Expanded Steam [Request]

This is the place to request new mods or give ideas about what could be done.
Post Reply
Mecejide
Fast Inserter
Fast Inserter
Posts: 170
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Expanded Steam [Request]

Post by Mecejide »

Removes solar panels from the game, along with the “solaris” achievement.

Moves the steam turbine unlock to a separate technology called “advanced power generation”, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exchanger except it consumes burnable fuel instead of heat. It is unlocked by a technology called “advanced power generation 2”, which has advanced power generation and advanced material processing as prerequisites, and is itself a prerequisite of nuclear power. Both new researches take 50 automation science packs at 5 seconds per pack, and the second takes the same amount of logistic science packs.

To the person who decides to make this mod: please put it on the mod portal.

User avatar
darkfrei
Smart Inserter
Smart Inserter
Posts: 2903
Joined: Thu Nov 20, 2014 11:11 pm
Contact:

Re: Expanded Steam [Request]

Post by darkfrei »

Mecejide wrote:
Fri Jul 17, 2020 1:09 am
Removes solar panels from the game, along with the “solaris” achievement.

Moves the steam turbine unlock to a separate technology called “advanced power generation”, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exchanger except it consumes burnable fuel instead of heat. It is unlocked by a technology called “advanced power generation 2”, which has advanced power generation and advanced material processing as prerequisites, and is itself a prerequisite of nuclear power. Both new researches take 50 automation science packs at 5 seconds per pack, and the second takes the same amount of logistic science packs.
You can make your first mod, there is the code that you need:
code
Attachments
mod.zip
Just place this files to your mod folder
(1.25 KiB) Downloaded 55 times
2020-07-17T22_48_38-Factorio 0.18.35.png
2020-07-17T22_48_38-Factorio 0.18.35.png (250.36 KiB) Viewed 981 times
2020-07-17T22_48_48-Factorio 0.18.35.png
2020-07-17T22_48_48-Factorio 0.18.35.png (355.42 KiB) Viewed 981 times
2020-07-17T22_52_37-Factorio 0.18.35.png
2020-07-17T22_52_37-Factorio 0.18.35.png (316.97 KiB) Viewed 981 times

Mecejide
Fast Inserter
Fast Inserter
Posts: 170
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Re: Expanded Steam [Request]

Post by Mecejide »

darkfrei wrote:
Fri Jul 17, 2020 8:55 pm
Mecejide wrote:
Fri Jul 17, 2020 1:09 am
Removes solar panels from the game, along with the “solaris” achievement.

Moves the steam turbine unlock to a separate technology called “advanced power generation”, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exchanger except it consumes burnable fuel instead of heat. It is unlocked by a technology called “advanced power generation 2”, which has advanced power generation and advanced material processing as prerequisites, and is itself a prerequisite of nuclear power. Both new researches take 50 automation science packs at 5 seconds per pack, and the second takes the same amount of logistic science packs.
You can make your first mod, there is the code that you need:
code
It didn’t work. The mod isn’t on the ingame list.

User avatar
darkfrei
Smart Inserter
Smart Inserter
Posts: 2903
Joined: Thu Nov 20, 2014 11:11 pm
Contact:

Re: Expanded Steam [Request]

Post by darkfrei »

Mecejide wrote:
Tue Jul 21, 2020 6:00 pm
It didn’t work. The mod isn’t on the ingame list.
Sorry, (of course) you are need to set the file info.json.
Tutorial:Mod_structure#info.json

Short explanation:
If your mod folder has name test-mod-thing_0.0.1 then the file info.json will be placed as test-mod-thing_0.0.1/info.json and must be:

Code: Select all

   {
     "name": "test-mod-thing",
     "version": "0.0.1",
     "title": "My best test mod",
     "author": "A very great tester",
     "factorio_version": "0.18"
     "dependencies": ["? optional-mod"]
   }
Whole mod files structure:
test-mod-thing_0.0.1/info.json
test-mod-thing_0.0.1/data.lua
test-mod-thing_0.0.1/locale/en/any_name.cfg

Optionally you can pack it to archive test-mod-thing_0.0.1.zip

Post Reply

Return to “Ideas and Requests For Mods”