[1.1.53] Crash "Trying to make chunk at unreasonable position"

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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morritze
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Burner Inserter
Posts: 8
Joined: Wed Nov 06, 2019 10:33 am
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[1.1.53] Crash "Trying to make chunk at unreasonable position"

Post by morritze »

Hello, as suggested in the server log, i'm uploading this here.

Savefile : https://oc.xpear.net/index.php/s/APReDLQ3FiKjgqC

Unfortunately, I don't know what exactly was happening when it crashed.

factorio-current.log :

Code: Select all

   0.000 2022-02-08 14:51:52; Factorio 1.1.53 (build 59373, linux64, headless)
   0.036 Operating system: Linux (Debian 11)
   0.036 Program arguments: "./bin/x64/factorio" "--start-server" "./saves/mp-start.zip" "--server-settings" "server-settings.json"
   0.036 Read data path: /root/factorio/data
   0.036 Write data path: /root/factorio [1713572/1877157MB]
   0.036 Binaries path: /root/factorio/bin
   0.046 System info: [CPU:         Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, 4 cores, RAM: 15941 MB]
   0.046 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.046 Running in headless mode
   0.111 Loading mod settings FARL 4.1.2 (settings.lua)
   0.112 Loading mod settings blueprint_flip_and_turn 101.8.6 (settings.lua)
   0.112 Loading mod settings jetpack 0.2.13 (settings.lua)
   0.112 Loading mod settings rso-mod 6.2.11 (settings.lua)
   0.113 Loading mod core 0.0.0 (data.lua)
   0.157 Loading mod base 1.1.53 (data.lua)
   0.420 Loading mod FARL 4.1.2 (data.lua)
   0.524 Loading mod blueprint_flip_and_turn 101.8.6 (data.lua)
   0.646 Loading mod jetpack 0.2.13 (data.lua)
   0.771 Loading mod MaxRateCalculator 3.4.48 (data.lua)
   0.908 Loading mod rso-mod 6.2.11 (data.lua)
   1.042 Loading mod base 1.1.53 (data-updates.lua)
   1.179 Loading mod FARL 4.1.2 (data-updates.lua)
   1.315 Loading mod FARL 4.1.2 (data-final-fixes.lua)
   1.451 Loading mod jetpack 0.2.13 (data-final-fixes.lua)
   1.598 Loading mod rso-mod 6.2.11 (data-final-fixes.lua)
   1.733 Checksum for core: 1625176034
   1.733 Checksum of base: 98178652
   1.733 Checksum of FARL: 3922350996
   1.733 Checksum of blueprint_flip_and_turn: 1320428747
   1.733 Checksum of jetpack: 2267355363
   1.733 Checksum of MaxRateCalculator: 2275685544
   1.733 Checksum of rso-mod: 2466986368
   1.967 Prototype list checksum: 3143959212
   2.030 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1644331905
   2.030 Info PlayerData.cpp:78: Cloud player-data.json unavailable
   2.032 Factorio initialised
   2.032 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   2.032 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
   2.032 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
   2.032 Loading map /root/factorio/./saves/mp-start.zip: 88766258 bytes.
   2.046 Loading level.dat: 250705042 bytes.
   2.052 Info Scenario.cpp:198: Map version 1.1.52-0
  11.945 Loading script.dat: 65133 bytes.
  11.974 Checksum for script /root/factorio/temp/currently-playing/control.lua: 3795083680
  11.986 Checksum for script __FARL__/control.lua: 3958840093
  11.987 Script @__blueprint_flip_and_turn__/modwarning.lua:9: COOL log exists !
  11.988 Checksum for script __blueprint_flip_and_turn__/control.lua: 455899406
  11.991 Checksum for script __jetpack__/control.lua: 3514443190
  11.994 Checksum for script __MaxRateCalculator__/control.lua: 1592920920
  12.018 Checksum for script __rso-mod__/control.lua: 862828904
  12.027 Script @__rso-mod__/control.lua:1852: RSO: Updated resource configurations
  12.127 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  12.128 Hosting game at IP ADDR:({0.0.0.0:34197})
  12.128 Info ServerMultiplayerManager.cpp:797: updateTick(51808400) changing state from(CreatingGame) to(InGame)
  12.128 Info UDPSocket.cpp:39: Opening socket for broadcast
  12.128 Info CommandLineMultiplayer.cpp:293: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
  60.528 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({89.176.142.143:53048}))
  60.528 Refusing connection for address (IP ADDR:({89.176.142.143:53048})), username (morritze). PasswordMissing
  62.928 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({89.176.142.143:53049}))
  62.928 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({89.176.142.143:53049})).
  62.928 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(1523) adding peer(1)
  62.962 Info ServerMultiplayerManager.cpp:797: updateTick(51808400) changing state from(InGame) to(InGameSavingMap)
  63.028 Info ServerMultiplayerManager.cpp:946: updateTick(51808400) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  65.835 Info ServerMultiplayerManager.cpp:1013: UpdateTick(51808400) Serving map(/root/factorio/temp/mp-save-0.zip) for peer(1) size(87167820) crc(3181000614)
  65.835 Info ServerMultiplayerManager.cpp:797: updateTick(51808400) changing state from(InGameSavingMap) to(InGame)
