How much prototypes can factorio handle ?
Posted: Sat Aug 16, 2014 2:26 pm
Well, Hello guys and girls!
I am pretty intressted in the limits of factorio...
Thats because i currently develop MoarInserters within an Object Oriented way... so i can easily create thousands of prototypes with just 3 lines...
More Specific:
i currently develop a golden inserter where the user can decide from where the input comes and the output (including near and far side of belt) goes...
After some calculations and exclusions (e.g. input from x=0 y=0 makes no sense) i would add about 1104 entity prototypes...
Does this hurt factorio in any way shape or form ?
~Markus
I am pretty intressted in the limits of factorio...
Thats because i currently develop MoarInserters within an Object Oriented way... so i can easily create thousands of prototypes with just 3 lines...
More Specific:
i currently develop a golden inserter where the user can decide from where the input comes and the output (including near and far side of belt) goes...
After some calculations and exclusions (e.g. input from x=0 y=0 makes no sense) i would add about 1104 entity prototypes...
Does this hurt factorio in any way shape or form ?
~Markus