the 32 bit era

Post by Jonathan88 »

Those rails! They look so awesome :D
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Re: Friday facts #158 - The end of the 32 bit era

Post by LuziferSenpai »

It looks good and ugly, because look at the Rails they wood on the rails are overlapping etc. ._.
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Re: Friday facts #158 - The end of the 32 bit era

Post by bbgun06 »

The new rails are an improvement, but they don't look very good to me. The size and spacing of the ties, and the overall width of the tracks, are different between horizontal and vertical.
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Re: Friday facts #158 - The end of the 32 bit era

Post by Zeblote »

Zeblote wrote:The new rails no longer require a diagonal piece between curves and can make perfect circles, right?
Oh god... it looks like they do...

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Please tell me you didn't just make new textures without fixing this first?!?

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Re: Friday facts #158 - The end of the 32 bit era

Post by SoulForge »

Masterfox wrote:
hoho wrote:
keyboardhack wrote:I guess all 32 bit users should be allowed a refund.
I'm almost certain that Factorio doesn't really work on a pure 32bit machine (early Pentium4's and AMD XP's from some 10-ish years ago at latest). Anyone else who for whatever reason doesn't have 64bit Windows (at some point you could get a free upgrade from 32 to 64bit from MS) can just get a 64bit Linux for free.

Or, as has been said, keep playing the current 32bit versions of the game for as long as they wish.
Actually, this is not true. My PC still has a 32-bit processor, an AMD Sempron 140 and still is able to play factorio with bobs mods. So that is really just not true.
That processor supports 64bit. Your OS may not be 64bit but the processor supports it.
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