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[posila][16.2] Corrupted Game State

Posted: Thu Dec 14, 2017 9:21 pm
by AntoninLipsky
I'm reporting a game state corruption as requested by the game.

What I happened:
I walked south, build a few turrets and put ammunition in them. Then a dialog popped up telling me the game state was corrupted and to please post the saves in this forum.
So I saved the game and quit. In order to remember what I did before the dialog, I then started the game again and loaded the save. The game crashed.

Other info:
I've never experienced a Factorio crash before.
I run a fairly up-to-date Arch Linux on an older Thinkpad Edge. (I'll refrain from updating for a few days in case you're interested in any installed libs etc)
I did not use any mods at the time, but I used some before updating to 0.16.
I started the game when 0.15 came out and used the mods Long Reach, Bottleneck, Clean Concrete and Squeeze Through

You'll find the following attachments:
before_broken.zip: the latest autosave before the game state was corrupted
broken.zip: the save immediately after being shown the dialog
session_with_dialog.log: the application log of the session which ended with the dialog
trying_to_load_corrupted_save.log: the application log of the session in which I tried to load the corrupted save (what is now 'broken.zip')

Re: [posila][16.2] Corrupted Game State

Posted: Tue Mar 13, 2018 2:07 pm
by posila
Thanks for the report.
Unfortunatelly, it looks like it was caused by random memory corruption.