[0.17.21] Crash - TransportBeltConnectable::drawStraightBelt

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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cspace_echo
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Manual Inserter
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[0.17.21] Crash - TransportBeltConnectable::drawStraightBelt

Post by cspace_echo »

Game crashes at random seconds to a few minutes after loading save.

https://www.dropbox.com/s/w0b1uzz83quyy ... t.zip?dl=0

(forums woudn't let me upload it btw)

Code: Select all

   0.000 2019-03-29 09:20:09; Factorio 0.17.21 (build 44074, win64, steam)
   0.001 Operating system: Windows 10 (version 1809) 
   0.002 Program arguments: "H:\SteamAux\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: H:/SteamAux/steamapps/common/Factorio/data
   0.002 Write data path: <private>/AppData/Roaming/Factorio [92504/237502MB]
   0.002 Binaries path: H:/SteamAux/steamapps/common/Factorio/bin
   0.010 System info: [CPU: AMD Ryzen 7 1700 Eight-Core Processor, 16 cores, RAM: 6441/16320 MB, page: 10038/18880 MB, virtual: 4342/134217727 MB, extended virtual: 0 MB]
   0.010 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
   0.018 Available displays: 2
   0.018  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 3840x2160, 32bit, 60Hz}
   0.019  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [3840,0], 1920x1080, 32bit, 60Hz}
   0.142 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.259 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvldumdx.dll 25.21.14.1735
   0.259   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
   0.259   [Local Video Memory] Budget: 5144MB, CurrentUsage: 2MB, Reservation: 0/2723MB
   0.259   [Non-Local Vid.Mem.] Budget: 7344MB, CurrentUsage: 0MB, Reservation: 0/3876MB
   0.259   Tiled resources: Tier 2
   0.259   Unified Memory Architecture: No
   0.259   BGR 565 Supported: Yes
   0.259   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.303 Desktop composition is active.
   0.303 Graphics settings preset: very-high
   0.303   Dedicated video memory size 6052 MB
   0.303 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
   0.303                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.326 DSound: Starting _dsound_update thread
   0.327 DSound: Enter _dsound_update; tid=13224
   0.385 Loading mod core 0.0.0 (data.lua)
   0.475 Loading mod base 0.17.21 (data.lua)
   0.722 Loading mod base 0.17.21 (data-updates.lua)
   0.869 Checksum for core: 2666023966
   0.869 Checksum of base: 1967292039
   1.536 Loading sounds...
   1.589 Info PlayerData.cpp:69: Local player-data.json unavailable
   1.589 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553668838
   1.748 Initial atlas bitmap size is 16384
   1.785 Created atlas bitmap 16384x16376 [none]
   1.789 Created atlas bitmap 16384x11296 [none]
   1.789 Created atlas bitmap 16384x2116 [decal]
   1.790 Created atlas bitmap 16384x3808 [low-object]
   1.791 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.792 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.792 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.793 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.793 Created atlas bitmap 16384x748 [alpha-mask]
   1.796 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
   1.796 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.804 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.431 Parallel Sprite Loader initialized (threads: 13)
   9.763 Sprites loaded
   9.829 Generated mipmaps for atlas of size 16384x3808
   9.861 Generated mipmaps for atlas of size 16384x1888
   9.883 Generated mipmaps for atlas of size 16384x6880
   9.894 Generated mipmaps for atlas of size 16384x480
   9.905 Generated mipmaps for atlas of size 16384x456
   9.916 Generated mipmaps for atlas of size 16384x1264
   9.921 Custom inputs active: 6
   9.996 Factorio initialised
  13.515 Loading map : <private>\AppData\Roaming\Factorio\saves\RPS-oMegax.zip: 22777062 bytes.
  13.605 Loading level.dat: 63321874 bytes.
  13.611 Info Scenario.cpp:161: Map version 0.17.21-0
  15.885 Loading script.dat: 339 bytes.
  15.889 Checksum for script C:/Users/cspac/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  41.344 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  42.742 Info AppManagerStates.cpp:1738: Saving finished
  52.313 Error CrashHandler.cpp:409: Exception Code: c0000005, Address: 0x00007ff7e171bd0a
ModuleBase: 0x00007ff7e1440000, ImageSize: 0162d000, RelativeAddress: 002dbd0a
  52.313 Error CrashHandler.cpp:415: Access Violation: Read at address FFFFFFFFFFFFFFFF
  52.313 Error CrashHandler.cpp:429: Exception Context:
rax=0000007c6fdff978, rbx=0000000000000000, rcx=0000021188cc8850,
rdx=0000021104d55310, rsi=0000021104d55310, rdi=0000021188cc8850,
rip=00007ff7e171bd0a, rsp=0000007c6fdff860, rbp=0000021188cc8850,
 r8=0000007c6fdff9f0,  r9=0000021104d542c0, r10=000002110424ea90,
r11=0000000000000004, r12=000000000000001d, r13=000002110bf37d40,
r14=0000021188cc8850, r15=000000000000041c
  52.313 Crashed in H:\SteamAux\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7e1440000 - 0x00007ff7e2a6d000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (170): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (456): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE59FC669C)
00007FFE59FC669C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DCA80CB)
00007FFE5DCA80CB (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DC8FD36)
00007FFE5DC8FD36 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DCA468F)
00007FFE5DCA468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DC04BEF)
00007FFE5DC04BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DCA33FE)
00007FFE5DCA33FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-s2gn0v\src\graphics\drawqueue.cpp (488): DrawQueue::drawScaled
c:\cygwin64\tmp\factorio-build-s2gn0v\src\entity\transportbeltconnectable.cpp (638): TransportBeltConnectable::drawStraightBelt
c:\cygwin64\tmp\factorio-build-s2gn0v\src\entity\transportbelt.cpp (129): TransportBelt::drawBase
c:\cygwin64\tmp\factorio-build-s2gn0v\src\graphics\entityrenderer.cpp (265): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-build-s2gn0v\src\graphics\entityrenderer.cpp (181): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5D0181F4)
00007FFE5D0181F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5DC6A251)
00007FFE5DC6A251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  54.011 Error CrashHandler.cpp:175: Map tick at moment of crash: 18014975
  54.011 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  59.579 Uploading log file
  59.593 Error CrashHandler.cpp:197: Heap validation: success.
  59.595 Creating crash dump.
  59.809 CrashDump success

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.21] Crash - TransportBeltConnectable::drawStraightBelt

Post by posila »

Thanks for the report.
Please make sure you have the latests BIOS and chipset drivers. See: 59771

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