[15.34] Crash loading save (Debian)

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mwi
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[15.34] Crash loading save (Debian)

Post by mwi »

1. I attempted to load my most recent manual save
2. The progress bar made it to about 66%, then the game closed completely.
3. I expected the save to load.

To reproduce, select save titled "301" and attempt to load it. The game crashes.

This is a Vanilla installation, no mods.

Attached, please find two log files, both of which have this issue. Please also find the save file.

I have reproduced the most recent log file as well as include the screenfetch because information

I hope this is helpful information. By all means let me know if I can provide more.

Love the game, thank you.

Code: Select all

         _,met$$$$$gg.           michael@samsung
      ,g$$$$$$$$$$$$$$$P.        OS: Debian testing buster
    ,g$$P""       """Y$$.".      Kernel: x86_64 Linux 4.12.0-1-amd64
   ,$$P'              `$$$.      Uptime: 14h 7m
  ',$$P       ,ggs.     `$$b:    Packages: 2545
  `d$$'     ,$P"'   .    $$$     Shell: bash 4.4.12
   $$P      d$'     ,    $$P     Resolution: 3286x1080
   $$:      $$.   -    ,d$$'     DE: Cinnamon 3.4.6
   $$\;      Y$b._   _,d$P'      WM: Muffin
   Y$$.    `.`"Y$$$$P"'          WM Theme: cinnamon (Default)
   `$$b      "-.__               GTK Theme: Adwaita [GTK2/3]
    `Y$$                         Icon Theme: gnome
     `Y$$.                       Font: Sans 9
       `$$b.                     CPU: Intel Core i3-3110M @ 4x 2.4GHz [54.0°C]
         `Y$$b.                  GPU: Mesa DRI Intel(R) Ivybridge Mobile 
            `"Y$b._              RAM: 3051MiB / 7690MiB
                `""""           