  65.995 Info ServerMultiplayerManager.cpp:946: updateTick(51808400) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  75.261 Info ServerMultiplayerManager.cpp:946: updateTick(51808400) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  80.561 Info ServerMultiplayerManager.cpp:946: updateTick(51808558) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  90.395 Info ServerMultiplayerManager.cpp:946: updateTick(51808853) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  90.395 Info GameActionHandler.cpp:4994: UpdateTick (51808853) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  90.561 Info ServerMultiplayerManager.cpp:946: updateTick(51808858) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 518.328 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (1)
 518.328 Info ServerMultiplayerManager.cpp:946: updateTick(51821691) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
 518.328 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(15184) removing peer(1).
 520.328 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
 520.361 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
 523.162 Info AppManagerStates.cpp:1941: Saving finished
20483.228 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:62679}))
20483.228 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:62679})).
20483.228 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(614130) adding peer(2)
20483.263 Info ServerMultiplayerManager.cpp:797: updateTick(51821692) changing state from(InGame) to(InGameSavingMap)
20483.328 Info ServerMultiplayerManager.cpp:946: updateTick(51821692) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
20486.102 Info ServerMultiplayerManager.cpp:1013: UpdateTick(51821692) Serving map(/root/factorio/temp/mp-save-1.zip) for peer(2) size(88861656) crc(2464676947)
20486.102 Info ServerMultiplayerManager.cpp:797: updateTick(51821692) changing state from(InGameSavingMap) to(InGame)
20486.228 Info ServerMultiplayerManager.cpp:946: updateTick(51821692) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
20501.261 Info ServerMultiplayerManager.cpp:946: updateTick(51821692) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
20508.194 Info ServerMultiplayerManager.cpp:946: updateTick(51821899) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
20575.428 Info ServerMultiplayerManager.cpp:946: updateTick(51823916) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
20575.428 Info GameActionHandler.cpp:4994: UpdateTick (51823916) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
20575.561 Info ServerMultiplayerManager.cpp:946: updateTick(51823920) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
21111.594 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
21114.331 Info AppManagerStates.cpp:1941: Saving finished
22314.328 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
22317.095 Info AppManagerStates.cpp:1941: Saving finished
23046.561 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({89.176.142.143:56181}))
23046.561 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({89.176.142.143:56181})).
23046.561 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(691028) adding peer(3)
23046.595 Info ServerMultiplayerManager.cpp:797: updateTick(51897886) changing state from(InGame) to(InGameSavingMap)
23046.661 Info ServerMultiplayerManager.cpp:946: updateTick(51897886) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
23049.441 Info ServerMultiplayerManager.cpp:1013: UpdateTick(51897886) Serving map(/root/factorio/temp/mp-save-2.zip) for peer(3) size(89613190) crc(3788411145)
23049.441 Info ServerMultiplayerManager.cpp:797: updateTick(51897886) changing state from(InGameSavingMap) to(InGame)
23049.574 Info ServerMultiplayerManager.cpp:946: updateTick(51897891) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
23059.194 Info ServerMultiplayerManager.cpp:946: updateTick(51898181) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
23064.594 Info ServerMultiplayerManager.cpp:946: updateTick(51898343) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
23098.794 Info ServerMultiplayerManager.cpp:946: updateTick(51899369) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
23098.795 Info GameActionHandler.cpp:4994: UpdateTick (51899369) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
23098.928 Info ServerMultiplayerManager.cpp:946: updateTick(51899373) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
23519.861 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
23522.730 Info AppManagerStates.cpp:1941: Saving finished
23891.294 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (2)
23891.294 Info ServerMultiplayerManager.cpp:946: updateTick(51923058) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
23891.295 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(716371) removing peer(2).
24636.394 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (3)
24636.394 Info ServerMultiplayerManager.cpp:946: updateTick(51945411) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
24636.395 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(738724) removing peer(3).
24638.394 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
24638.428 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
24641.239 Info AppManagerStates.cpp:1941: Saving finished
26413.756 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:60994}))
26413.756 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:60994})).
26413.756 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(777364) adding peer(4)
26413.805 Info ServerMultiplayerManager.cpp:797: updateTick(51945413) changing state from(InGame) to(InGameSavingMap)
26413.851 Info ServerMultiplayerManager.cpp:946: updateTick(51945413) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
