The best ever tiny mod [request]
Posted: Fri Aug 31, 2018 8:41 pm
Hi every one!
I am sure that namely tiny mods are changing our life deeper than monster ones. An there is no need to knock down the player with dozens of new tehcnologies and hundreds of 80th level furnances.
There is one small small fraud entity with biggest cheating effect in game... offshore pump.
How many pumps do you have, dosen? two dozen? Just imagine how many hours it operates in game. How many solid fuel stored on belts without proper use. And how many undiscovered coal patcheis lies under biter despoty?
So the mod I've been dreaming for all that time is to have offshore pump which eats some fuel and still needs to be placed off-shore.
The trap is that those two definitions are incompactible. I spent many hours to push the offshore-pump entity to eat some coal. Or Watt of electricity. It works If use Pumpjack or Miner prototypes, but then I loose offshore positioning check.
I tried to use insertion of other entityies like it made in some mods (like Miner Inserter or AAi tech), but also failed.
Now I recognised thai I am a player, not a coder. And I am begging you to bring me a peace.
The idea is to have non breacking of vanilla balance but more pragmatic offshore pump in few modiffication - burner (new, slow), electric (like it now but with logic connectors) and advanced electric (new) with modules slots.
Could some one do it? For me? For all of us? Pleeeese
I am sure that namely tiny mods are changing our life deeper than monster ones. An there is no need to knock down the player with dozens of new tehcnologies and hundreds of 80th level furnances.
There is one small small fraud entity with biggest cheating effect in game... offshore pump.
How many pumps do you have, dosen? two dozen? Just imagine how many hours it operates in game. How many solid fuel stored on belts without proper use. And how many undiscovered coal patcheis lies under biter despoty?
So the mod I've been dreaming for all that time is to have offshore pump which eats some fuel and still needs to be placed off-shore.
The trap is that those two definitions are incompactible. I spent many hours to push the offshore-pump entity to eat some coal. Or Watt of electricity. It works If use Pumpjack or Miner prototypes, but then I loose offshore positioning check.
I tried to use insertion of other entityies like it made in some mods (like Miner Inserter or AAi tech), but also failed.
Now I recognised thai I am a player, not a coder. And I am begging you to bring me a peace.
The idea is to have non breacking of vanilla balance but more pragmatic offshore pump in few modiffication - burner (new, slow), electric (like it now but with logic connectors) and advanced electric (new) with modules slots.
Could some one do it? For me? For all of us? Pleeeese