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Building that disables Landfill for other fractions

Posted: Sat Nov 02, 2019 4:24 pm
by jkkopp
Hi,

to play factorio in pvp mode, you need to handle the "landfill problem".
Cause players can just use landfill to get into your bease.

To disable landfill complete is no usefull opinion.
To defend just everything no cute opinion.

Hope so someone has interesting to develop such mod, like a radar, which disables placing landfill for other fractions in range. Or sth similar.

Regards,

jkkopp

Re: Building that disables Landfill for other fractions

Posted: Tue Nov 05, 2019 7:45 am
by darkfrei
The mod can use another type of water, for example vanilla green water, change the collision mask and nobody can place landfill here. The entity checks energy and if enough, then keep green water, if not enough, then switch it back to green water.

Or just by using of out-of-map.

Re: Building that disables Landfill for other fractions

Posted: Tue Nov 05, 2019 8:35 am
by Klonan
jkkopp wrote:
Sat Nov 02, 2019 4:24 pm
Hi,

to play factorio in pvp mode, you need to handle the "landfill problem".
Cause players can just use landfill to get into your bease.

To disable landfill complete is no usefull opinion.
To defend just everything no cute opinion.

Hope so someone has interesting to develop such mod, like a radar, which disables placing landfill for other fractions in range. Or sth similar.

Regards,

jkkopp
The base game PvP scenario has an option to disable items, such as landfill and cliff explosives:
Image

Re: Building that disables Landfill for other fractions

Posted: Tue Nov 05, 2019 9:56 am
by jkkopp
darkfrei wrote:
Tue Nov 05, 2019 7:45 am
The mod can use another type of water, for example vanilla green water, change the collision mask and nobody can place landfill here. The entity checks energy and if enough, then keep green water, if not enough, then switch it back to green water.

Or just by using of out-of-map.
That sounds good, maybe i have enought knowlage and time to try this out. (never developed a mod)
Thanks for this tip. I ask you when i stuck.

Klonan wrote:
Tue Nov 05, 2019 8:35 am
[...]
The base game PvP scenario has an option to disable items, such as landfill and cliff explosives:
Image
Thats true,

but i think so landfill and Clip destroying is a very good feature, but only in your own territory. => So it should be enabled and disabled


Another possibility could be, a defined Region which saved in a list (or sth) and always when trying landfill in !owned Region it will disabled. But i think so your idea is more efficient. @darkfrei