26416.770 Info ServerMultiplayerManager.cpp:1013: UpdateTick(51945413) Serving map(/root/factorio/temp/mp-save-3.zip) for peer(4) size(91435835) crc(2249494135)
26416.770 Info ServerMultiplayerManager.cpp:797: updateTick(51945413) changing state from(InGameSavingMap) to(InGame)
26416.899 Info ServerMultiplayerManager.cpp:946: updateTick(51945413) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
26430.851 Info ServerMultiplayerManager.cpp:946: updateTick(51945413) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
26438.185 Info ServerMultiplayerManager.cpp:946: updateTick(51945566) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
26454.756 Info ServerMultiplayerManager.cpp:946: updateTick(51945914) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
26454.757 Info GameActionHandler.cpp:4994: UpdateTick (51945914) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect)
26454.947 Info ServerMultiplayerManager.cpp:946: updateTick(51945918) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
26554.137 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
26556.958 Info AppManagerStates.cpp:1941: Saving finished
28271.232 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
28273.995 Info AppManagerStates.cpp:1941: Saving finished
29773.518 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (4)
29773.518 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(4) oldState(InGame) newState(DisconnectScheduled)
29773.518 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(847919) removing peer(4).
29776.375 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
29776.423 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
29779.233 Info AppManagerStates.cpp:1941: Saving finished
58641.137 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:65343}))
58641.137 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:65343})).
58641.137 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(1454138) adding peer(5)
58641.186 Info ServerMultiplayerManager.cpp:797: updateTick(52015465) changing state from(InGame) to(InGameSavingMap)
58641.232 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
58644.065 Info ServerMultiplayerManager.cpp:1013: UpdateTick(52015465) Serving map(/root/factorio/temp/mp-save-4.zip) for peer(5) size(89666390) crc(1655454493)
58644.065 Info ServerMultiplayerManager.cpp:797: updateTick(52015465) changing state from(InGameSavingMap) to(InGame)
58644.232 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
58659.375 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
58666.613 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
58666.613 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
58666.803 Info ServerMultiplayerManager.cpp:946: updateTick(52015465) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
58667.712 Info GameActionHandler.cpp:4994: UpdateTick (52015465) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect)
58883.708 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
58886.484 Info AppManagerStates.cpp:1941: Saving finished
60600.756 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
60603.613 Info AppManagerStates.cpp:1941: Saving finished
62677.613 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
62680.423 Info AppManagerStates.cpp:1941: Saving finished
64394.708 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
64397.525 Info AppManagerStates.cpp:1941: Saving finished
66112.137 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
66114.947 Info AppManagerStates.cpp:1941: Saving finished
67829.232 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
67832.049 Info AppManagerStates.cpp:1941: Saving finished
69546.613 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
69549.470 Info AppManagerStates.cpp:1941: Saving finished
70313.613 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({89.176.142.143:52463}))
70313.613 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({89.176.142.143:52463})).
70313.613 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(1699232) adding peer(6)
70313.661 Info ServerMultiplayerManager.cpp:797: updateTick(52252049) changing state from(InGame) to(InGameSavingMap)
70313.708 Info ServerMultiplayerManager.cpp:946: updateTick(52252049) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
70316.628 Info ServerMultiplayerManager.cpp:1013: UpdateTick(52252049) Serving map(/root/factorio/temp/mp-save-5.zip) for peer(6) size(92047238) crc(1250060654)
70316.628 Info ServerMultiplayerManager.cpp:797: updateTick(52252049) changing state from(InGameSavingMap) to(InGame)
70316.756 Info ServerMultiplayerManager.cpp:946: updateTick(52252053) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
70326.994 Info ServerMultiplayerManager.cpp:946: updateTick(52252268) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
70332.422 Info ServerMultiplayerManager.cpp:946: updateTick(52252382) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
70348.422 Info ServerMultiplayerManager.cpp:946: updateTick(52252718) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
70348.423 Info GameActionHandler.cpp:4994: UpdateTick (52252718) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect)
70348.565 Info ServerMultiplayerManager.cpp:946: updateTick(52252721) received stateChanged peerID(6) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
71266.660 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
