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Peninsula start!

Posted: Tue Mar 15, 2016 11:49 am
by MalcolmCooks
Having started a new world this morning, after just kicking things into gear, my radars have explored enough of the land for me to discover - I am on a near-perfect peninsula! The starting area generates land if the center of the map is ocean, which is why you sometimes get an island, but here one entire side lines up perfectly with the nearby coast, so there is a very wide land bridge, perfect for running train lines in and out. Looks like I can wall my main base off quite easily now as I only have to be concerned with one direction.

Image

Re: Peninsula start!

Posted: Tue Mar 15, 2016 12:35 pm
by ssilk
So please provide us with the Map-Exchange string.

Moved from General to Maps and Scenarios.

Re: Peninsula start!

Posted: Tue Mar 15, 2016 1:55 pm
by MalcolmCooks
ssilk wrote:So please provide us with the Map-Exchange string.

Code: Select all

>>>AAAMABoAAAACBAYAAAAEAAAAY29hbAMAAgoAAABjb3BwZXItb3Jl
AwACCQAAAGNydWRlLW9pbAEAAQoAAABlbmVteS1iYXNlAwACCAAAAGl
yb24tb3JlAwACBQAAAHN0b25lAQIDCIlFwoxUAAB4QgAAAAAAAAAAAA
AFAFTc28c=<<<
I'm using resource spawner overhaul

Re: Peninsula start!

Posted: Tue Mar 15, 2016 2:24 pm
by sillyfly
Talking about peninsula start, I have had this one:

Image

The bottleneck is very thin (I think you can fit a single rail line there, but I'm not sure!)
Image

Exchange string:

Code: Select all

>>>AAAMABoAAAACAwYAAAAEAAAAY29hbAIDAwoAAABjb3BwZXItb3Jl
AgMECQAAAGNydWRlLW9pbAMEAgoAAABlbmVteS1iYXNlAgIBCAAAAGl
yb24tb3JlAgMEBQAAAHN0b25lAgMD8Zi6l8WtAAAXnwAAAAAAAAAAAA
AEAAmv3Yc=<<<

Re: Peninsula start!

Posted: Mon May 09, 2016 5:27 am
by jvmguy
Here's another peninsula start with a very narrow bottleneck. You might be able to run a rail line through it, but not sure.

This was started with the RSO mod, but as far as I know, the land mass should be similar with vanilla.

Map exchange string:

>>>AAAMACEAAAADBQYAAAAEAAAAY29hbAMDBAoAAABjb3BwZXItb3Jl
AwMECQAAAGNydWRlLW9pbAMDBAoAAABlbmVteS1iYXNlAwMECAAAAGl
yb24tb3JlAwMEBQAAAHN0b25lAwME/2Cyh653AADRlgAAAAAAAAAAAA
ADAB/CB9I=<<<
Factorio-1.png
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Factorio-2.png
Factorio-2.png (151.66 KiB) Viewed 3996 times