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[1.1.80] Crash Chunk::preSaveNonRecursive

Posted: Mon Jun 05, 2023 9:15 am
by Valeskas
Edit2: this machine failed memtester, so the report is useless.

Edit: somehow I missed a previous report: viewtopic.php?p=584391#p584391
So my report is a duplicate. Please delete if not needed.

I have a headless server running continously on a linux machine in a closet.
After updating to 1.1.80 it crashed a second time with SIGSEGV on autosaving. (First time was also on 1.1.80, I assumed it was a one time thing and next autosave went fine)
Client was alt-tabbed at the time of crash, and reported communication problem when I looked at it.
It probably was alt-tabbed the entire time between autosaves, but I am not sure.
Most action on the map is artillery attacking biters on the map edge, and trains delivering supplies for it.
No mods.

Previous autosave:
https://drive.google.com/file/d/1wCgmRc ... sp=sharing
Interrupted partial autosave:
https://drive.google.com/file/d/1rTzKwd ... sp=sharing

Re: [1.1.80] Crash Chunk::preSaveNonRecursive

Posted: Mon Jun 05, 2023 2:26 pm
by Valeskas
This machine failed memtester, so the report is useless.

Re: [1.1.80] Crash Chunk::preSaveNonRecursive

Posted: Mon Jun 05, 2023 2:30 pm
by Rseding91
Valeskas wrote:
Mon Jun 05, 2023 2:26 pm
This machine failed memtester, so the report is useless.
:)