71269.566 Info AppManagerStates.cpp:1941: Saving finished
71313.565 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (6)
71313.565 Info ServerMultiplayerManager.cpp:946: updateTick(52272925) received stateChanged peerID(6) oldState(InGame) newState(DisconnectScheduled)
71313.565 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(1720232) removing peer(6).
72983.851 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
72986.674 Info AppManagerStates.cpp:1941: Saving finished
75669.470 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
75672.327 Info AppManagerStates.cpp:1941: Saving finished
77387.041 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
77389.865 Info AppManagerStates.cpp:1941: Saving finished
79104.136 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
79106.952 Info AppManagerStates.cpp:1941: Saving finished
80821.232 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
80824.089 Info AppManagerStates.cpp:1941: Saving finished
82538.422 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
82541.327 Info AppManagerStates.cpp:1941: Saving finished
84255.613 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
84258.565 Info AppManagerStates.cpp:1941: Saving finished
89106.898 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
89109.756 Info AppManagerStates.cpp:1941: Saving finished
89558.279 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (5)
89558.279 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
89558.279 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(2103350) removing peer(5).
89561.136 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
89561.184 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
89564.089 Info AppManagerStates.cpp:1941: Saving finished
103399.231 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:59317}))
103399.231 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:59317})).
103399.231 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(2394009) adding peer(7)
103399.280 Info ServerMultiplayerManager.cpp:797: updateTick(52569208) changing state from(InGame) to(InGameSavingMap)
103399.327 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(Ready) newState(ConnectedWaitingForMap)
103402.256 Info ServerMultiplayerManager.cpp:1013: UpdateTick(52569208) Serving map(/root/factorio/temp/mp-save-6.zip) for peer(7) size(92469204) crc(1500283563)
103402.257 Info ServerMultiplayerManager.cpp:797: updateTick(52569208) changing state from(InGameSavingMap) to(InGame)
103402.422 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
103417.517 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
103424.946 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
103424.946 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
103425.136 Info ServerMultiplayerManager.cpp:946: updateTick(52569208) received stateChanged peerID(7) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
103426.756 Info GameActionHandler.cpp:4994: UpdateTick (52569208) processed PlayerJoinGame peerID(7) playerIndex(1) mode(connect)
104702.803 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
104705.708 Info AppManagerStates.cpp:1941: Saving finished
106419.993 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
106422.898 Info AppManagerStates.cpp:1941: Saving finished
108137.184 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
108140.089 Info AppManagerStates.cpp:1941: Saving finished
109854.469 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
109857.375 Info AppManagerStates.cpp:1941: Saving finished
111571.660 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
111574.517 Info AppManagerStates.cpp:1941: Saving finished
113288.803 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
113291.803 Info AppManagerStates.cpp:1941: Saving finished
115006.088 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
115009.041 Info AppManagerStates.cpp:1941: Saving finished
116723.326 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
116726.244 Info AppManagerStates.cpp:1941: Saving finished
117146.517 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (7)
117146.517 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(7) oldState(InGame) newState(DisconnectScheduled)
117146.517 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(2682696) removing peer(7).
117149.374 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
117149.422 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
117152.333 Info AppManagerStates.cpp:1941: Saving finished
145662.326 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:55989}))
145662.326 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:55989})).
145662.326 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(3281527) adding peer(8)
145662.375 Info ServerMultiplayerManager.cpp:797: updateTick(52856604) changing state from(InGame) to(InGameSavingMap)
145662.421 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(Ready) newState(ConnectedWaitingForMap)
145665.390 Info ServerMultiplayerManager.cpp:1013: UpdateTick(52856604) Serving map(/root/factorio/temp/mp-save-7.zip) for peer(8) size(92995758) crc(1164410374)
145665.390 Info ServerMultiplayerManager.cpp:797: updateTick(52856604) changing state from(InGameSavingMap) to(InGame)
145665.564 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
145680.659 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
