[0.18.9] Crash: "DrawCommandBatch::drawSprite"

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leitk
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[0.18.9] Crash: "DrawCommandBatch::drawSprite"

Post by leitk »

I had this game crash after a while of doing a few things, mostly looking at the science pages.
I was not able to repeat it, but earlier I'd had crashes with a modded game that indicated there was a graphics card problem, so I tried Posila's recommendation from this thread: viewtopic.php?f=23&t=65323, and set --force-opengl.

Then I loaded the save file, and after a while it crashed.
crash.zip
(3.98 MiB) Downloaded 65 times

Loewchen
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Re: [0.18.9] Crash maybe graphics related

Post by Loewchen »

Code: Select all

   0.001 2020-03-01 23:15:59; Factorio 0.18.9 (build 49691, win64, alpha)
   0.002 Operating system: Windows 10 (version 1909) 
   0.002 Program arguments: "C:\Factorio_0.18.9_SE\bin\x64\factorio.exe" "--force-opengl" "--wait-to-close" "15996" 
   0.003 Read data path: C:/Factorio_0.18.9_SE/data
   0.003 Write data path: C:/Factorio_0.18.9_SE [348420/487768MB]
   0.003 Binaries path: C:/Factorio_0.18.9_SE/bin
   0.012 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 5528/16347 MB, page: 8080/19675 MB, virtual: 4255/134217727 MB, extended virtual: 0 MB]
   0.012 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.015 Available displays: 1
   0.015  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.347 Initialised OpenGL:[0] GeForce GTX 1060 6GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 442.50
   0.347   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.347   [Version] 3.3
   0.347 Graphics settings preset: very-high
   0.347   Dedicated video memory size 6144 MB
   0.390 Desktop composition is active.
   0.390 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.390                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.420 DSound: Starting _dsound_update thread
   0.420 DSound: Enter _dsound_update; tid=13120
   0.888 Loading mod core 0.0.0 (data.lua)
   1.036 Loading mod base 0.18.9 (data.lua)
   1.385 Loading mod base 0.18.9 (data-updates.lua)
   1.567 Checksum for core: 3416661365
   1.567 Checksum of base: 3591523921
   1.844 Prototype list checksum: 1010569779
   1.876 Loading sounds...
   1.994 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1583122559
   1.994 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   2.153 Initial atlas bitmap size is 16384
   2.186 Created atlas bitmap 16384x16380 [none]
   2.189 Created atlas bitmap 16384x12448 [none]
   2.189 Created atlas bitmap 8192x3720 [decal]
   2.189 Created atlas bitmap 16384x5088 [low-object]
   2.189 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.190 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   2.190 Created atlas bitmap 4096x2816 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.190 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.190 Created atlas bitmap 4096x3104 [mipmap]
   2.190 Created atlas bitmap 4096x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.191 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.191 Created atlas bitmap 4096x2652 [alpha-mask]
   2.193 Created atlas bitmap 16384x15264 [shadow, linear-magnification, alpha-mask]
   2.193 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.204 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   3.010 Parallel Sprite Loader initialized (threads: 11)
   8.527 Sprites loaded
   8.554 Generated mipmaps (4) for atlas [3] of size 16384x5088   
   8.557 Generated mipmaps (3) for atlas [4] of size 8192x3744   
   8.657 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   8.668 Generated mipmaps (3) for atlas [6] of size 4096x2816   
   8.675 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   8.710 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   8.718 Generated mipmaps (5) for atlas [9] of size 4096x2208   
   8.721 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   8.721 Custom mipmaps uploaded.
   8.769 Factorio initialised
   8.770 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=leitk&token=<private>&apiVersion=2
   8.983 0 packages available to download (experimental updates enabled).
  23.134 Loading map C:\Factorio_0.18.9_SE\saves\Spoon Start Plastic.zip: 4041776 bytes.
  23.205 Loading level.dat: 7990303 bytes.
  23.207 Info Scenario.cpp:187: Map version 0.17.47-0
  23.789 Loading script.dat: 328 bytes.
  23.793 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 919230467
  23.793 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
  23.795 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
  23.799 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
  23.800 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
  23.801 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
  23.883 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 3825597572
 130.461 Error CrashHandler.cpp:602: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-4heta5\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (540): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (547): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (611): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF71A09E284)
00007FF71A09E284 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99836121F)
00007FF99836121F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832A289)
00007FF99832A289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99835FE8E)
00007FF99835FE8E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\drawcommandbatch.cpp (608): DrawCommandBatch::drawSprite
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\spritedraworder.cpp (75): renderSpriteDrawOrderRange<<lambda_0fe1cd909a9bf2b66e6d1b5fad58b23d> >
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\drawengine.cpp (515): DrawEngine::drawSmoke
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\drawengine.cpp (202): DrawEngine::render
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\gamerenderer.cpp (240): GameRenderer::renderInternal
c:\cygwin64\tmp\factorio-build-4heta5\src\graphics\gamerenderer.cpp (203): GameRenderer::render
c:\cygwin64\tmp\factorio-build-4heta5\src\mainloop.cpp (641): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-4heta5\src\mainloop.cpp (377): MainLoop::run
c:\cygwin64\tmp\factorio-build-4heta5\src\main.cpp (1039): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF996727BD4)
00007FF996727BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832CED1)
00007FF99832CED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 132.334 Error CrashHandler.cpp:189: Map tick at moment of crash: 531180
 132.334 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 141.602 Uploading log file
 141.632 Error CrashHandler.cpp:244: Heap validation: success.
 141.632 Creating crash dump.
 141.813 CrashDump success

