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IDEA oil on the water, enemies, guns

Posted: Tue Feb 21, 2017 10:49 pm
by -scv-
oil production only on the water
or
improved extraction (ground min 0.1, water min 0.3) (min - minimal)

production modes:

port of the pump - the ship (hard to do?)
or
pipe on the platform

water generator (no connect ground) + oil platform

Oil platform = pump (oil) + tank +
loading pump (on the ship)

water base enemies (T1-T4) = water enemies (T1 T2) + underwater enemies (Stealth T3, T4 Stealth) (T4 - slow down when attacking)
antistels radar (sonar water T3T4) + water gun (only against the water)

for all required element: water platform (wood + barrel)

 + research

mod weapons

research (ice and water): freezing turret = moderate damage
+ Deceleration. a pipe connected with ice water
ice gun to character similar (a flamethrower) munition (for the flamethrower, but ice - color matching)

ice water cooled freezer unit (similar to the boiler with a reverse effect) -100 * C

I write briefly - use a translator

why water is nothing (other than fish) ?? it is only an idea.

Re: IDEA oil on the water, enemies, guns

Posted: Thu Feb 23, 2017 10:56 am
by bobingabout
See, I like the idea of being able to build things on the water. Oil rigs that produce way more efficiently than land based oil drills would be one of them.

I'm just not sure how you'd go about doing it. There's currently no way to walk on water.

Re: IDEA oil on the water, enemies, guns

Posted: Thu Feb 23, 2017 12:52 pm
by Xeanoa
How about a long building with a 'bridge' suspended pipeline to the shore, and an offshore type entity that produces the oil as connection?

Re: IDEA oil on the water, enemies, guns

Posted: Thu Feb 23, 2017 8:58 pm
by -scv-
bobingabout wrote:See, I like the idea of being able to build things on the water. Oil rigs that produce way more efficiently than land based oil drills would be one of them.

I'm just not sure how you'd go about doing it. There's currently no way to walk on water.
I know there are events on the construction of bridges. I do not know how it works.
but gives the ability to lay the rails in the water.
I offer:
1) create a water rails - train on the water (laughter) (using the bridge mode)
2) replace the texture of the train in tow - on the water wagon platform.
3) port = station
4) lights =
buoys
5) will move in the water but as a train on rails - rails made invisible

train + wagon + ... +
ship (tug) + water trailer + ... +

I wanted to like this
of ANNO 2070
http://vignette2.wikia.nocookie.net/ann ... 0802194910
a similar mechanic in the game ANNO 2070

Thank you for a great mod

Re: IDEA oil on the water, enemies, guns

Posted: Mon Aug 06, 2018 6:01 pm
by -scv-
is it impossible?

https://mods.factorio.com/mod/cargo-ships

only would replace ships in tugs with platforms
Image

Re: IDEA oil on the water, enemies, guns

Posted: Wed Feb 27, 2019 3:04 am
by -scv-
bobingabout wrote: Thu Feb 23, 2017 10:56 am See, I like the idea of being able to build things on the water. Oil rigs that produce way more efficiently than land based oil drills would be one of them.

I'm just not sure how you'd go about doing it. There's currently no way to walk on water.
https://mods.factorio.com/mod/cargo-ships

Re: IDEA oil on the water, enemies, guns

Posted: Thu Mar 07, 2019 8:26 am
by darkfrei