IDEA oil on the water, enemies, guns
Posted: Tue Feb 21, 2017 10:49 pm
oil production only on the water
or
improved extraction (ground min 0.1, water min 0.3) (min - minimal)
production modes:
port of the pump - the ship (hard to do?)
or
pipe on the platform
water generator (no connect ground) + oil platform
Oil platform = pump (oil) + tank +
loading pump (on the ship)
water base enemies (T1-T4) = water enemies (T1 T2) + underwater enemies (Stealth T3, T4 Stealth) (T4 - slow down when attacking)
antistels radar (sonar water T3T4) + water gun (only against the water)
for all required element: water platform (wood + barrel)
+ research
mod weapons
research (ice and water): freezing turret = moderate damage
+ Deceleration. a pipe connected with ice water
ice gun to character similar (a flamethrower) munition (for the flamethrower, but ice - color matching)
ice water cooled freezer unit (similar to the boiler with a reverse effect) -100 * C
I write briefly - use a translator
why water is nothing (other than fish) ?? it is only an idea.
or
improved extraction (ground min 0.1, water min 0.3) (min - minimal)
production modes:
port of the pump - the ship (hard to do?)
or
pipe on the platform
water generator (no connect ground) + oil platform
Oil platform = pump (oil) + tank +
loading pump (on the ship)
water base enemies (T1-T4) = water enemies (T1 T2) + underwater enemies (Stealth T3, T4 Stealth) (T4 - slow down when attacking)
antistels radar (sonar water T3T4) + water gun (only against the water)
for all required element: water platform (wood + barrel)
+ research
mod weapons
research (ice and water): freezing turret = moderate damage
+ Deceleration. a pipe connected with ice water
ice gun to character similar (a flamethrower) munition (for the flamethrower, but ice - color matching)
ice water cooled freezer unit (similar to the boiler with a reverse effect) -100 * C
I write briefly - use a translator
why water is nothing (other than fish) ?? it is only an idea.