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[15.40] Crash on autosaving

Posted: Wed Dec 06, 2017 4:33 pm
by matjojo
Game crashed when creating an autosave, my browser crashed too, I was just watching a twitch stream and accidentally opened a lot of copies of that stream, I think that filled my vram, as the report says:

1333.486 Resuming game state
1446.691 Info BlueprintShelf.cpp:683: Saving blueprint storage.
2574.627 d3d_create_textures: Unable to create video texture.

2574.703 Error ParallelScenarioSaver.cpp:70: Failed to save preview picture: Unable to create sprite (1280X960) probably not enough of video memory.
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7730D84AC)
00007FF7730D84AC ((module-name not available)): (filename not available): (function-name not available)
2581.375 Error CrashHandler.cpp:123: Map tick at moment of crash: 993601
  • CPU: i3-4005U
  • GPU: Intel HD 4400
  • RAM: 12GB
  • Windows 10 64 Bits

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Re: [15.40] Crash on autosaving

Posted: Mon Dec 11, 2017 5:39 pm
by posila
I have confirmed the game survives the error and creates autosave without preview image.
I think the graphics driver crashed both your browser and the game.