animation_speed doesn't affect corpse animation
Posted: Sun Dec 12, 2021 5:19 am
animation_speed doesn't affect animation in Corpse. Is that intentional?
I was trying to set animation_speed=0.2 on my custom corpse. But it played at the same speed as 1. I tried adding animation_speed = 0.1 to biter's death animation in "function biterdieanimation(scale, tint1, tint2)". That plays at the 1.0 speed as well.
I was trying to set animation_speed=0.2 on my custom corpse. But it played at the same speed as 1. I tried adding animation_speed = 0.1 to biter's death animation in "function biterdieanimation(scale, tint1, tint2)". That plays at the 1.0 speed as well.