leitk
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Re: [0.18.9] Crash maybe graphics related

Post by leitk »

I was able to duplicate the crash. I'd just added 50 coal to each plastic plant and then as much as I could to the boilers.
It crashed shortly after that.

I'm adding the second crash report because I'd tried and failed to duplicate it one or two times, but then it happened again.
Attachments
Crash2.zip
(167.69 KiB) Downloaded 54 times

leitk
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Re: [0.18.9] Crash maybe graphics related

Post by leitk »

Code: Select all

   0.001 2020-03-01 23:20:48; Factorio 0.18.9 (build 49691, win64, alpha)
   0.001 Operating system: Windows 10 (version 1909) 
   0.001 Program arguments: "C:\Factorio_0.18.9_SE\bin\x64\factorio.exe" "--force-opengl" 
   0.001 Read data path: C:/Factorio_0.18.9_SE/data
   0.001 Write data path: C:/Factorio_0.18.9_SE [348411/487768MB]
   0.001 Binaries path: C:/Factorio_0.18.9_SE/bin
   0.011 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 5475/16347 MB, page: 8032/19675 MB, virtual: 4255/134217727 MB, extended virtual: 0 MB]
   0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.015 Available displays: 1
   0.015  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.329 Initialised OpenGL:[0] GeForce GTX 1060 6GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 442.50
   0.329   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.329   [Version] 3.3
   0.329 Graphics settings preset: very-high
   0.329   Dedicated video memory size 6144 MB
   0.373 Desktop composition is active.
   0.373 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.373                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.403 DSound: Starting _dsound_update thread
   0.403 DSound: Enter _dsound_update; tid=1736
   0.863 Loading mod core 0.0.0 (data.lua)
   1.009 Loading mod base 0.18.9 (data.lua)
   1.355 Loading mod base 0.18.9 (data-updates.lua)
   1.538 Checksum for core: 3416661365
   1.538 Checksum of base: 3591523921
   1.813 Prototype list checksum: 1010569779
   1.845 Loading sounds...
   1.954 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1583122745
   1.954 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   2.115 Initial atlas bitmap size is 16384
   2.148 Created atlas bitmap 16384x16380 [none]
   2.150 Created atlas bitmap 16384x12448 [none]
   2.151 Created atlas bitmap 8192x3720 [decal]
   2.151 Created atlas bitmap 16384x5088 [low-object]
   2.151 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.152 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   2.152 Created atlas bitmap 4096x2816 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.152 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.152 Created atlas bitmap 4096x3104 [mipmap]
   2.152 Created atlas bitmap 4096x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.152 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.153 Created atlas bitmap 4096x2652 [alpha-mask]
   2.155 Created atlas bitmap 16384x15264 [shadow, linear-magnification, alpha-mask]
   2.155 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.165 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.959 Parallel Sprite Loader initialized (threads: 11)
   8.443 Sprites loaded
   8.469 Generated mipmaps (4) for atlas [3] of size 16384x5088   
   8.472 Generated mipmaps (3) for atlas [4] of size 8192x3744   
   8.572 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   8.584 Generated mipmaps (3) for atlas [6] of size 4096x2816   
   8.590 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   8.624 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   8.633 Generated mipmaps (5) for atlas [9] of size 4096x2208   
   8.635 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   8.636 Custom mipmaps uploaded.
   8.683 Factorio initialised
   8.684 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=leitk&token=<private>&apiVersion=2
   9.086 0 packages available to download (experimental updates enabled).
  20.722 Loading map C:\Factorio_0.18.9_SE\saves\Spoon Start Plastic.zip: 4041776 bytes.
