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[1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."

Posted: Sun Jun 26, 2022 6:03 pm
by Rattlembones
Hello,

I am unable to load any past save, or even start playing under all default settings with no mods.
This is the same for in in 1.1.59 and 1.1.61.
I've attached the log file for when this happens during all-default new freeplay start in 1.1.61.
Let me know if I any more context or details may be helpful - would like to be able to play the game again!

-RB

Re: Unexpected error every time I start freeplay or load save

Posted: Sun Jun 26, 2022 6:14 pm
by Rattlembones
Searching for CircuitConnector on this forum led to me trying to rename the blueprint-storage file, which seems to have worked and I was able to load an old save. Sorry for the bother, let me know if anything else I can do.

-RB

Re: [1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."

Posted: Sun Jun 26, 2022 6:35 pm
by Loewchen
If you still have the broken library file, .zip it and upload it here please.

Re: [1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."

Posted: Sun Jun 26, 2022 8:25 pm
by Rattlembones
Loewchen wrote:
Sun Jun 26, 2022 6:35 pm
If you still have the broken library file, .zip it and upload it here please.
Zipped and attached.

Re: [1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."

Posted: Fri Feb 24, 2023 1:01 pm
by boskid
When trying to load that blueprint storage it fails on some internal asserts because a boolean was loaded with unexpected value "13" for a GenericOnOffControlBehavior::entityDisabled for a lamp. Because of the file corruption and no reproduction i have to move this to 1/0 magic.