Resource refineries (Furnaces) require heat to function, mainly from fossil fuels or electricity; but what if there are furnaces that use heat from the reactors to function.
this would reuse power needs and possibly increase production rates.
Mod Idea: Nuclear Refining
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Re: Mod Idea: Nuclear Refining
I made one as an experiment in the early days of 0.16. I never released it.
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Re: Mod Idea: Nuclear Refining
Given the computational cost of heat transfer it's probably not a megabase-compatible concept.
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Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Re: Mod Idea: Nuclear Refining
Yes, so the nuclear power must be enabled on the game begin, when the base is small enough. So we are need mineral sulfur fields for early sulfur acid. Probably more powerful furnaces, then we are need less furnaces.eradicator wrote: ↑Wed Oct 03, 2018 8:38 amGiven the computational cost of heat transfer it's probably not a megabase-compatible concept.