  20.792 Loading level.dat: 7990303 bytes.
  20.794 Info Scenario.cpp:187: Map version 0.17.47-0
  21.376 Loading script.dat: 328 bytes.
  21.379 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 919230467
  21.380 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
  21.381 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
  21.385 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
  21.386 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
  21.388 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
  21.471 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 3825597572
 194.452 Info AppManagerStates.cpp:1843: Saving finished
 372.394 Info AppManager.cpp:288: Saving to _autosave2 (blocking).
 372.619 Info AppManagerStates.cpp:1843: Saving finished
1452.986 Info AppManagerStates.cpp:1843: Saving finished
1457.815 Loading map C:\Factorio_0.18.9_SE\saves\Spoon Start Plastic.zip: 4041776 bytes.
1457.886 Loading level.dat: 7990303 bytes.
1457.888 Info Scenario.cpp:187: Map version 0.17.47-0
1458.471 Loading script.dat: 328 bytes.
1458.474 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 919230467
1458.475 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
1458.476 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
1458.480 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
1458.481 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
1458.482 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
1458.562 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 3825597572
1699.711 Info AppManager.cpp:288: Saving to _autosave2 (blocking).
1699.839 Error CrashHandler.cpp:461: Exception Code: c0000005, Address: 0x00007ff7191725f2
ModuleBase: 0x00007ff719060000, ImageSize: 0190a000, RelativeAddress: 001125f2
1699.839 Error CrashHandler.cpp:467: Access Violation: Read at address 0000000000000009
1699.839 Error CrashHandler.cpp:481: Exception Context:
rax=000001939a0b6040, rbx=00000000000000ff, rcx=0000000000000001,
rdx=0000000d5f2ff2e0, rsi=000001938967f7d0, rdi=0000000d5f2ff540,
rip=00007ff7191725f2, rsp=0000000d5f2ff260, rbp=00007ff71a22dc80,
 r8=0000000000000001,  r9=00007ff719060000, r10=0000000d5f2ff2e0,
r11=000001939a162914, r12=0000019423d991b0, r13=0000019423d98ef0,
r14=000001938628bbc0, r15=000001938628bf80
1699.839 Crashed in C:\Factorio_0.18.9_SE\bin\x64\factorio.exe (0x00007ff719060000 - 0x00007ff71a96a000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-4heta5\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (540): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (547): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (510): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9956BF69A)
00007FF9956BF69A (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF998364B32)
00007FF998364B32 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99834C6D6)
00007FF99834C6D6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99836121F)
00007FF99836121F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832A289)
00007FF99832A289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99835FE8E)
00007FF99835FE8E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-4heta5\src\energy\electricnetwork.cpp (290): ElectricNetwork::saveAdditionalNetworksOfOwnedSources
c:\cygwin64\tmp\factorio-build-4heta5\src\energy\electricnetworkmanager.cpp (86): ElectricNetworkManager::save
c:\cygwin64\tmp\factorio-build-4heta5\src\map\map.cpp (1466): Map::save
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\scenario.cpp (1001): Scenario::saveMap
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\scenario.cpp (897): Scenario::saveAs
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF996727BD4)
00007FF996727BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832CED1)
00007FF99832CED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1701.769 Error CrashHandler.cpp:189: Map tick at moment of crash: 540001
1701.769 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1726.416 Uploading log file
1726.446 Error CrashHandler.cpp:244: Heap validation: success.
1726.447 Creating crash dump.
1726.620 CrashDump success

