How to make an entity with a custom GUI?
Posted: Wed May 24, 2017 5:01 am
Is it possible to make a custom entity GUI? As in, the panel that appears when you click things like containers, assemblers, etc, but with lua-driven contents?
Related: how about custom entity configs? E.g. I want to make a pump-type entity that has a customizable throughput limit. I've actually got this working on the fluid level, but I'm not sure about the best way to expose the setting to the player.
Related: how about custom entity configs? E.g. I want to make a pump-type entity that has a customizable throughput limit. I've actually got this working on the fluid level, but I'm not sure about the best way to expose the setting to the player.