as in the example image i have attached, how does the game do that fading between elements in engine
i am working on a standalone version of a mod and i want to faithfully recreate the UI of the mod, and manually recreating the look by using screenshots from the game isn't very sustainable.
how does the base game do Mod GUI fading?
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how does the base game do Mod GUI fading?
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- example.png (8.52 KiB) Viewed 871 times
Mods:
Thaumaturgic Machinations Research Fix
Circuit Pinger
Hazard Lights
Hazard Lights Selection Tool
Hazard Lights Auto Lights
Thaumaturgic Machinations Research Fix
Circuit Pinger
Hazard Lights
Hazard Lights Selection Tool
Hazard Lights Auto Lights