[0.13.0] Terrain Rendering Issues (Empty Tiles)
Posted: Tue Jun 28, 2016 1:02 am
Certain tiles aren't rendering, possibly due to weird probability/weight values in prototypes/tiles/tile.lua? grass-dry2 is the most apparent, but it looks like grass-medium4 is affected too.
EDIT: Fixed it by making copies of the corresponding image files and renaming them slightly, then editing the tile.lua appropriately? Might be some weird caching issue on my end.
EDIT 2: Cleared appdata, reinstalled, works fine. Probably should've tried that earlier. Oh well, might be useful for future people with similar problems.
EDIT: Fixed it by making copies of the corresponding image files and renaming them slightly, then editing the tile.lua appropriately? Might be some weird caching issue on my end.
EDIT 2: Cleared appdata, reinstalled, works fine. Probably should've tried that earlier. Oh well, might be useful for future people with similar problems.