[raiguard] [2.0.11] Crash on Linux (X11_GL_SwapWindow)
Posted: Sun Oct 27, 2024 9:00 am
by pusty52
Hi, game crashes on startup with the following log. Using Ubuntu 6.11.0-9-generic.
log
Code: Select all
0.000 2024-10-27 09:52:28; Factorio 2.0.11 (build 79682, linux64, steam, space-age)
0.140 Operating system: Linux (Ubuntu 24.10)
0.000 Initializing Steam API.
0.140 Program arguments: "/home/michal/.steam/debian-installation/steamapps/common/Factorio/bin/x64/factorio"
0.140 Config path: /home/michal/.factorio/config/config.ini
0.140 Read data path: /home/michal/.steam/debian-installation/steamapps/common/Factorio/data
0.140 Write data path: /home/michal/.factorio [188736/654177MB]
0.140 Binaries path: /home/michal/.steam/debian-installation/steamapps/common/Factorio/bin
0.151 System info: [CPU: AMD Ryzen 5 5600X 6-Core Processor, 12 cores, RAM: 32004 MB]
0.151 Environment: DISPLAY=:1 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=plasma XDG_SESSION_DESKTOP=KDE XDG_CURRENT_DESKTOP=KDE SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.166 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.93 > 0.6.86).
0.180 Info ModManager.cpp:255: Found duplicate mod space-exploration-postprocess, using higher version (0.5.30 > 0.5.18).
0.180 Info ModManager.cpp:255: Found duplicate mod space-exploration-postprocess, using higher version (0.6.21 > 0.5.30).
0.183 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.232 Video driver: x11
0.232 Available displays: 1
0.232 [0]: DP-1 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
0.386 Initialised OpenGL:[0] NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2; driver: 3.3.0 NVIDIA 560.35.03
0.386 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.386 [Version] 3.3
0.386 Graphics settings preset: very-high
0.386 Dedicated video memory size 4096 MB
0.426 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.426 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.439 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.506 Joystick device connected: instance: 0, Xbox 360 Controller
0.506 Game controller connected: instance: 0, X360 Controller, Xbox 360 Controller
0.697 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
0.697 Info ModManager.cpp:434: FeatureFlag freezing = true
0.697 Info ModManager.cpp:434: FeatureFlag quality = true
0.697 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
0.697 Info ModManager.cpp:434: FeatureFlag segmented-units = true
0.697 Info ModManager.cpp:434: FeatureFlag space-travel = true
0.697 Info ModManager.cpp:434: FeatureFlag spoiling = true
0.700 Loading mod core 0.0.0 (data.lua)
0.712 Loading mod base 2.0.11 (data.lua)
0.822 Loading mod elevated-rails 2.0.11 (data.lua)
0.837 Loading mod quality 2.0.11 (data.lua)
0.844 Loading mod space-age 2.0.11 (data.lua)
0.987 Loading mod base 2.0.11 (data-updates.lua)
0.995 Loading mod quality 2.0.11 (data-updates.lua)
1.009 Loading mod space-age 2.0.11 (data-updates.lua)
1.089 Checksum for core: 1043092351
1.089 Checksum of base: 708330460
1.089 Checksum of elevated-rails: 1891730324
1.089 Checksum of quality: 4264147466
1.089 Checksum of space-age: 4032004066
1.417 Prototype list checksum: 124222065
1.459 Loading sounds...
1.632 Info PlayerData.cpp:68: Local player-data.json unavailable
1.632 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729934709
1.820 Initial atlas bitmap size is 16384
1.833 Created an atlas bitmap (size 16384x16356) [none]
1.847 Created an atlas bitmap (size 16384x16376) [none]
1.868 Created an atlas bitmap (size 16384x16384) [none]
1.868 Created an atlas bitmap (size 16384x15420) [none]
1.868 Created an atlas bitmap (size 16384x8392) [decal]
1.872 Created an atlas bitmap (size 16384x16384) [low-object]
1.872 Created an atlas bitmap (size 4096x1376) [low-object]
1.872 Created an atlas bitmap (size 16384x13456) [corpse-decay]
1.872 Created an atlas bitmap (size 16384x5596) [none]
1.872 Created an atlas bitmap (size 1676x79) [not-compressed]
1.872 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.878 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
1.878 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
1.878 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.878 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
1.879 Created an atlas bitmap (size 8192x2576) [mipmap]
1.879 Created an atlas bitmap (size 2048x1520) [mipmap]
1.879 Created an atlas bitmap (size 4096x3152) [mipmap]
1.879 Created an atlas bitmap (size 4096x3152) [mipmap]
1.879 Created an atlas bitmap (size 4096x3152) [mipmap]
1.879 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.880 Created an atlas bitmap (size 16384x6120) [alpha-mask]
1.897 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
1.902 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
1.902 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
1.902 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
1.902 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.902 Loading 3D bitmaps.
1.910 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.952 Parallel sprite loader initialized (threads: 11, bitmaps: 8227)
22.004 Sprites loaded
22.122 Generated mipmaps (4) for atlas [5] of size 16384x16384
22.127 Generated mipmaps (4) for atlas [6] of size 4096x1376
22.133 Generated mipmaps (3) for atlas [10] of size 8192x6096
22.556 Generated mipmaps (3) for atlas [11] of size 16384x16320
22.692 Generated mipmaps (3) for atlas [12] of size 16384x4832
22.732 Generated mipmaps (3) for atlas [13] of size 8192x3872
22.751 Generated mipmaps (3) for atlas [14] of size 4096x3088
22.773 Generated mipmaps (3) for atlas [15] of size 8192x2576
22.778 Generated mipmaps (3) for atlas [16] of size 2048x1520
22.794 Generated mipmaps (3) for atlas [17] of size 4096x3152
22.805 Generated mipmaps (3) for atlas [18] of size 4096x3152
22.821 Generated mipmaps (3) for atlas [19] of size 4096x3152
22.840 Generated mipmaps (5) for atlas [20] of size 8192x3792
22.842 Generated mipmaps (3) for atlas [25] of size 8192x2352
22.868 Custom mipmaps uploaded (3203)
22.934 Factorio initialised
22.938 Steam Storage Quota: 23100/23841
24.846 Error CrashHandler.cpp:643: Received 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7e594604524f
./nptl/pthread_kill.c (44): __pthread_kill_implementation
./nptl/pthread_kill.c (78): __pthread_kill_internal
./nptl/pthread_kill.c (89): __GI___pthread_kill
../sysdeps/posix/raise.c (26): __GI_raise
./stdlib/abort.c (79): __GI_abort
0x7e593aa9c2ed
0x7e593b2f6de9
0x7e593b1f7556
0x7e5941979b5b
0x7e594194844f
glXSwapBuffers
/tmp/factorio-build-wNHLhy/libraries/SDL2/src/video/x11/SDL_x11opengl.c (1009): X11_GL_SwapWindow
/tmp/factorio-build-wNHLhy/src/Graphics/OpenGL/GraphicsInterfaceOpenGL.cpp (275): GraphicsInterfaceOpenGL::swapBuffers()
/tmp/factorio-build-wNHLhy/src/Graphics/SDLWindow.cpp (396): SDLWindow::swap() const
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (1486): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (1448): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-wNHLhy/src/MainLoop.cpp (720): MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode)
/tmp/factorio-build-wNHLhy/src/MainLoop.cpp (412): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1347): main
../sysdeps/nptl/libc_start_call_main.h (58): __libc_start_call_main
../csu/libc-start.c (360): __libc_start_main_impl
_start
0xffffffffffffffff
Stack trace logging done
26.346 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.