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Lots of Stone

Posted: Sun Dec 28, 2014 6:57 pm
by ErkCurley
I've been playing a map with dytech and Mohole which both create an abundance of stone and I was curious if anyone knew of a good mod or two that use stone in mass quantities for any purpose.

Re: Lots of Stone

Posted: Sun Dec 28, 2014 7:11 pm
by Choumiko
I haven't used any of these mods (Dytech for while, but not that much), so no idea what amounts of stone we're talking. I remember someone posting that he uses Landfill with modified recipes. Don't know how usefull this mod is for your playstyle, but then you have something to use the stone besides for walls and rails :)

Re: Lots of Stone

Posted: Mon Dec 29, 2014 12:26 am
by ErkCurley
With those mods together; I have gotten about 100K more stone than I have a use for, and I did hear about landfill but with that much stone I would fill every lake I could find. Thanks for the suggestion though.

Re: Lots of Stone

Posted: Mon Dec 29, 2014 5:57 am
by n9103
Add another layer of walls to all your bases?
That's only 10k walls afterall. ;)
Make a new solar panel/accu blueprint that uses a large power pole, a roboport, a few laser turrets, and a few rings of walls.
Place all over outside the base. relax and watch them go to work. (A preexisting surplus of roboports highly recommended)

Re: Lots of Stone

Posted: Mon Dec 29, 2014 6:48 pm
by L0771
I have the same problem, with landfill can store the stone, but can't revert the recipe (every item of landfill use 80 stones and can stack above 250 items).

For this i'm working here in a wall it eats all items and generate mass (when destroys a block of wall, this be automatically repair if have mass), and gain more mass with crude stone, iron and copper.
But it's in a stand by :p
Can get a wall with /c game.player.insert{name="cursed-wall-base",count=1} but have problems if rises level, use only for trash :lol:

Re: Lots of Stone

Posted: Mon Dec 29, 2014 7:43 pm
by ErkCurley
Thanks for the Ideas about cursed exp, I'll give it a try.