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[request] sensor on belt

Posted: Mon Feb 23, 2015 4:49 pm
by RPGtrainer
image should suffice any questions please leave in the thread or send me a message personaly

Re: [request] sensor on belt

Posted: Sat Feb 28, 2015 8:44 am
by MF-
The modding api for "is item on belt" is there,
so It should be possible to do as a mod

Before(If) it arrives in the planned CCnet update

Re: [request] sensor on belt

Posted: Mon Mar 09, 2015 12:38 am
by RPGtrainer
It's great to know that its possible but i have no idea how to do it.
to anyone who is willing to do make this mod and/or make a sprite for it i will be sure to mention in the youtube series i am looking to start.
I would very much like this mod before i start

Re: [request] sensor on belt

Posted: Sun Jun 21, 2015 10:39 pm
by Grandirus
I have the same idea yesterday. It will stop the inserter (or a group of inserter's) whem there is no need of specified item (configurable in some option).
Or maybe send information to a splitter, so it will send more items.
It's plent of use.