Code: Select all

   0.000 2017-09-09 07:41:26; Factorio 0.15.34 (build 30875, linux64, steam)
   0.413 Operating system: Linux (Debian testing)
   0.413 Program arguments: "/home/michael/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.413 Read data path: /home/michael/.steam/steam/steamapps/common/Factorio/data
   0.413 Write data path: /home/michael/.factorio
   0.413 Binaries path: /home/michael/.steam/steam/steamapps/common/Factorio/bin
   0.428 System info: [CPU:        Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz, 4 cores, RAM: 7690MB]
   0.429 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 85%] [MultiSampling: OFF] [Screen: 0] [Lang: en]
   0.556 Available display adapters: 2
   0.556  [0]: resolution 1920x1080px at [1366,0]
   0.556  [1]: resolution 1366x768px at [0,0]
   0.556 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.634 Initialised OpenGL:[0] Mesa DRI Intel(R) Ivybridge Mobile ; driver: 3.0 Mesa 13.0.6
   0.691 Graphics settings preset: medium
   0.691 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
   1.129 Loading mod core 0.0.0 (data.lua)
   1.139 Loading mod base 0.15.34 (data.lua)
   1.268 Loading mod base 0.15.34 (data-updates.lua)
   1.314 Checksum for core: 1519575497
   1.314 Checksum of base: 1503927233
   1.669 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1504931774
   1.669 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1501429039
   1.839 Loaded shader file /home/michael/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   1.851 Loaded shader file /home/michael/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.883 Initial atlas bitmap size is 8192
   1.890 Created atlas bitmap 8192x7149
   1.890 Created atlas bitmap 8192x2034
   1.891 Created atlas bitmap 8192x1679
   1.891 Created atlas bitmap 4096x1052
   1.891 Created atlas bitmap 4096x1568
   1.891 Created atlas bitmap 4096x1796
  14.215 Sprites loaded
  14.215 Convert atlas 4096x1052 to: mipmap 
  14.257 Convert atlas 4096x1568 to: mipmap 
  14.312 Convert atlas 4096x1796 to: trilinear-filtering 
  14.377 Loading sounds...
  17.630 Custom inputs active: 0
  17.689 Factorio initialised
  22.818 Loading map /home/michael/.factorio/saves/310.zip: 25213482 bytes.
  22.839 Loading Level.dat: 61518068 bytes.
  22.847 Info Scenario.cpp:135: Map version 0.15.34-0
  24.968 Info BlueprintLibrary.cpp:226: Loaded library shelves:
  24.968 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 2; timestamp = 1493350223; records: (id: 65535, 0; label: "", preview: false, empty: false; book)
  24.968 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 67; timestamp = 1501462729; records: (id: 0, 66; label: "Yellow Balancers", preview: false, empty: false; book [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 2; label: "1 to 2", preview: false, empty: false] [id: 0, 3; label: "1 to 3", preview: false, empty: false] [id: 0, 4; label: "1 to 4", preview: false, empty: false] [id: 0, 5; label: "1 to 5", preview: false, empty: false] [id: 0, 6; label: "1 to 6", preview: false, empty: false] [id: 0, 7; label: "1 to 7", preview: false, empty: false] [id: 0, 8; label: "1 to 8", preview: false, empty: false] [id: 0, 9; label: "2 to 1", preview: false, empty: false] [id: 0, 10; label: "2 to 2", preview: false, empty: false] [id: 0, 11; label: "2 to 3 (Long)", preview: false, empty: false] [id: 0, 12; label: "2 to 3 (Wide)", preview: false, empty: false] [id: 0, 13; label: "2 to 4", preview: false, empty: false] [id: 0, 14; label: "2 to 5", preview: false, empty: false] [id: 0, 15; label: "2 to 6", preview: false, empty: false] [id: 0, 16; label: "2 to 7", preview: false, empty: false] [id: 0, 17; label: "2 to 8", preview: false, empty: false] [id: 0, 18; label: "3 to 1", preview: false, empty: false] [id: 0, 19; label: "3 to 2", preview: false, empty: false] [id: 0, 20; label: "3 to 3", preview: false, empty: false] [id: 0, 22; label: "3 to 5", preview: false, empty: false] [id: 0, 23; label: "3 to 6", preview: false, empty: false] [id: 0, 24; label: "3 to 7", preview: false, empty: false] [id: 0, 25; label: "3 to 8", preview: false, empty: false] [id: 0, 26; label: "4 to 1", preview: false, empty: false] [id: 0, 27; label: "4 to 2", preview: false, empty: false] [id: 0, 28; label: "4 to 3", preview: false, empty: false] [id: 0, 29; label: "4 to 4", preview: false, empty: false] [id: 0, 30; label: "4 to 5", preview: false, empty: false] [id: 0, 31; label: "4 to 6", preview: false, empty: false] [id: 0, 32; label: "4 to 7", preview: false, empty: false] [id: 0, 33; label: "4 to 8", preview: false, empty: false] [id: 0, 34; label: "5 to 1", preview: false, empty: false] [id: 0, 