Often for belt stations we have to use cheaty mods like Merged Chests (wide chests) and loaders. If you don't like to have them in game you have to accept that your trains will wait like I described here or may have performance or belt balancing issues.
Also belt stations use too much space, often more than the whole subfactory it's built for. This is just another word for the belts vs bots discussion.
So I would like to have just a single station entity per train length which I can place and remove in single click. It could internally have shared buffer for items, loaders and balanced belt exits. It should also provide a GUI for typical LTN cases where I can setup requested/provided items and thresholds.
What do you think?
Monolithic station entity (with LTN support)
Re: Monolithic station entity (with LTN support)
Unfortunately, this mod doesn't support shared buffers between multiple cargo wagons. When I use stations with variable train length shorter trains may eat all forward buffers while last buffer is still full and signaling so to LTN.