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barrels

Posted: Tue Nov 18, 2014 8:20 pm
by mejillonius
i think these should be on the base game but i find it more likely that someone makes a mod

barrels!

we should be able to put every liquid on a barrel, either crude oil, heavy and light oils, petroleum gas, lubricant and water

you need some water for your refinery but the closest lake is too far? barrels!
you want to make blue belts but you can't fit a pipe in your factory? barrels!
etcetera....

how i see it, barrels should be a tech that could be researched after oil processing and automation 2, and it should be cheap (because you know, they are not that complicated) and it would unlock the generic put in a barrel, take from a barrel recipe, at code level, any liquid would go.

barrels should be colored for every liquid they have inside:
black for crude
orange for heavy oil
yellow for light
deep red for petroleum
blue for water
green for lubricant


aaand off we go! the same mechanics we have now only with crude barrels, we can have it with all liquids, put an assembly machine near and get some barrels in there.

i know this kinda kills the fluid network but it can be easy to balance, fluid pipes having a high transportation and energy free costs, while barrels need energy (inserters, assembly machines, maybe logistics robots..) and cannot be as fast as a pipe, and it is the only way to transport liquids on a train!

Re: barrels

Posted: Mon Dec 15, 2014 6:13 pm
by psychobarge
Has anybody already done it ? if not i've just started.

Re: barrels

Posted: Mon Dec 15, 2014 6:40 pm
by LordFedora
There is a mod, hang on, i'll grab it quick

https://forums.factorio.com/forum/vie ... =14&t=2797

says 10.1, though i believe it works with 11.x

Re: barrels

Posted: Mon Dec 15, 2014 7:41 pm
by psychobarge
Lol... i'm stupid, i did not check... :roll: I litterally just finished it.
I did not add any new machine as btw did but my icones are better i think. (edit : the other mod had some new icones :lol: )

here is the link : BarrelMod_0.0.1

I'm going to make it compatible with other mods that uses liquids and also create a topic with it and a link to Liquid Station Mod too... :)

Re: barrels

Posted: Mon Dec 15, 2014 8:05 pm
by LordFedora
I don't remember how, but i'm fairly certain that you can force you're mod to load last (optional dependencies i believe)

then you go though items and check for liquid, generate recipes... should work