35; label: "5 to 2", preview: false, empty: false] [id: 0, 36; label: "5 to 3", preview: false, empty: false] [id: 0, 37; label: "5 to 4", preview: false, empty: false] [id: 0, 38; label: "5 to 5", preview: false, empty: false] [id: 0, 39; label: "5 to 6", preview: false, empty: false] [id: 0, 40; label: "5 to 7", preview: false, empty: false] [id: 0, 41; label: "5 to 8", preview: false, empty: false] [id: 0, 42; label: "6 to 1", preview: false, empty: false] [id: 0, 43; label: "6 to 2", preview: false, empty: false] [id: 0, 44; label: "6 to 3", preview: false, empty: false] [id: 0, 45; label: "6 to 4", preview: false, empty: false] [id: 0, 46; label: "6 to 5", preview: false, empty: false] [id: 0, 47; label: "6 to 6", preview: false, empty: false] [id: 0, 48; label: "6 to 7", preview: false, empty: false] [id: 0, 49; label: "6 to 8", preview: false, empty: false] [id: 0, 50; label: "7 to 1", preview: false, empty: false] [id: 0, 51; label: "7 to 2", preview: false, empty: false] [id: 0, 52; label: "7 to 3", preview: false, empty: false] [id: 0, 53; label: "7 to 4", preview: false, empty: false] [id: 0, 54; label: "7 to 5", preview: false, empty: false] [id: 0, 55; label: "7 to 6", preview: false, empty: false] [id: 0, 56; label: "7 to 7", preview: false, empty: false] [id: 0, 57; label: "7 to 8", preview: false, empty: false] [id: 0, 58; label: "8 to 1", preview: false, empty: false] [id: 0, 59; label: "8 to 2", preview: false, empty: false] [id: 0, 60; label: "8 to 3", preview: false, empty: false] [id: 0, 61; label: "8 to 4", preview: false, empty: false] [id: 0, 62; label: "8 to 5", preview: false, empty: false] [id: 0, 63; label: "8 to 6", preview: false, empty: false] [id: 0, 64; label: "8 to 7", preview: false, empty: false] [id: 0, 65; label: "8 to 8", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 1; label: "", preview: false, empty: false; single)
  25.279 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 67; timestamp = 1501462729; records: (id: 0, 66; label: "Yellow Balancers", preview: false, empty: false; book [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 2; label: "1 to 2", preview: false, empty: false] [id: 0, 3; label: "1 to 3", preview: false, empty: false] [id: 0, 4; label: "1 to 4", preview: false, empty: false] [id: 0, 5; label: "1 to 5", preview: false, empty: false] [id: 0, 6; label: "1 to 6", preview: false, empty: false] [id: 0, 7; label: "1 to 7", preview: false, empty: false] [id: 0, 8; label: "1 to 8", preview: false, empty: false] [id: 0, 9; label: "2 to 1", preview: false, empty: false] [id: 0, 10; label: "2 to 2", preview: false, empty: false] [id: 0, 11; label: "2 to 3 (Long)", preview: false, empty: false] [id: 0, 12; label: "2 to 3 (Wide)", preview: false, empty: false] [id: 0, 13; label: "2 to 4", preview: false, empty: false] [id: 0, 14; label: "2 to 5", preview: false, empty: false] [id: 0, 15; label: "2 to 6", preview: false, empty: false] [id: 0, 16; label: "2 to 7", preview: false, empty: false] [id: 0, 17; label: "2 to 8", preview: false, empty: false] [id: 0, 18; label: "3 to 1", preview: false, empty: false] [id: 0, 19; label: "3 to 2", preview: false, empty: false] [id: 0, 20; label: "3 to 3", preview: false, empty: false] [id: 0, 22; label: "3 to 5", preview: false, empty: false] [id: 0, 23; label: "3 to 6", preview: false, empty: false] [id: 0, 24; label: "3 to 7", preview: false, empty: false] [id: 0, 25; label: "3 to 8", preview: false, empty: false] [id: 0, 26; label: "4 to 1", preview: false, empty: false] [id: 0, 27; label: "4 to 2", preview: false, empty: false] [id: 0, 28; label: "4 to 3", preview: false, empty: false] [id: 0, 29; label: "4 to 4", preview: false, empty: false] [id: 0, 30; label: "4 to 5", preview: false, empty: false] [id: 0, 31; label: "4 to 6", preview: false, empty: false] [id: 0, 32; label: "4 to 7", preview: false, empty: false] [id: 0, 33; label: "4 to 8", preview: false, empty: false] [id: 0, 34; label: "5 to 1", preview: false, empty: false] [id: 0, 35; label: "5 to 2", preview: false, empty: false] [id: 0, 36; label: "5 to 3", preview: false, empty: false] [id: 0, 37; label: "5 to 4", preview: false, empty: false] [id: 0, 38; label: "5 to 5", preview: false, empty: false] [id: 0, 39; label: "5 to 6", preview: false, empty: false] [id: 0, 40; label: "5 to 7", preview: false, empty: false] [id: 0, 41; label: "5 to 8", preview: false, empty: false] [id: 0, 42; label: "6 to 1", preview: false, empty: false] [id: 0, 43; label: "6 to 2", preview: false, empty: false] [id: 0, 44; label: "6 to 3", preview: false, empty: false] [id: 0, 45; label: "6 to 4", preview: false, empty: false] [id: 0, 46; label: "6 to 5", preview: false, empty: false] [id: 0, 47; label: "6 to 6", preview: false, empty: false] [id: 0, 48; label: "6 to 7", preview: false, empty: false] [id: 0, 49; label: "6 to 8", preview: false, empty: false] [id: 0, 50; label: "7 to 1", preview: false, empty: false] [id: 0, 51; label: "7 to 2", preview: false, empty: false] [id: 0, 52; label: "7 to 3", preview: false, empty: false] [id: 0, 53; label: "7 to 4", preview: false, empty: false] [id: 0, 54; label: "7 to 5", preview: false, empty: false] [id: 0, 55; label: "7 to 6", preview: false, empty: false] [id: 0, 56; label: "7 to 7", preview: false, empty: false] [id: 0, 57; label: "7 to 8", preview: false, empty: false] [id: 0, 58; label: "8 to 1", preview: false, empty: false] [id: 0, 59; label: "8 to 2", preview: false, empty: false] [id: 0, 60; label: "8 to 3", preview: false, empty: false] [id: 0, 61; label: "8 to 4", preview: false, empty: false] [id: 0, 62; label: "8 to 5", preview: false, empty: false] [id: 0, 63; label: "8 to 6", preview: false, empty: false] [id: 0, 64; label: "8 to 7", preview: false, empty: false] [id: 0, 65; label: "8 to 8", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 1; label: "", preview: false, empty: false; single)
  25.280 Loading script.dat: 190 bytes.
  25.285 Checksum for script /home/michael/.factorio/temp/currently-playing/control.lua: 282129324
 151.192 Loading map /home/michael/.factorio/saves/301.zip: 25147824 bytes.
 151.205 Loading Level.dat: 61456316 bytes.
 151.212 Info Scenario.cpp:135: Map version 0.15.34-0
 152.454 Warning Map.cpp:299: Map loading failed: Internal error, unknown tile 102
 152.520 Error CrashHandler.cpp:382: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
 153.763 Warning Logger.cpp:413: Symbols.size() == 23, usedSize == 16
#0  0x0000000000a8c3fd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-5rqVNh/src/Util/Logger.cpp:438
#1  0x00000000006f1630 in CrashHandler::writeStackTrace() at /tmp/factorio-5rqVNh/src/Util/CrashHandler.cpp:122
#2  0x00000000006f1ac4 in CrashHandler::SignalHandler(int) at /tmp/factorio-5rqVNh/src/Util/CrashHandler.cpp:384
#3  0x00007f93096dc060 in ?? at ??:0
#4  0x00000000004c114b in ElectricEnergySource::migrateDataTo(ElectricEnergySource&) [clone .constprop.119127] at /tmp/factorio-5rqVNh/src/Energy/ElectricEnergySource.cpp:477
#5  0x00000000004c1368 in ElectricSubNetwork::deAllocateEnergySource(ElectricEnergySource*) [clone .constprop.119126] at /tmp/factorio-5rqVNh/src/Energy/ElectricSubNetwork.cpp:725
#6  0x000000000063e0fe in std::string::_M_rep() const at /usr/include/c++/5/bits/basic_string.h:2697
#7  0x000000000062131b in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/include/c++/5/bits/basic_string.h:2943
#8  0x00000000008dbfd8 in Radar::~Radar() at /tmp/factorio-5rqVNh/src/Entity/Radar.cpp:45
#9  0x0000000000abce80 in Radar::~Radar() at /tmp/factorio-5rqVNh/src/Entity/Radar.cpp:48
#10 0x0000000000abd61e in AdvancedTile::~AdvancedTile() at /tmp/factorio-5rqVNh/src/Map/AdvancedTile.cpp:79
#11 0x0000000000d5776d in std::array<AdvancedTile, 16ul>::~array() at /usr/include/c++/5/array:89
#12 0x0000000000d57d7a in std::array<std::array<AdvancedTile, 16ul>, 16ul>::~array() at /usr/include/c++/5/array:89
#13 0x00000000013ab440 in Chunk::~Chunk() at /tmp/factorio-5rqVNh/src/Surface/Chunk.cpp:658
#14 0x00007f930b470494 in Surface::~Surface() at /tmp/factorio-5rqVNh/src/Surface/Surface.cpp:724 (discriminator 1)
#15 0x00007f9309791abf in Map::~Map() at /tmp/factorio-5rqVNh/src/Map/Map.cpp:1075 (discriminator 1)
 155.025 Warning Logger.cpp:413: Symbols.size() == 22, usedSize == 15
 155.025 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 155.084 Error CrashHandler.cpp:382: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Attachments
301.zip
Save file in question.
(23.98 MiB) Downloaded 89 times
factorio-previous.log
Previous log file.
(4.95 KiB) Downloaded 85 times
factorio-current.log
Most recent log file.
(13.51 KiB) Downloaded 98 times

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [15.34] Crash loading save (Debian)

Post by posila »

Hi, thanks for the report.
Unfortunatelly the zip file itself is corrupted a I can't fix the map. Do you have working autosaves? Is your hard-drive in good shape?

mwi
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Sep 09, 2017 2:50 pm
Contact:

Re: [15.34] Crash loading save (Debian)

Post by mwi »

Couldn't say for sure re: HDD, I assume it's ok, guess I'll check.

This was the only save that seemed to have this issue. It occurred to me later that something could have happened to it through Steam cloud sync.

Thanks for letting me know.

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