Loewchen
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Global Moderator
Posts: 7743
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.18.9] Crash maybe graphics related

Post by Loewchen »

leitk wrote:
Mon Mar 02, 2020 4:55 am

Code: Select all

   0.001 2020-03-01 23:20:48; Factorio 0.18.9 (build 49691, win64, alpha)
   0.001 Operating system: Windows 10 (version 1909) 
   0.001 Program arguments: "C:\Factorio_0.18.9_SE\bin\x64\factorio.exe" "--force-opengl" 
   0.001 Read data path: C:/Factorio_0.18.9_SE/data
   0.001 Write data path: C:/Factorio_0.18.9_SE [348411/487768MB]
   0.001 Binaries path: C:/Factorio_0.18.9_SE/bin
   0.011 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 5475/16347 MB, page: 8032/19675 MB, virtual: 4255/134217727 MB, extended virtual: 0 MB]
   0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.015 Available displays: 1
   0.015  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.329 Initialised OpenGL:[0] GeForce GTX 1060 6GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 442.50
   0.329   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.329   [Version] 3.3
   0.329 Graphics settings preset: very-high
   0.329   Dedicated video memory size 6144 MB
   0.373 Desktop composition is active.
   0.373 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.373                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.403 DSound: Starting _dsound_update thread
   0.403 DSound: Enter _dsound_update; tid=1736
   0.863 Loading mod core 0.0.0 (data.lua)
   1.009 Loading mod base 0.18.9 (data.lua)
   1.355 Loading mod base 0.18.9 (data-updates.lua)
   1.538 Checksum for core: 3416661365
   1.538 Checksum of base: 3591523921
   1.813 Prototype list checksum: 1010569779
   1.845 Loading sounds...
   1.954 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1583122745
   1.954 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   2.115 Initial atlas bitmap size is 16384
   2.148 Created atlas bitmap 16384x16380 [none]
   2.150 Created atlas bitmap 16384x12448 [none]
   2.151 Created atlas bitmap 8192x3720 [decal]
   2.151 Created atlas bitmap 16384x5088 [low-object]
   2.151 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.152 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   2.152 Created atlas bitmap 4096x2816 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.152 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.152 Created atlas bitmap 4096x3104 [mipmap]
   2.152 Created atlas bitmap 4096x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.152 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.153 Created atlas bitmap 4096x2652 [alpha-mask]
   2.155 Created atlas bitmap 16384x15264 [shadow, linear-magnification, alpha-mask]
   2.155 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.165 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.959 Parallel Sprite Loader initialized (threads: 11)
   8.443 Sprites loaded
   8.469 Generated mipmaps (4) for atlas [3] of size 16384x5088   
   8.472 Generated mipmaps (3) for atlas [4] of size 8192x3744   
   8.572 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   8.584 Generated mipmaps (3) for atlas [6] of size 4096x2816   
   8.590 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   8.624 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   8.633 Generated mipmaps (5) for atlas [9] of size 4096x2208   
   8.635 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   8.636 Custom mipmaps uploaded.
   8.683 Factorio initialised
   8.684 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=leitk&token=<private>&apiVersion=2
   9.086 0 packages available to download (experimental updates enabled).
  20.722 Loading map C:\Factorio_0.18.9_SE\saves\Spoon Start Plastic.zip: 4041776 bytes.
  20.792 Loading level.dat: 7990303 bytes.
  20.794 Info Scenario.cpp:187: Map version 0.17.47-0
  21.376 Loading script.dat: 328 bytes.
  21.379 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 919230467
  21.380 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
  21.381 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
  21.385 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
  21.386 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