145688.421 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
145688.421 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
145688.612 Info ServerMultiplayerManager.cpp:946: updateTick(52856604) received stateChanged peerID(8) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
145700.565 Info GameActionHandler.cpp:4994: UpdateTick (52856604) processed PlayerJoinGame peerID(8) playerIndex(1) mode(connect)
147005.183 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
147008.095 Info AppManagerStates.cpp:1941: Saving finished
148201.802 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (8)
148201.802 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(8) oldState(InGame) newState(DisconnectScheduled)
148201.802 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(3334856) removing peer(8).
148204.659 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
148204.707 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
148207.660 Info AppManagerStates.cpp:1941: Saving finished
152423.707 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:53993}))
152423.707 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:53993})).
152423.707 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(3423515) adding peer(9)
152423.756 Info ServerMultiplayerManager.cpp:797: updateTick(52908902) changing state from(InGame) to(InGameSavingMap)
152423.802 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(Ready) newState(ConnectedWaitingForMap)
152426.820 Info ServerMultiplayerManager.cpp:1013: UpdateTick(52908902) Serving map(/root/factorio/temp/mp-save-8.zip) for peer(9) size(93578440) crc(1297655952)
152426.820 Info ServerMultiplayerManager.cpp:797: updateTick(52908902) changing state from(InGameSavingMap) to(InGame)
152426.993 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
152441.612 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
152449.088 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
152449.088 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
152449.278 Info ServerMultiplayerManager.cpp:946: updateTick(52908902) received stateChanged peerID(9) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
152620.898 Info GameActionHandler.cpp:4994: UpdateTick (52908902) processed PlayerJoinGame peerID(9) playerIndex(1) mode(connect)
153149.421 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
153152.327 Info AppManagerStates.cpp:1941: Saving finished
154867.088 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
154870.041 Info AppManagerStates.cpp:1941: Saving finished
156584.326 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
156587.326 Info AppManagerStates.cpp:1941: Saving finished
158302.850 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
158305.850 Info AppManagerStates.cpp:1941: Saving finished
162263.231 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
162266.231 Info AppManagerStates.cpp:1941: Saving finished
163980.659 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
163983.669 Info AppManagerStates.cpp:1941: Saving finished
165697.945 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
165700.945 Info AppManagerStates.cpp:1941: Saving finished
166513.135 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (9)
166513.135 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(9) oldState(InGame) newState(DisconnectScheduled)
166513.135 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(3719342) removing peer(9).
166515.992 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
166516.040 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
166518.993 Info AppManagerStates.cpp:1941: Saving finished
171690.659 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:58054}))
171690.659 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:58054})).
171690.659 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(3828069) adding peer(10)
171690.708 Info ServerMultiplayerManager.cpp:797: updateTick(53153042) changing state from(InGame) to(InGameSavingMap)
171690.754 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(Ready) newState(ConnectedWaitingForMap)
171693.772 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53153042) Serving map(/root/factorio/temp/mp-save-9.zip) for peer(10) size(92240600) crc(3171578840)
171693.772 Info ServerMultiplayerManager.cpp:797: updateTick(53153042) changing state from(InGameSavingMap) to(InGame)
171693.945 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
171709.373 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
171716.421 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
171716.421 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
171716.564 Info ServerMultiplayerManager.cpp:946: updateTick(53153042) received stateChanged peerID(10) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
171866.517 Info GameActionHandler.cpp:4994: UpdateTick (53153042) processed PlayerJoinGame peerID(10) playerIndex(1) mode(connect)
177804.135 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
177807.135 Info AppManagerStates.cpp:1941: Saving finished
186790.278 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
186793.341 Info AppManagerStates.cpp:1941: Saving finished
188507.611 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
188510.619 Info AppManagerStates.cpp:1941: Saving finished
190311.897 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
190314.850 Info AppManagerStates.cpp:1941: Saving finished
