Incomplete guide to factorio modding
Posted: Tue Feb 07, 2017 9:59 pm
So, I've spent some time recently to throw together this bit of a text:
https://wiki.factorio.com/User:Adil/Modding_tutorial
Currently it is somewhat equivalent of Freer's manual except it's up to date and has more typos.
I hope to add a few more chapters, namely migrations and scenario making. I guess there also could be some list of bitty modder knowledges like peculiar lua things and bugs or those weird prototype tricks like trigger_created_entity for example.
For now it could use some proofreading if anyone is willing.
And I'm actually not at all used to the wiki coding, so the guide's formatting consists of the bits I've scavenged from the previous tutorial. So, if you see a way the guide might become more illustrative - do not be silent.
https://wiki.factorio.com/User:Adil/Modding_tutorial
Currently it is somewhat equivalent of Freer's manual except it's up to date and has more typos.
I hope to add a few more chapters, namely migrations and scenario making. I guess there also could be some list of bitty modder knowledges like peculiar lua things and bugs or those weird prototype tricks like trigger_created_entity for example.
For now it could use some proofreading if anyone is willing.
And I'm actually not at all used to the wiki coding, so the guide's formatting consists of the bits I've scavenged from the previous tutorial. So, if you see a way the guide might become more illustrative - do not be silent.