[GUIDE] Long range laser turrets
Posted: Fri Mar 08, 2013 4:15 pm
Ok this is basically the normal laser turret, all I've done is extend the range and lower the energy cost to make them rather overpowered. I'd suggest only using this if the creepers are being really annoying and you want to basically play without them being in the way.
First find the target file in your install location and make a backup of turrets.json (do not keep it in the same directory or it will cause a runtime error)
\Factorio\data\prototype-definitions\entity
then open the turrets file and scroll down to laser towers and find the line "shooting-parameters"
"range": 25,
"speed": 1,
"damage": 2,
are the original settings, I'd suggest changing to:
"range": 50,
"speed": 5,
"damage": 20,
This will make it much easier to deal with creepers without having to make a complete ring of laser turrets around your factory setups, at least until we have a no creeper rush option.
First find the target file in your install location and make a backup of turrets.json (do not keep it in the same directory or it will cause a runtime error)
\Factorio\data\prototype-definitions\entity
then open the turrets file and scroll down to laser towers and find the line "shooting-parameters"
"range": 25,
"speed": 1,
"damage": 2,
are the original settings, I'd suggest changing to:
"range": 50,
"speed": 5,
"damage": 20,
This will make it much easier to deal with creepers without having to make a complete ring of laser turrets around your factory setups, at least until we have a no creeper rush option.