So there I was, trying to reproduce viewtopic.php?f=7&t=104099 while recording in OBS. I completed the 100% run (10 minutes red ). While reviewing a save created from the replay, I encountered this Invalid TransportLineIndex Exception while reviewing part of the factory in /editor mode with the game paused. The part of the factory I was observing is the South West part of the factory (the big 4 red belt mining setup on the patch next to some furnaces).
Unfortunately, since I wasn't able to reproduce the aforementioned crash (see linked thread) I stopped the recording and so I don't have video of what I was doing at the time. I do have video of me making the savegames, but not of this exception. I'm not sure the video will be very relevant, but if it is, let me know and I'll put it on youtube as it's a large file.
I'll attach three files:
1. The Factorio log file
2. The final savegame
3. The savegame generated from the previous savegame
I tried briefly to load the save (eg from the third file) to reproduce this crash, but I wasn't able. Again, I don't know what the circumstances are that might have caused this.
[1.1.72] Invalid TransportLineIndex Exception: 206
[1.1.72] Invalid TransportLineIndex Exception: 206
- Attachments
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- file 3 - nov17 - fixed rocket side ghost issue.zip
- (25.85 MiB) Downloaded 38 times
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- file 2 - nov17 - why did outpost train wedge on blue inserters finished.zip
- (50.05 MiB) Downloaded 63 times
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- file 1 - factorio-current sanitized.log
- (14.81 KiB) Downloaded 41 times
Re: [1.1.72] Invalid TransportLineIndex Exception: 206
Thanks for the report. Every instance of this kind of crash i've seen had ended up being unstable/bad hardware. Are you overclocking your CPU or RAM? If so, try turning that off.
If you are able to get a save file that reproduces the issue every time then for sure let us know. But random un-reproducible crashes have historically been hardware issues on the players end.
If you are able to get a save file that reproduces the issue every time then for sure let us know. But random un-reproducible crashes have historically been hardware issues on the players end.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.72] Invalid TransportLineIndex Exception: 206
I'm not intentionally doing anything strange with my CPU/memory, but I'll keep hwinfo up next time to see if there's something strange going on automatically that's trying to be helpful.