190495.897 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (10)
190495.897 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(10) oldState(InGame) newState(DisconnectScheduled)
190495.897 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(4222954) removing peer(10).
190498.754 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
190498.802 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
190501.802 Info AppManagerStates.cpp:1941: Saving finished
196484.611 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:62028}))
196484.611 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:62028})).
196484.611 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(4348716) adding peer(11)
196484.660 Info ServerMultiplayerManager.cpp:797: updateTick(53283784) changing state from(InGame) to(InGameSavingMap)
196484.706 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(Ready) newState(ConnectedWaitingForMap)
196487.770 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53283784) Serving map(/root/factorio/temp/mp-save-10.zip) for peer(11) size(93880802) crc(3177291673)
196487.770 Info ServerMultiplayerManager.cpp:797: updateTick(53283784) changing state from(InGameSavingMap) to(InGame)
196487.897 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
196503.230 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
196510.135 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
196510.135 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
196510.325 Info ServerMultiplayerManager.cpp:946: updateTick(53283784) received stateChanged peerID(11) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
196511.326 Info GameActionHandler.cpp:4994: UpdateTick (53283784) processed PlayerJoinGame peerID(11) playerIndex(1) mode(connect)
197420.754 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (11)
197420.754 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(11) oldState(InGame) newState(DisconnectScheduled)
197420.754 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(4368375) removing peer(11).
197423.611 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
197423.659 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
197426.754 Info AppManagerStates.cpp:1941: Saving finished
232841.230 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:54157}))
232841.230 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:54157})).
232841.230 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(5112204) adding peer(12)
232841.279 Info ServerMultiplayerManager.cpp:797: updateTick(53302865) changing state from(InGame) to(InGameSavingMap)
232841.325 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(Ready) newState(ConnectedWaitingForMap)
232844.439 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53302865) Serving map(/root/factorio/temp/mp-save-11.zip) for peer(12) size(97645298) crc(4084336134)
232844.439 Info ServerMultiplayerManager.cpp:797: updateTick(53302865) changing state from(InGameSavingMap) to(InGame)
232844.611 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
232860.087 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
232867.373 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
232867.373 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
232867.515 Info ServerMultiplayerManager.cpp:946: updateTick(53302865) received stateChanged peerID(12) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
232868.659 Info GameActionHandler.cpp:4994: UpdateTick (53302865) processed PlayerJoinGame peerID(12) playerIndex(1) mode(connect)
233494.182 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
233497.278 Info AppManagerStates.cpp:1941: Saving finished
235211.611 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
235214.565 Info AppManagerStates.cpp:1941: Saving finished
236929.039 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
236932.087 Info AppManagerStates.cpp:1941: Saving finished
238646.372 Info AppManager.cpp:306: Saving to _autosave4 (blocking).
238649.337 Info AppManagerStates.cpp:1941: Saving finished
239140.420 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (12)
239140.420 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(12) oldState(InGame) newState(DisconnectScheduled)
239140.420 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(5244482) removing peer(12).
239143.277 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
239143.325 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
239146.381 Info AppManagerStates.cpp:1941: Saving finished
246785.372 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:58761}))
246785.372 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:58761})).
246785.372 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(5405025) adding peer(13)
246785.422 Info ServerMultiplayerManager.cpp:797: updateTick(53434300) changing state from(InGame) to(InGameSavingMap)
246785.468 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(Ready) newState(ConnectedWaitingForMap)
246788.584 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53434300) Serving map(/root/factorio/temp/mp-save-12.zip) for peer(13) size(95361266) crc(2018859157)
246788.584 Info ServerMultiplayerManager.cpp:797: updateTick(53434300) changing state from(InGameSavingMap) to(InGame)
246788.753 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
246804.420 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
