[1.1.88] Crash loading save as host (SteamContext::getSteamID)
Posted: Thu Aug 03, 2023 4:15 am
I created a modded save in singleplayer on my computer, with the intent of sending it to my friend to host as a multiplayer game. I am able to load the save as singleplayer on my PC just fine, and so is he. But when he tries to load it as a multiplayer game, he gets a hard crash.
Steps to reproduce:
Steps to reproduce:
- Copy the attached save file into the saves folder (for me, %appdata%/Factorio/saves).
- From the main menu, click singleplayer, Load Game.
- Select the save, click "sync mods with save".
- Reload the game.
- From the main menu, click multiplayer, Host saved game.
- Select the save, click "Load".
- Click "Play."