[0.18.8] Nonspecific Crash

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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SlothMench
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Joined: Fri Jul 06, 2018 3:40 pm
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[0.18.8] Nonspecific Crash

Post by SlothMench »

What did you do?
The last action I did before the crash was to paste a few factory pieces down and wait for them to be placed. After a few seconds, the crash occurred. This was after the game had been open for several hours.

What happened?
The game froze for a second or two, then crashed with the usual popup.

What did you expect to happen instead?
I was just idling, waiting for construction bots to finish their work. I expected them to finish, and then I would carry on building.


After reloading the game, I was able to do the same steps without a crash. I'm not sure what you'll be able to get from this, but maybe it'll be useful.
I have had a similar crash log a few times before, but I saw a similar report that pointed to the RivaTuner Statistics Server overlay. This is the first time it has happened after I uninstalled RivaTuner Statistics Server.

I have attached the .dmp file as well, if that's helpful.
factorio-dump-previous.dmp
(713.42 KiB) Downloaded 58 times
Log:

Code: Select all

   0.000 2020-02-21 07:28:57; Factorio 0.18.8 (build 49568, win64, steam)
   0.000 Operating system: Windows 10 (version 1909) 
   0.000 Program arguments: "E:\Applications\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: E:/Applications/Steam/SteamApps/common/Factorio/data
   0.001 Write data path: C:/Users/Alexander/AppData/Roaming/Factorio [340180/463647MB]
   0.001 Binaries path: E:/Applications/Steam/SteamApps/common/Factorio/bin
   0.014 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 6133/16318 MB, page: 10453/19029 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB]
   0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.019 Available displays: 2
   0.019  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 2560x1440, 32bit, 144Hz}
   0.020  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 SUPER {0x01, [2560,0], 2560x1440, 32bit, 144Hz}
   0.059 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.949 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 26.21.14.4219
   0.949   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.949   [Local Video Memory] Budget: 6826MB, CurrentUsage: 2MB, Reservation: 0/3613MB
   0.949   [Non-Local Vid.Mem.] Budget: 7343MB, CurrentUsage: 0MB, Reservation: 0/3875MB
   0.949   Tiled resources: Tier 2
   0.949   Unified Memory Architecture: No
   0.949   BGR 565 Supported: Yes
   0.949   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.949 Graphics settings preset: very-high
   0.949   Dedicated video memory size 8031 MB
   1.002 Desktop composition is active.
   1.002 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none] [Color: 32bit]
   1.002                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   1.024 DSound: Starting _dsound_update thread
   1.024 DSound: Enter _dsound_update; tid=18548
   1.141 Loading mod core 0.0.0 (data.lua)
   1.262 Loading mod base 0.18.8 (data.lua)
   1.849 Loading mod base 0.18.8 (data-updates.lua)
   1.964 Checksum for core: 1768830303
   1.964 Checksum of base: 3815156147
   2.313 Prototype list checksum: 2313467567
   2.340 Loading sounds...
  11.628 Info PlayerData.cpp:70: Local player-data.json unavailable
  11.628 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1582055580
  12.227 Initial atlas bitmap size is 16384
  12.260 Created atlas bitmap 16384x16379 [not-compressed]
  12.264 Created atlas bitmap 16384x11848 [not-compressed]
  12.264 Created atlas bitmap 8192x3686 [decal, not-compressed]
  12.265 Created atlas bitmap 16384x4952 [low-object, not-compressed]
  12.265 Created atlas bitmap 4096x3088 [mipmap]
  12.266 Created atlas bitmap 8192x3736 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.267 Created atlas bitmap 16384x5776 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
  12.267 Created atlas bitmap 4096x2816 [terrain-effect-map, not-compressed, mipmap, linear-minification, linear-mip-level]
  12.267 Created atlas bitmap 4096x1592 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
  12.267 Created atlas bitmap 4096x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.267 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  12.268 Created atlas bitmap 4096x2652 [alpha-mask]
  12.270 Created atlas bitmap 16384x15268 [shadow, linear-magnification, alpha-mask]
  12.271 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  12.278 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  50.626 Parallel Sprite Loader initialized (threads: 7)
  55.578 Sprites loaded
  55.601 Generated mipmaps (4) for atlas [3] of size 16384x4952   
  55.633 Generated mipmaps (3) for atlas [4] of size 4096x3088   
  55.644 Generated mipmaps (3) for atlas [5] of size 8192x3736   
  55.666 Generated mipmaps (3) for atlas [6] of size 16384x5776   
  55.677 Generated mipmaps (3) for atlas [7] of size 4096x2816   
  55.687 Generated mipmaps (3) for atlas [8] of size 4096x1592   
  55.698 Generated mipmaps (5) for atlas [9] of size 4096x2208   
  55.709 Generated mipmaps (3) for atlas [13] of size 8192x2352   
  55.713 Custom mipmaps uploaded.
  55.768 Factorio initialised
  88.496 Loading map C:\Users\Alexander\AppData\Roaming\Factorio\saves\Save1.zip: 9561697 bytes.
  88.638 Loading level.dat: 25887694 bytes.
  88.642 Info Scenario.cpp:187: Map version 0.18.8-0
  89.089 Loading script.dat: 328 bytes.
  89.137 Checksum for script C:/Users/Alexander/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3825597572
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19931.117 Unlocked achievement "tech-maniac"
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26835.357 Error CrashHandler.cpp:602: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ajknfu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ajknfu\src\util\logger.cpp (540): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ajknfu\src\util\logger.cpp (547): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ajknfu\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-ajknfu\src\util\crashhandler.cpp (611): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7C8C9FD24)
00007FF7C8C9FD24 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4B80121F)
00007FFF4B80121F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4B7CA289)
00007FFF4B7CA289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4B7FFE8E)
00007FFF4B7FFE8E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000000000000003B)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000000000000003B)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000000000000003B)
000000000000003B ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000026A1ABAFA88)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000026A1ABAFA88)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000026A1ABAFA88)
0000026A1ABAFA88 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000000000000081)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000000000000081)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000000000000081)
0000000000000081 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000269667E6180)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000269667E6180)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000269667E6180)
00000269667E6180 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000002697039BA80)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000002697039BA80)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000002697039BA80)
000002697039BA80 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000000000000038)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000000000000038)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000000000000038)
0000000000000038 ((module-name not available)): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-build-ajknfu\src\equipment\generatorequipment.cpp (93): CutsceneController::getSurface
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000000000000040)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000000000000040)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000000000000040)
0000000000000040 ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
26838.855 Include minidump in crash report.
26838.855 Error CrashHandler.cpp:189: Map tick at moment of crash: 10698180
26838.856 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
26849.091 Uploading log file
26849.101 Error CrashHandler.cpp:244: Heap validation: success.
26849.102 Creating crash dump.
26849.394 CrashDump success

Rseding91
Factorio Staff
Factorio Staff
Posts: 13198
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.18.8] Nonspecific Crash

Post by Rseding91 »

Thanks for the report. Looking at the crash log it looks like gibrish; making me think that it's a random memory issue or one-off corruption issue.

Without a way to reproduce it I'm afraid there's nothing I can do. The stack trace is gibrish so that's not helpful either.

You could try running a memory test and see if anything shows, but since you said it only happened once that doesn't seem likely.
If you want to get ahold of me I'm almost always on Discord.

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