246811.610 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
246811.610 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
246811.801 Info ServerMultiplayerManager.cpp:946: updateTick(53434300) received stateChanged peerID(13) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
246821.421 Info GameActionHandler.cpp:4994: UpdateTick (53434300) processed PlayerJoinGame peerID(13) playerIndex(1) mode(connect)
247813.563 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (13)
247813.563 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(13) oldState(InGame) newState(DisconnectScheduled)
247813.563 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(5426613) removing peer(13).
247816.420 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
247816.468 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
247819.473 Info AppManagerStates.cpp:1941: Saving finished
266747.467 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:53834}))
266747.467 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:53834})).
266747.467 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(5824224) adding peer(14)
266747.517 Info ServerMultiplayerManager.cpp:797: updateTick(53455107) changing state from(InGame) to(InGameSavingMap)
266747.563 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(Ready) newState(ConnectedWaitingForMap)
266750.627 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53455107) Serving map(/root/factorio/temp/mp-save-13.zip) for peer(14) size(93514648) crc(2008015831)
266750.627 Info ServerMultiplayerManager.cpp:797: updateTick(53455107) changing state from(InGameSavingMap) to(InGame)
266750.753 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
266767.324 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
266777.896 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
266777.896 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
266778.039 Info ServerMultiplayerManager.cpp:946: updateTick(53455107) received stateChanged peerID(14) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
266852.563 Info GameActionHandler.cpp:4994: UpdateTick (53455107) processed PlayerJoinGame peerID(14) playerIndex(1) mode(connect)
267085.610 Info AppManager.cpp:306: Saving to _autosave5 (blocking).
267088.624 Info AppManagerStates.cpp:1941: Saving finished
274355.801 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
274358.896 Info AppManagerStates.cpp:1941: Saving finished
283809.943 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
283813.039 Info AppManagerStates.cpp:1941: Saving finished
284417.610 Info ServerMultiplayerManager.cpp:1064: Disconnect notification for peer (14)
284417.610 Info ServerMultiplayerManager.cpp:946: updateTick(53544697) received stateChanged peerID(14) oldState(InGame) newState(DisconnectScheduled)
284417.611 Info ServerSynchronizer.cpp:627: nextHeartbeatSequenceNumber(6195293) removing peer(14).
284420.467 Info ServerMultiplayerManager.cpp:1212: Auto saving map as /root/factorio/./saves/mp-start.zip
284420.515 Info AppManager.cpp:420: Saving game as /root/factorio/./saves/mp-start.zip
284423.563 Info AppManagerStates.cpp:1941: Saving finished
320264.419 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({83.148.32.184:49904}))
320264.419 Info ServerRouter.cpp:467: Replying to connectionRequest for address(IP ADDR:({83.148.32.184:49904})).
320264.419 Info ServerSynchronizer.cpp:608: nextHeartbeatSequenceNumber(6948075) adding peer(15)
320264.468 Info ServerMultiplayerManager.cpp:797: updateTick(53544698) changing state from(InGame) to(InGameSavingMap)
320264.514 Info ServerMultiplayerManager.cpp:946: updateTick(53544698) received stateChanged peerID(15) oldState(Ready) newState(ConnectedWaitingForMap)
320267.586 Info ServerMultiplayerManager.cpp:1013: UpdateTick(53544698) Serving map(/root/factorio/temp/mp-save-14.zip) for peer(15) size(93794480) crc(1216499926)
320267.586 Info ServerMultiplayerManager.cpp:797: updateTick(53544698) changing state from(InGameSavingMap) to(InGame)
320267.752 Info ServerMultiplayerManager.cpp:946: updateTick(53544698) received stateChanged peerID(15) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
320283.371 Info ServerMultiplayerManager.cpp:946: updateTick(53544698) received stateChanged peerID(15) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
320291.419 Info ServerMultiplayerManager.cpp:946: updateTick(53544866) received stateChanged peerID(15) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
320314.990 Info ServerMultiplayerManager.cpp:946: updateTick(53545361) received stateChanged peerID(15) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
320314.991 Info GameActionHandler.cpp:4994: UpdateTick (53545361) processed PlayerJoinGame peerID(15) playerIndex(1) mode(connect)
320315.133 Info ServerMultiplayerManager.cpp:946: updateTick(53545364) received stateChanged peerID(15) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
324611.562 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
324614.626 Info AppManagerStates.cpp:1941: Saving finished
325388.207 Time travel logging:
24782.661 <server> ran command: game.speed=0.35
237124.039 Popped blueprint record (player-index: 65535, ID: 175)
237125.182 Popped blueprint record (player-index: 65535, ID: 202)
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xa10257, 0xa1092d, 0xa152f9, 0xa18cb2, 0xa18dae, 0xa23d54, 0xc07b93, 0xc082c7, 0x135bc6f, 0x135bf35, 0x135c5b8, 0x135ca07, 0x13602ab, 0x1396839, 0x1396cb5, 0x13c0751, 0x13c11e3, 0x13c3025, 0x13c413f, 0x5d394e, 0, 0x5e574e
