Custom item for a scenario?

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RunAge
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Custom item for a scenario?

Post by RunAge » Fri Sep 01, 2017 10:55 am

Hello, I try make a tower defense scenario and i don't want to check every time when player place a structure because optimization(xD) and I need a item like transport belt, entity can go pass thru but player can't build on it. Ether I don't want make a separate mod for specify scenario because every player must download it. Can I modify/create a custom item in scenario if yes, how can I do that?

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Klonan
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Re: Custom item for a scenario?

Post by Klonan » Fri Sep 01, 2017 11:57 am

RunAge wrote:Hello, I try make a tower defense scenario and i don't want to check every time when player place a structure because optimization(xD) and I need a item like transport belt, entity can go pass thru but player can't build on it. Ether I don't want make a separate mod for specify scenario because every player must download it. Can I modify/create a custom item in scenario if yes, how can I do that?
Unfortunately it can't be done

Checking every time a player builds an entity isn't such an expensive thing, and in a small scenario like a tower defense, won't really impact performance enough to make a difference

RunAge
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Re: Custom item for a scenario?

Post by RunAge » Fri Sep 01, 2017 12:02 pm

@Klonan Ty for reply. I will try with checking.

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darkfrei
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Re: Custom item for a scenario?

Post by darkfrei » Fri Sep 01, 2017 4:20 pm

RunAge wrote:entity can go pass thru but player can't build on it
Loaders?

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