  21.388 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
  21.471 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 3825597572
 194.452 Info AppManagerStates.cpp:1843: Saving finished
 372.394 Info AppManager.cpp:288: Saving to _autosave2 (blocking).
 372.619 Info AppManagerStates.cpp:1843: Saving finished
1452.986 Info AppManagerStates.cpp:1843: Saving finished
1457.815 Loading map C:\Factorio_0.18.9_SE\saves\Spoon Start Plastic.zip: 4041776 bytes.
1457.886 Loading level.dat: 7990303 bytes.
1457.888 Info Scenario.cpp:187: Map version 0.17.47-0
1458.471 Loading script.dat: 328 bytes.
1458.474 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 919230467
1458.475 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
1458.476 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
1458.480 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
1458.481 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
1458.482 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
1458.562 Checksum for script C:/Factorio_0.18.9_SE/temp/currently-playing/control.lua: 3825597572
1699.711 Info AppManager.cpp:288: Saving to _autosave2 (blocking).
1699.839 Error CrashHandler.cpp:461: Exception Code: c0000005, Address: 0x00007ff7191725f2
ModuleBase: 0x00007ff719060000, ImageSize: 0190a000, RelativeAddress: 001125f2
1699.839 Error CrashHandler.cpp:467: Access Violation: Read at address 0000000000000009
1699.839 Error CrashHandler.cpp:481: Exception Context:
rax=000001939a0b6040, rbx=00000000000000ff, rcx=0000000000000001,
rdx=0000000d5f2ff2e0, rsi=000001938967f7d0, rdi=0000000d5f2ff540,
rip=00007ff7191725f2, rsp=0000000d5f2ff260, rbp=00007ff71a22dc80,
 r8=0000000000000001,  r9=00007ff719060000, r10=0000000d5f2ff2e0,
r11=000001939a162914, r12=0000019423d991b0, r13=0000019423d98ef0,
r14=000001938628bbc0, r15=000001938628bf80
1699.839 Crashed in C:\Factorio_0.18.9_SE\bin\x64\factorio.exe (0x00007ff719060000 - 0x00007ff71a96a000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-4heta5\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (540): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\logger.cpp (547): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-4heta5\src\util\crashhandler.cpp (510): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9956BF69A)
00007FF9956BF69A (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF998364B32)
00007FF998364B32 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99834C6D6)
00007FF99834C6D6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99836121F)
00007FF99836121F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832A289)
00007FF99832A289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99835FE8E)
00007FF99835FE8E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-4heta5\src\energy\electricnetwork.cpp (290): ElectricNetwork::saveAdditionalNetworksOfOwnedSources
c:\cygwin64\tmp\factorio-build-4heta5\src\energy\electricnetworkmanager.cpp (86): ElectricNetworkManager::save
c:\cygwin64\tmp\factorio-build-4heta5\src\map\map.cpp (1466): Map::save
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\scenario.cpp (1001): Scenario::saveMap
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\scenario.cpp (897): Scenario::saveAs
c:\cygwin64\tmp\factorio-build-4heta5\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF996727BD4)
00007FF996727BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99832CED1)
00007FF99832CED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1701.769 Error CrashHandler.cpp:189: Map tick at moment of crash: 540001
1701.769 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1726.416 Uploading log file
1726.446 Error CrashHandler.cpp:244: Heap validation: success.
1726.447 Creating crash dump.
1726.620 CrashDump success
That is a completely different stacktrace, I would assume a hardware defect.

leitk
Fast Inserter
Fast Inserter
Posts: 115
Joined: Wed Jun 21, 2017 7:20 pm
Contact:

Re: [0.18.9] Crash: "DrawCommandBatch::drawSprite"

Post by leitk »

Please move to not a bug or delete.
This is no longer happening, even without --force-opengl.
Until it happens again and I can get more information I tend to agree with Loewchen that it's a HW issue.

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