[15.33] Crash after: "ClientMultiplayerManager::receiveShouldStartSendingTickClosures"

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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Criperum
Burner Inserter
Burner Inserter
Posts: 19
Joined: Thu Jan 26, 2017 7:22 pm
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[15.33] Crash after: "ClientMultiplayerManager::receiveShouldStartSendingTickClosures"

Post by Criperum »

was cathcing up to the server with lots of mods

Code: Select all

{
  "mods": [
    {
      "name": "base",
      "enabled": true
    },
    {
      "name": "aai-industry",
      "enabled": true
    },
    {
      "name": "aai-programmable-structures",
      "enabled": true
    },
    {
      "name": "aai-programmable-vehicles",
      "enabled": true
    },
    {
      "name": "aai-signals",
      "enabled": true
    },
    {
      "name": "aai-vehicles-hauler",
      "enabled": true
    },
    {
      "name": "aai-vehicles-miner",
      "enabled": true
    },
    {
      "name": "aai-zones",
      "enabled": true
    },
    {
      "name": "advanced-logistics-system",
      "enabled": true
    },
    {
      "name": "alien-biomes",
      "enabled": true
    },
    {
      "name": "angelsaddons-petrotrain",
      "enabled": true
    },
    {
      "name": "angelsinfiniteores",
      "enabled": true
    },
    {
      "name": "angelspetrochem",
      "enabled": true
    },
    {
      "name": "angelsrefining",
      "enabled": true
    },
    {
      "name": "angelssmelting",
      "enabled": true
    },
    {
      "name": "angelssmelting-extended",
      "enabled": true
    },
    {
      "name": "AutoDeconstruct",
      "enabled": true
    },
    {
      "name": "AutoTrash",
      "enabled": true
    },
    {
      "name": "bobassembly",
      "enabled": true
    },
    {
      "name": "bobelectronics",
      "enabled": true
    },
    {
      "name": "bobenemies",
      "enabled": true
    },
    {
      "name": "bobgreenhouse",
      "enabled": true
    },
    {
      "name": "bobinserters",
      "enabled": true
    },
    {
      "name": "boblibrary",
      "enabled": true
    },
    {
      "name": "boblogistics",
      "enabled": true
    },
    {
      "name": "bobmining",
      "enabled": true
    },
    {
      "name": "bobmods_gfxtweak",
      "enabled": true
    },
    {
      "name": "bobmodules",
      "enabled": true
    },
    {
      "name": "bobores",
      "enabled": true
    },
    {
      "name": "bobplates",
      "enabled": true
    },
    {
      "name": "bobpower",
      "enabled": true
    },
    {
      "name": "bobrevamp",
      "enabled": true
    },
    {
      "name": "bobtech",
      "enabled": true
    },
    {
      "name": "bobvehicleequipment",
      "enabled": true
    },
    {
      "name": "bobwarfare",
      "enabled": true
    },
    {
      "name": "botReplacer",
      "enabled": true
    },
    {
      "name": "Bottleneck",
      "enabled": true
    },
    {
      "name": "BottleneckLogistics",
      "enabled": true
    },
    {
      "name": "bullet-trails",
      "enabled": true
    },
    {
      "name": "BurnerLeech",
      "enabled": true
    },
    {
      "name": "crafting_combinator",
      "enabled": true
    },
    {
      "name": "Crafting_Speed_Research",
      "enabled": true
    },
    {
      "name": "data-raw-prototypes",
      "enabled": true
    },
    {
      "name": "detached-gun-sounds",
      "enabled": true
    },
    {
      "name": "even-distribution",
      "enabled": true
    },
    {
      "name": "Expanded_Robot_Tech",
      "enabled": true
    },
    {
      "name": "FARL",
      "enabled": true
    },
    {
      "name": "GDIW",
      "enabled": true
    },
    {
      "name": "GDIWHotkey",
      "enabled": true
    },
    {
      "name": "HandyHands",
      "enabled": true
    },
    {
      "name": "helmod",
      "enabled": true
    },
    {
      "name": "Laser_Beam_Turrets",
      "enabled": true
    },
    {
      "name": "LoaderRedux",
      "enabled": true
    },
    {
      "name": "longer-belts-redux",
      "enabled": true
    },
    {
      "name": "Map Ping",
      "enabled": false
    },
    {
      "name": "Nanobots",
      "enabled": true
    },
    {
      "name": "off-grid-effects",
      "enabled": true
    },
    {
      "name": "omnilib",
      "enabled": true
    },
    {
      "name": "omnimatter",
      "enabled": true
    },
    {
      "name": "omnimatter_crystal",
      "enabled": true
    },
    {
      "name": "omnimatter_science",
      "enabled": true
    },
    {
      "name": "omnimatter_water",
      "enabled": true
    },
    {
      "name": "omnimatter_wood",
      "enabled": true
    },
    {
      "name": "only-smelting",
      "enabled": true
    },
    {
      "name": "PickerExtended",
      "enabled": true
    },
    {
      "name": "RadarNerf",
      "enabled": true
    },
    {
      "name": "Robot_Battery_Research",
      "enabled": true
    },
    {
      "name": "rso-mod",
      "enabled": true
    },
    {
      "name": "Sane-Concrete",
      "enabled": true
    },
    {
      "name": "ShinyAngelGFX",
      "enabled": true
    },
    {
      "name": "ShinyBobGFX",
      "enabled": true
    },
    {
      "name": "SmartDisplayRedux",
      "enabled": true
    },
    {
      "name": "SmarterBotRecharge",
      "enabled": true
    },
    {
      "name": "SmartTrains",
      "enabled": true
    },
    {
      "name": "Smokeless",
      "enabled": true
    },
    {
      "name": "SmokelessBobAngel",
      "enabled": true
    },
    {
      "name": "Squeak Through",
      "enabled": true
    },
    {
      "name": "upgrade-planner",
      "enabled": true
    },
    {
      "name": "VehicleSnap",
      "enabled": true
    },
    {
      "name": "Warehousing",
      "enabled": true
    },
    {
      "name": "water-fix",
      "enabled": true
    },
    {
      "name": "what-is-it-really-used-for",
      "enabled": true
    }
  ]
}
Attachments
factorio-current.log
(528.75 KiB) Downloaded 35 times

