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Anyone Know The Mod

Posted: Mon Apr 27, 2015 3:58 pm
by Foxy_Boxes
Not sure if this is the place but...

Anyone know of a mod that disables evolution via time (but increases pollution evolution to compensate iirc)? I heard of it in passing but cannot find it.

Re: Anyone Know The Mod

Posted: Mon Apr 27, 2015 4:59 pm
by DaveMcW
You can run these commands in console. Edit the last number to whatever factor you prefer.

Code: Select all

/c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
/c game.mapsettings.enemy_evolution.pollution_factor = 0.00003 * 2

Re: Anyone Know The Mod

Posted: Wed Apr 29, 2015 1:35 am
by Foxy_Boxes
Thanks

Re: Anyone Know The Mod

Posted: Sat Jun 06, 2015 3:19 am
by Schmendrick
I wrote "Green Turtle," which may be what you were thinking of / heard mentioned. I know there is at least one other mod that tweaks evolution parameters.

Or you can just alter the settings manually, as above (unless you're playing on a command-disabled MP map).

Re: Anyone Know The Mod

Posted: Thu Aug 27, 2015 4:52 pm
by JohnyDL
is there a version of this that works in 0.12.x?

Re: Anyone Know The Mod

Posted: Fri Dec 18, 2015 2:59 pm
by Foxy_Boxes
DaveMcW wrote:You can run these commands in console. Edit the last number to whatever factor you prefer.

Code: Select all

/c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
/c game.mapsettings.enemy_evolution.pollution_factor = 0.00003 * 2
This no longer works: Error: [...]:1: LuaGameScript doesn't contain key mapsettings.
What do?

Re: Anyone Know The Mod

Posted: Fri Dec 18, 2015 3:11 pm
by ratchetfreak
Foxy_Boxes wrote:
DaveMcW wrote:You can run these commands in console. Edit the last number to whatever factor you prefer.

Code: Select all

/c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
/c game.mapsettings.enemy_evolution.pollution_factor = 0.00003 * 2
This no longer works: Error: [...]:1: LuaGameScript doesn't contain key mapsettings.
What do?
try game.map_settings instead or game.local_player.surface.map_settings

Re: Anyone Know The Mod

Posted: Fri Dec 18, 2015 3:22 pm
by Foxy_Boxes
map_settings works, thanks.
Although that seems like a really arbitary change in call hooks O.o

Re: Anyone Know The Mod

Posted: Fri Dec 18, 2015 3:32 pm
by ratchetfreak
Foxy_Boxes wrote:map_settings works, thanks.
Although that seems like a really arbitary change in call hooks O.o
it was; many names in the lua script where all lower case which is not ideal to program in, so they made a breaking change to convert then to snake_case a few versions ago