A New Mod Mix à la King Arthurs PyCTbaA is needed!
Posted: Wed Jul 17, 2019 8:48 am
Hey.
I am currently having a blast with a mod mash consisting of so many, namely some bigger ones. I was looking for an alternative to the allmighty Angels Bobs Pyanodon Standard, but at the same time get as many of those used aspects like petroleum handling and ore treatment ect.
Earendels Space Exploration is obviously used as well as this "bitumen" mod aka DrugLab by Shenpen. The AAI mod, Bio Industries and Helix´Ore enrichment are also there. And here is the problem: one example: All these mods use sand or crushed stone as a product but they blend not well together, even thoug it feels like they create a nice thematical frame for playing. Is there a KingArthur out there to mash these mods together?
Unfortunately i am no programmer and would only be able to help via game testing.
Best Regards
Claviduck
I am currently having a blast with a mod mash consisting of so many, namely some bigger ones. I was looking for an alternative to the allmighty Angels Bobs Pyanodon Standard, but at the same time get as many of those used aspects like petroleum handling and ore treatment ect.
Earendels Space Exploration is obviously used as well as this "bitumen" mod aka DrugLab by Shenpen. The AAI mod, Bio Industries and Helix´Ore enrichment are also there. And here is the problem: one example: All these mods use sand or crushed stone as a product but they blend not well together, even thoug it feels like they create a nice thematical frame for playing. Is there a KingArthur out there to mash these mods together?
Unfortunately i am no programmer and would only be able to help via game testing.
Best Regards
Claviduck