Priority of loading mods

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SLywnow
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Priority of loading mods

Post by SLywnow »

How about adding priority downloads to json mods? I often make forks of mods or addons, and sometimes the author uses the last stage of loading for the main code and my mod simply does not see the necessary prototypes or smth else. What if it were or as in rimworld - the json specifies the mods that should load before the current one, or even easier - automatically load all the mods from dependencies before the mod. It's quite simple to make the game automatically compile a list of priorities, just go from the bottom of the list (mods that do not have child mods) to base.
What do you think about it?

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Klonan
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Re: Priority of loading mods

Post by Klonan »

SLywnow wrote:
Sun Nov 27, 2022 8:12 pm
automatically load all the mods from dependencies before the mod.
Its a great idea! Actually its what we already do :D

FuryoftheStars
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Re: Priority of loading mods

Post by FuryoftheStars »

My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

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