Page 1 of 1
Mod scenario vs Player scenario
Posted: Mon Apr 23, 2018 5:49 pm
by DRY411S
What's the difference?
Re: Mod scenario vs Player scenario
Posted: Mon Apr 23, 2018 6:08 pm
by Bilka
Which two things do you mean?
Re: Mod scenario vs Player scenario
Posted: Mon Apr 23, 2018 8:19 pm
by DRY411S
1) Mod scenario
2) Player scenario
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 6:20 am
by Klonan
Mod scenarios are added by mods, like base mod, and located in the mod folder, such as base/scenarios
User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 10:35 am
by steinio
Why isn't mod_dir/scenarios implemented?
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 12:06 pm
by Klonan
steinio wrote:Why isn't mod_dir/scenarios implemented?
It would not work really, mods should add scenarios as part of the mod, for example:
https://github.com/Klonan/factory-floor
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 5:34 pm
by DRY411S
So can mod scenarios have data stages, but player scenarios cannot?
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 5:46 pm
by Klonan
DRY411S wrote:So can mod scenarios have data stages, but player scenarios cannot?
No, the mods can, but scenarios can contain only script, map data, locale and some other minor (runtime) things
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 5:46 pm
by Klonan
Klonan wrote:DRY411S wrote:So can mod scenarios have data stages, but player scenarios cannot?
No, the mods can, but scenarios can contain only script, map data, locale and some other minor (runtime) things
There is effectively no difference between the two, only where they are located/installed from
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 5:56 pm
by DRY411S
Ok so last question. Do all players need to have the mod scenario installed before they can join a server? For player scenarios they don't.
Re: Mod scenario vs Player scenario
Posted: Tue Apr 24, 2018 7:30 pm
by Klonan
DRY411S wrote:Ok so last question. Do all players need to have the mod scenario installed before they can join a server? For player scenarios they don't.
As long as the mod does no data or prototype changes, and has no custom scripts outside the campaign/scenario files, only the server will need the scenario mod installed
This can be confirmed by checking the mod description:
If it says synchonisation is not needed, then people connecting to the server will not need to have the mod installed
Re: Mod scenario vs Player scenario
Posted: Wed Apr 25, 2018 11:48 am
by bobucles
User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
Will downloadable scenarios become a part of the mod database?
Re: Mod scenario vs Player scenario
Posted: Wed Apr 25, 2018 1:53 pm
by DRY411S
bobucles wrote:User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
Will downloadable scenarios become a part of the mod database?
They already are. That's what prompted my OP.
Factory Floor by Klonan is an example.