I haven’t been able to find this as a topic in any other thread so I’ll give this a shoot...
The idea would be to mimic same caliber magazines that you could load in real life. If you are loading your own magazines you can dictate what ammo goes in and what order for example every fifth round is a tracer in many machine gun belts. If this were done for mags In the game a player could make every 3 rounds an AP round every fifth a uranium and the rest normal ammo for example. (Maybe introduce an incendiary type round?)
The best way I could think of implementing this would be making an assembling machine that you can feed in already produced magazines and then the output would be whatever you designate the magazine sequence to be and it makes them as long as it has enough of the required ammo.
Overall this would mimic combat loads used in real life a little more closely and make a much more versatile magazine to use against all types of Biters.
Custom Ammo Magazines
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