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Research queue

Posted: Fri Apr 17, 2015 7:23 pm
by Natha
Is there a mod that adds a queue to research (that technologies are automatically researched if certain techs are finished) or is there a demand for an appropriate mod?

Re: Research queue

Posted: Sun Apr 19, 2015 8:24 pm
by L0771
i think, is possible with a custom entity...
like a chest, every X seconds get and delete amount of science packs, and instant finish when the amount of science packs deletes is = (researchunitcount * researchunitingredients) of every science pack...

https://forums.factorio.com/wiki/inde ... Technology

It's because you can't start a research via script.

Re: Research queue

Posted: Thu Apr 23, 2015 3:00 pm
by Rseding91
L0771 wrote:...It's because you can't start a research via script.
Sure you can:

https://forums.factorio.com/wiki/inde ... ntresearch