325400.333 Warning Logger.cpp:526: Symbols.size() == 33, usedSize == 21
#0  0x0000000000a1092d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:154
#1  0x0000000000a152f9 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:353
#2  0x0000000000a18cb2 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:347
#3  0x0000000000a18dae in Logger::flush() at /tmp/factorio-build-0NpO1H/src/Util/Logger.cpp:566
#4  0x0000000000a23d54 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-0NpO1H/src/Util/Logger.cpp:552
#5  0x0000000000c07b93 in Logging::flush() at /tmp/factorio-build-0NpO1H/src/Util/Logging.cpp:69
#6  0x0000000000c082c7 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) at /tmp/factorio-build-0NpO1H/src/Util/Logging.cpp:103
#7  0x000000000135bc6f in Chunk::Chunk(Surface&, ChunkPosition const&) at /tmp/factorio-build-0NpO1H/src/Surface/Chunk.cpp:723 (discriminator 3)
#8  0x000000000135bf35 in Surface::getChunk(ChunkPosition const&) at /tmp/factorio-build-0NpO1H/src/Surface/Surface.cpp:246 (discriminator 2)
#9  0x000000000135c5b8 in TileProxy::getTile(TilePosition) at /tmp/factorio-build-0NpO1H/src/Map/TileProxy.hpp:23
#10 0x000000000135ca07 in Surface::isWaterTile(TilePosition const&, Chunk*) at /tmp/factorio-build-0NpO1H/src/Surface/Surface.cpp:820
#11 0x00000000013602ab in Particle::update(Surface&, ParticleSurface&, NamedBool<IsSImulationTag>) at /tmp/factorio-build-0NpO1H/src/Particle/Particle.cpp:215
#12 0x0000000001396839 in Particle::update(std::vector<Particle, std::allocator<Particle> >&, Surface&, ParticleSurface&, NamedBool<IsSImulationTag>) at /tmp/factorio-build-0NpO1H/src/Particle/Particle.cpp:279
#13 0x0000000001396cb5 in ParticleChunk::update(Surface&, ParticleSurface&, NamedBool<IsSImulationTag>) at /tmp/factorio-build-0NpO1H/src/Particle/ParticleChunk.cpp:38
#14 0x00000000013c0751 in operator() at /tmp/factorio-build-0NpO1H/src/Particle/ParticleSurface.cpp:52
#15 0x00000000013c11e3 in indexed_remove_if_and_erase<ParticleChunk*, ParticleSurface::update(Surface&, IsSimulation)::<lambda(ParticleChunk*)> > at /tmp/factorio-build-0NpO1H/src/Util/Util.hpp:230
#16 0x00000000013c3025 in ParticleSurface::update(Surface&, NamedBool<IsSImulationTag>) at /tmp/factorio-build-0NpO1H/src/Particle/ParticleSurface.cpp:50
#17 0x00000000013c413f in Surface::update() at /tmp/factorio-build-0NpO1H/src/Surface/Surface.cpp:1655
#18 0x00000000005d394e in Map::updateEntities() at /tmp/factorio-build-0NpO1H/src/Map/Map.cpp:1610 (discriminator 2)
#19 (nil) in Map::update() at /tmp/factorio-build-0NpO1H/src/Map/Map.cpp:1571
#20 0x00000000005e574e in Game::update() at /tmp/factorio-build-0NpO1H/src/Game.cpp:210
#21 (nil) in Scenario::update() at /tmp/factorio-build-0NpO1H/src/Scenario/Scenario.cpp:1281
#22 0x00007fbf5d2088a0 in Scenario::postUpdate() at /tmp/factorio-build-0NpO1H/src/Scenario/Scenario.cpp:1175
#23 0x00007fbf5d208aa0 in Scenario::updateStep() at /tmp/factorio-build-0NpO1H/src/Scenario/Scenario.cpp:1170
#24 0x00007fbf5d208868 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-0NpO1H/src/MainLoop.cpp:1252
#25 0x00007fbf5d2088a0 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-0NpO1H/src/MainLoop.cpp:1108
#26 0x00007fbf5d208868 in MainLoop::mainLoopStepHeadless(MainLoop::HeavyMode) at /tmp/factorio-build-0NpO1H/src/MainLoop.cpp:619
#27 0x00007fbf5d2083f0 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-0NpO1H/src/MainLoop.cpp:389
#28 0x00007fbf5d2088a0 in hostMultiplayerGameInternal(cxxopts::ParseResult const&, bool) at /tmp/factorio-build-0NpO1H/src/CommandLineMultiplayer.cpp:305 (discriminator 2)
#29 0x00007ffcf5bd0f88 in CommandLineMultiplayer::hostCommandLineMultiplayerGame(cxxopts::ParseResult const&, Filesystem::Path const&, Filesystem::Path const&, bool) at /tmp/factorio-build-0NpO1H/src/CommandLineMultiplayer.cpp:356 (discriminator 2)
#30 0x00007fbf5d3916f0 in main at /tmp/factorio-build-0NpO1H/src/Main.cpp:654
#31 0x00007ffcf5bd0cc0 in ?? at ??:0
#32 0x0000000000610a02 in _start at ??:?
Stack trace logging done
325412.977 Warning Logger.cpp:526: Symbols.size() == 28, usedSize == 20
325412.977 Error Chunk.cpp:723: Trying to make chunk at unreasonable position [-2, 32829]
Logger::writeStacktrace skipped.
325412.986 Error CrashHandler.cpp:189: Map tick at moment of crash: 53584246
325412.986 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
325412.986 Uploading log file
325412.998 Info SystemUtil.cpp:554: Started /root/factorio/bin/x64/factorio; trampoline PID: 3280748

Loewchen
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Re: [1.1.53] Crash "Trying to make chunk at unreasonable position"

Post by Loewchen »

Can you reproduce the crash with the save?

morritze
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Re: [1.1.53] Crash "Trying to make chunk at unreasonable position"

Post by morritze »

No, sorry. I was not in the mp game at the time and when I asked the other player what was he doing, he just said "building some rails on the left. "

Loewchen
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Re: [1.1.53] Crash "Trying to make chunk at unreasonable position"

Post by Loewchen »

32829 is 1000000000111101 in binary, so this looks like a bit flip.

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