[Mod Request][Mod Idea] PVP - Radar - Enemy Player Alert - Shild Buildings - Landfill
Posted: Fri Feb 22, 2019 6:54 pm
Dear Community,
i am thinking about making my first Mod cause of missing Functions while playing Factorio in PVP.
The Problem:
When i play against other player i will only recognize them if they attack my physically. (Shoot Buildings with Bullets o.s.)
If they walk throuh my Base or Outpost without attacking me i will not recognize them in the most time. Then they could destroy and explore some critical structure like my energy-system or the chests with the most expensive loot.
Another problem is that if i have lots of water on the map and i use this as a natural defence the Player could landfill this easy and go around my walls and defence
The Ideas:
- (1) Make some new kind of radar or modify the existing one, which sends a Signal to a Speaker when a enemy player in range appears.
- (2) Make some new kind of radar, which buffs all Buildings in range with an energy Shield. (Then it takes more time to destroy the infrastructure)
- (3) Make some new kind of radar or modify the existing one, which disables Landfill in range for enemy players.
I use atm the following Mods:
TeamCoop (to make the Game PVP)
Schall Ammo Turrets (better defence against players)
Schall Gun Pod (Equip tanks with better Weappons)
Schall Remains & Pickup (Give the game something to loot)
Schall Tank Platoon (better tanks)
Squeak Through (walk through pipes etc)
The Questions:
- (4) Are some of my Ideas realistic? I am new to the modding szene.
- (5) Could you give me some Ideas to solve my Problems?
- (6) Thanks for reading! I´ll hope to show you my first usefull Mod in 0.17!
Regards
jkkopp
i am thinking about making my first Mod cause of missing Functions while playing Factorio in PVP.
The Problem:
When i play against other player i will only recognize them if they attack my physically. (Shoot Buildings with Bullets o.s.)
If they walk throuh my Base or Outpost without attacking me i will not recognize them in the most time. Then they could destroy and explore some critical structure like my energy-system or the chests with the most expensive loot.
Another problem is that if i have lots of water on the map and i use this as a natural defence the Player could landfill this easy and go around my walls and defence
The Ideas:
- (1) Make some new kind of radar or modify the existing one, which sends a Signal to a Speaker when a enemy player in range appears.
- (2) Make some new kind of radar, which buffs all Buildings in range with an energy Shield. (Then it takes more time to destroy the infrastructure)
- (3) Make some new kind of radar or modify the existing one, which disables Landfill in range for enemy players.
I use atm the following Mods:
TeamCoop (to make the Game PVP)
Schall Ammo Turrets (better defence against players)
Schall Gun Pod (Equip tanks with better Weappons)
Schall Remains & Pickup (Give the game something to loot)
Schall Tank Platoon (better tanks)
Squeak Through (walk through pipes etc)
The Questions:
- (4) Are some of my Ideas realistic? I am new to the modding szene.
- (5) Could you give me some Ideas to solve my Problems?
- (6) Thanks for reading! I´ll hope to show you my first usefull Mod in 0.17!
Regards
jkkopp