Loewchen
Global Moderator
Global Moderator
Posts: 7076
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [15.33]crash on catching up with multiplayer sevre

Post by Loewchen »

End of log:

Code: Select all

2486.309 Info ClientMultiplayerManager.cpp:542: MapTick(8262007) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2500.103 Info GameActionHandler.cpp:3323: MapTick (8262928) processed PlayerJoinGame peerID(18) playerIndex(0) mode(connect ) 
2509.108 Info ClientMultiplayerManager.cpp:852: Disconnect notification for peer (4)
2612.674 Info ClientMultiplayerManager.cpp:542: MapTick(8270158) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-6kzlgo\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-6kzlgo\src\util\logger.cpp (381): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-6kzlgo\src\util\logger.cpp (438): Logger::logStacktrace
c:\cygwin64\tmp\factorio-6kzlgo\src\net\networkinputlistener.cpp (26): NetworkInputListener::NetworkInputListener
c:\cygwin64\tmp\factorio-6kzlgo\src\net\clientmultiplayermanager.cpp (908): ClientMultiplayerManager::receiveShouldStartSendingTickClosures
c:\cygwin64\tmp\factorio-6kzlgo\src\net\clientsynchronizer.cpp (256): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-6kzlgo\src\mainloop.cpp (882): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-6kzlgo\src\mainloop.cpp (780): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-6kzlgo\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774959CD)
00000000774959CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775CA561)
00000000775CA561 (ntdll): (filename not available): RtlUserThreadStart
2620.977 Error NetworkInputListener.cpp:29: +- one errors are the worst. Map Tick (8270158), latency (49), firstTickToSendClosureFor(8270204)
Logger::writeStacktrace skipped.
2620.977 Error CrashHandler.cpp:119: Map tick at moment of crash: 8270158
2620.977 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

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